Savage Unity: Virtual Booster
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| Mechanics | Details Test |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Illus. Story Spotlight 4/5
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Whenever you cast a spell, if you didn't cast it from your hand, draw a card.
1/2
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Vigilance, haste
3/3
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4/2
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Enchant creature
At the beginning of each upkeep, tap enchanted creature. |
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Harmony --At the beginning of combat on your turn, you may have target simple creature get +2/+0 until end of turn.
2/1
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2/1
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Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target simple creature. (Creatures with no printed abilities are simple.)
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2/4
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1/3
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Shock
Harmony — bolt |
Trample
3/2
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Enchant Creature
Enchanted creature gets +2/+2 and has protection from Dinosaurs. |
0/4
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Manawild Resonance
(rare)
Wizened Bokor
(uncommon)
Juvenile Cerodon
(uncommon)
Vicious Raptor
(uncommon)
Curse of Chains
(common)
Vanilla deacon
(common)
Card75528
(common)
Simple boon
(common)
Dune Grizzly
(common)
CA01
(common)
Card76519
(common)
Garruk's Companion
(common)
Scalekiller's Sigil
(common)
Yoked Hatchling
(common)
Island
(basic)






