Eldrazi Futuresight: Virtual Booster

Eldrazi Futuresight: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Creature – Weird
Haste

{t}: Choose a color at random. You may cast a spell of the chosen color without paying its mana cost.
4/4
 
Prismatic (This permanent is each color of mana spent to cast it in addition to its other colors)

Mana that shares a color with Omnath, Chromatic Locus doesn't empty from your mana pool as steps and phases end.

{w}{w}{u}{u}{b}{b}{r}{r}{g}{g}: Put 10 +1/+1 counters on Omnath, Chromatic Locus.
4/4
 U 
Instant
Choose land or creature. Reveal cards from the top of your library until you reveal card of the chosen type. Put that card into your hand and the rest on the bottom of your library in a random order.
 C 
Creature
Lifelink

~ may block while tapped, and only while tapped.
1/2
 M 
Legendary Creature – Merfolk
{5}{g}{u}: Draw a card, then put a +1/+1 counter on ~. This ability cost {1} less for each +1/+1 counter on ~.
2/2
 R 
Sorcery
Suspend 1 – {b}

When you suspend ~ each opponent may pay any amount of life. Put X time counters on ~ where X is the amount of life paid this way.

Create a 5/5 black Horror creature token with flying.
 R 
Instant
Choose a creature at random. Create a token copy of that creature.
 R 
Legendary Creature – Human Wizard
The "legend rule" doesn't apply.

When Riku, Sage of Simulacra enters the battlefield, create a token that's a copy of a permanent not named Riku.

If nature can't find a way, I will.
Illus. Erik Eng (https://www.artstation.com/artwork/KvX29)
2/5
 U 
Instant
[Flashback] – 1{u}{u}

Counter target spell.
For the last time, no!
 R 
Creature – Elemental
When ~ enters the battlefield Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn, then target player draws 3 cards, then add {b}{b}{b} to your mana pool, then deal 3 damage to target player or creature, then target creature gets +3/+3 until end of turn.

WUBRG: Exile ~ and return it to the battlefield under your control.
3/3
 R 
Enchantment
Whenever a creature enters the battlefield, its controller draws a card, then discards a card.
 R 
Artifact
Flash

{1}: Add {c} to your mana pool.
 U 
Sorcery
Target opponent looks at the top three cards of your library, then puts any number of them on the bottom of your library and the rest on top in any order.

Draw 2 cards.
Sometimes you have to tip your hand to make progress.
 U 
Enchantment
When Ring of Banishment enters the battlefield exile another target permanent until Ring of Banishment leaves the battlefield.
 R 
Creature – Weird
All creatures get +0/+2 and deal damage to creatures in the form of +1/-1 counters.
1/-1

Card77334 (rare)
Omnath, Chromatic Locus (none)
Card76129 (uncommon)
Card77078 (common)
Card89602 (mythic)
Card76118 (rare)
Card83738 (rare)
Riku, Sage of Simulacra (rare)
Emphatic Denial (uncommon)
Card76836 (rare)
Card89793 (rare)
Card84186 (rare)
(Desperate Investigation) (uncommon)
Ring of Banishment (uncommon)
Fluxjumble (rare)