Savage Unity: Recent Activity
Savage Unity: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Details Test |
Recent updates to Savage Unity: (Generated at 2024-05-19 16:32:13)
Savage Unity: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Details Test |
Recent updates to Savage Unity: (Generated at 2024-05-19 16:32:13)
name fix
Mostly want to stay away from anything more than 2 colors this block, but having a card for the Mimeoplasm is a strong competing interest, so considering a cycle at rare (maybe mythic, but probably don't want to use 5 mythic slots on it). Depending on exactly how we distribute twobrid and hybrid in set 2 a cost like or could also be plausible.
--CF
Also flagged as the U/B hybrid Masterpiece.
--CF
Reprint: Shadow of Doubt
Reprint: Curse of Chains
Maybe needs to be uncommon nowadays
Reprint: Nobilis of War
Reprint: Take Up Arms
Reprint: Warstorm Surge
Reprint: Elsewhere Flask
Art would be great! :)
Yeah, this is another one of those "stronger than usually allowed for common vanilla, but not stronger than usually allowed at common" cards that is part of the pendulum swing towards vanilla creatures for the block. With SVU being the second set, Harmony bleeds into black and red, and white's Warrior theme from SVU bleeds into red as well, so this is designed to be an appealing limited card at the intersection of both archetypes.
We will be keeping an eye on it in the far far future when we start play testing this set, but I think we should be able to give other colors reasonable defenses without throwing the whole environment out of balance. For instance, CA01.
--CF
Yeah; this would normally get at least a trinket-text limitation.
Still, strong cards do exist, from time to time. As long as they're either before 6th release, xor are not blue.
By happenstance I ended up making this same card concept with the exact same creature types years ago as well - though it might have been a Berserker instead of a Warrior, I can't quite recall. I have a nice art ready for it as well which I can dig up if you want.
2/1 for is really, really aggressive at common btw.
REPRINT: Perilous Research.
REPRINT: Garruk's Companion.
Looks like this effect is chill at uncommon and instant in WotC's mind
-@Jack, the Aaron Forscythe tweet is pretty clear that "any target" just goes on damage spells for now and is rules shorthand for "player, creature, or planeswalker" although they could in theory settle on something slightly different for the paper change.
--CF
"I bolt your darn Counterspell, your hand, your graveyard, and your face - literally!"
I always thought the "you can choose any target but if the target can't be exiled/damaged/destroyed/whatever then the spell has no effect" approach made sense. I'm pleased to see wizards going that way. Although scared, I hope it's not like it sounds that you have to know "any target" means something specific other than "any".
Ambiguity reduces simplicity in a way and while people may get used to it with time, at that point simplicity is no longer that useful. One of the main purposes of simplicity, as far as I know, is to make the game easier to get into. IMO it being paired with ambiguity is hence self-defeating.
Also it's just inconsistent.
Likewise. But the ambiguity should fade somewhat with time (as people play with it and get used to it) while the simplicity will not.
--CF
I'm a fan of the simplicity, but not the ambiguity.
Pretty sure this wording only applies to damaging spells. I didn't create the templating, I'm just using it -- although I do think it looks kind of nice and clean, very close to the templating for alpha/beta Lightning Bolt.
--CF
Well, why not deal three damage to a land? It doesn't accomplish anything, but for all intents and purposes the card is the same. Wizards clearly doesn't care about the "no functional changes" or "cards do what they say" guidelines anymore.
The comments bring up good counterarguments.
If you made a card that said "Destroy any target" would that mean it's a Vindicate or "Destroy target creature, player, or planeswalker". If the meaning of "any target" differs when it's used in conjunction with the word "damage" that seems extra bad. It also makes the play with animatable lands more confusing since it's really tempting to target them when need be.
I guess it would mean that you couldn't make "destroy any target" card and that "any" would only be reserved for damaging effects? That sounds really awkward as well.
https://twitter.com/mtgaaron/status/906204741209690112
https://twitter.com/mtgaaron/status/906205981993865216
This is probably the exact text Warstom Surge will have if reprinted in 2019 onward or so.
--CF
"Any target"? That sounds like I could target a noncreature, nonplaneswalker permanent with that damage though it would not do anything since such a permanent can't be dealt damage. Considering that this is a mandatory effect, it might even be preferable in cases such as where the opposing player and their creatures have hexproof.