Savage Unity: Virtual Booster

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Mechanics | Details Test
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Illus. Story Spotlight 5/5
 U 
Instant
Put to the Torch deals 2 damage to each non-Warrior creature.
"Kill the stragglers, burn the fields, and sow the ashes with salt. Leave none alive who cannot wield a blade."
—Tibalt, to Azzak
 U 
Instant
Flame Javelin deals 4 damage to any target.
 U 
Sorcery
Creatures you control get +4/+4 and gain trample until end of turn.
 C 
Creature – Zombie Crab
2/8
{2}
 
 C 
Artifact Creature
1/3
 C 
Creature – Viashino Warrior
2/1
 C 
Enchantment – Aura
Enchant creature
At the beginning of each upkeep, tap enchanted creature.
 C 
Instant
Shock
Harmony — bolt
 C 
Creature – Viashino Warrior Shaman
Haste, Revel (Whenever this creature deals damage, add {c} to your mana pool. This mana lasts until end of turn.)
1/3
 C 
Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target simple creature. (Creatures with no printed abilities are simple.)
 C 
Creature – Zombie Plant
2/4
 C 
Artifact
When Elsewhere Flask enters the battlefield, draw a card.
Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.
 C 
Creature – Human Shaman
Harmony --At the beginning of combat on your turn, you may have target simple creature get +2/+0 until end of turn.
2/1
Forest
 
 B 
Basic Land – Forest

Mark of the Veil (rare)
Put to the Torch (uncommon)
Flame Javelin (uncommon)
Overwhelming Dominance (uncommon)
Rotting Scuttler (common)
CA01 (common)
Card75528 (common)
Curse of Chains (common)
Card76519 (common)
Hasty Reveler (common)
Simple boon (common)
Dune Grizzly (common)
Elsewhere Flask (common)
Vanilla deacon (common)
Forest (basic)