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Mechanics

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Florence, Engineer Colourless Mythic 7{7} Planeswalker – Florence 1 +2: Put a charge counter on target permanent.
-1: Put two charge counters on target permanent.
-5: Gain an emblem that has "At the beginning of your upkeep, add five charge counters to target permanent."
0
2 Tolva, Mercenary Mechanic Colourless Mythic 6{6} Legendary Creature – Human 2 3 As an added cost to summon Tolva, Mercenary Mechanic, sacrifice all artifacts you control.

Artifacts you control are indestructible.
0
3 Automech Foundry White Uncommon 4{3}{w} Artifact Automech Foundry enters the battlefield with 2 usage counters.
Reconstruct 1 (At the end of your turn, put 1 charge counters on Automech Foundry.)
Remove 2 usage counters from Automech Foundry : Create a white 2/2 Automech token.
1 1499678612 on 10 Jul 2017 by Alex
4 Giga Mk.2 White Common 2{1}{w} Creature – Mech 2 3 0
5 Break Down Blue Uncommon 4{3}{u} Instant Destroy target artifact you control. Put charge counters equal to its mana cost onto a target. 0
6 Quicksilver Archive Blue Uncommon 4{3}{u} Artifact Quicksilver Archive enters the battlefield with 2 charge counters.
Reconstruct 1 (At the end of your turn, put 1 charge counters on Quicksilver Archive.)
Remove 2 charge counters from Quicksilver Archive: Scry 2.
Remove 3 charge counters from Quicksilver Archive: Draw a card.
1 1499679082 on 10 Jul 2017 by Alex
7 Grim Idol Black Uncommon 4{3}{b} Artifact Grim Idol enters the battlefield with 2 charge counters.
Reconstruct 1 (At the end of your turn, put 1 charge counters on Grim Idol.)
Remove 3 charge counters from Grim Idol: Target player discards two cards.
1 1499678805 on 10 Jul 2017 by Alex
8 Steel Eating Bug Black Common 1{b} Creature – Insect 1 1 Sacrifice Steel Eating Bug: Remove two charge counters from target permanent. 0
9 Goblin Bombards Red Uncommon 4{3}{r} Artifact Goblin Bombards enters the battlefield with 2 charge counters.
Reconstruct 1 (At the end of your turn, put 1 charge counters on Goblin Bombards.)
Remove 2 charge counters from Goblin Bombards: Deal 2 damage to a creature.
1 1499678957 on 10 Jul 2017 by Alex
10 Spark Red Rare 1{r} Instant Remove X charge counters from your permanents. Deal X damage to target creature. 1 1502953240 on 17 Aug 2017 by SecretInfiltrator
11 Trial By Fire Red Rare 1{x}{r} Sorcery Trial By Fire deals X damage to target creature. At the beginning of the next end step, if that creature is still on the battlefield, put X +1/+1 counters on it. 1 1499680525 on 10 Jul 2017 by Tahazzar
12 Nature's Will Green Uncommon 3{g}{g}{g} Creature – Spirit 3 4 Remove all charge counters on every permanent. 2 1502954076 on 17 Aug 2017 by SecretInfiltrator
13 Spidersilk Nets Green Uncommon 4{3}{g} Artifact Spidersilk Nets enters the battlefield with 2 usage counters.
Reconstruct 1 (At the end of your turn, put 1 charge counters on Spidersilk Nets.)
Remove 2 usage counters from Spidersilk Nets : All creatures with flying lose flying and get -3/-0 until end of turn or all creatures without flying get -1/-0 until end of turn.
1 1485941277 on 01 Feb 2017 by Vitenka
14 Power Module Artifact Common 3{3} Artifact Reconstruct 2
Remove 2 charge counters from Power Module: Add a charge counter to another permanent you control.
0
15 Rusty, the Rusty Robot Artifact Rare 6{6} Legendary Artifact Creature – Mech 3 3 Rusty, the Rusty Robot costs {4} less if you control no artifacts.
Rusty enters the battlefield tapped.
Rusty does not untap in the untap phase.
1 1502953978 on 17 Aug 2017 by SecretInfiltrator
16 Dusty Desert Land Common 0 Land Reconstruct 1
{t}:{1}
{t}: Add 1 mana of any color to your mana pool. Activate this ability only if Dusty Desert has at least 3 charge counters.
0
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Mechanics