Asa & Carmen
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Showing 14 of 14 Black cards
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Show rarities: C
Deathtouch When CB01 enters the battlefield, unravel target creature. (Turn it face down. It’s a 2/2 with 1: Return this creature to its owner’s hand.)
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Whenever CB02 or another Mutant dies, target opponent loses 1 life and you gain 1 life.
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Sacrifice a creature: Target creature gets -X/-X until end of turn, where X is the sacrificed creature’s power. Activate this ability only once each turn.
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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as CB04 is paired with another creature, both creatures have menace.
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Whenever CB05 or another Mutant dies, target creature gets -1/-1 until end of turn.
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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) Creatures paired with CB06 get +2/+0.
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Flying When CB07 enters the battlefield, choose one: • Put a +1/+1 counter on CB07. • Create a 1/1 black Mutant creature token.
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Target creature gets +1/+0 and deathtouch until end of turn. At the beginning of your end step, unravel it. (Turn it face down. It’s a 2/2 with 1: Return this creature to its owner’s hand.)
Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. Starcrossed B (You may cast this spell for its starcrossed cost. If you do, target opponent may copy it, choosing new targets for the copies.)
Target creature gets -X/-X until end of turn, where X is the highest power among creatures you control.
As an additional cost to cast CB11 Bone Splinters*, sacrifice a creature. Destroy target creature.
Celestial — Reveal a black creature card from your sideboard. Target player loses life equal to that creature’s power and you gain that much life.
Enchant creature Whenever enchanted creature attacks, unravel target creature defending player controls. (Turn it face down. It’s a 2/2 with 1: Return this creature to its owner’s hand.)
Enchant creature Enchanted creature gets +2/+2 and gains B: Target creature can’t block this turn.
Go to section: White (14) Blue (14) Black (14) Red (14) Green (14) Artifact (5)
Show rarities: C
Asa & Carmen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |