Yomama's custom cards: Recent Activity
Yomama's custom cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Yomama's custom cards: (Generated at 2024-05-08 10:29:59)
Yomama's custom cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Yomama's custom cards: (Generated at 2024-05-08 10:29:59)
So this cardset is just a bunch of little designs I thought would be nifty and interesting, using all kinds of mechanics from Splice to partner to phasing to mana dorkery. Hope you all like 'em!
If you disenchant this, the enchanted creature leaves your command zone and goes back into your library, I guess.
The one this does do under the rules is let you give another creature commander damage, which is interesting. Wonder if there's a way to take advantage of that
What happens if I Disenchant this enchantment?
References are fun.
Anyway, now one can "recruit" another commander if the first already had Partner, which fits in with White's theme of combined effort and teamwork. I think this'll be only slightly OP (hopefully).
(I know about this ruling; "11/8/2016 To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn’t cause either to cease to be your commander." But consider this; rules are for squares)
I just thought it would be strange for the Plow Through Reito monster to be a different color than the card it's on. I'll change it right now.
Thanks again for the critique. I'm glad that people pay attention to my (slightly crap) cards.
This isn't a white ability, to me, nor is it something that would see print at common (though I imagine the rarity doesn't mean much here.) To be honest, I doubt it would see print at all. I could possibly see it in red with a nonbasic rider.