Savage Unity: Virtual Booster
| Savage Unity: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Details Test |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever Mimeoplasm, Everdevourer attacks, exile target creature an opponent controls and put a +1/+1 counter on Mimeoplasm. Mimeoplasm becomes a copy of that creature and gains this ability.
4/4
|
4/2
|
Target player puts the top card of his or her library into his or her graveyard.
Reclaim (You may cast this spell from your graveyard for its reclaim cost by sacrificing an artifact, creature, or land as an additional cost.) |
Flame Javelin deals 4 damage to any target.
|
2/1
|
|
Haste, Revel (Whenever this creature deals damage, add
to your mana pool. This mana lasts until end of turn.)1/3
|
Enchant Creature
Enchanted creature gets +2/+2 and has protection from Dinosaurs. |
When Elsewhere Flask enters the battlefield, draw a card.
Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. |
2/4
|
Trample
3/2
|
|
Enchant creature
At the beginning of each upkeep, tap enchanted creature. |
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target simple creature. (Creatures with no printed abilities are simple.)
|
2/8
|
Harmony --At the beginning of combat on your turn, you may have target simple creature get +2/+0 until end of turn.
2/1
|
|
Mimeoplasm, Everdevourer
(rare)
Vicious Raptor
(uncommon)
Unravel the Mind
(uncommon)
Flame Javelin
(uncommon)
Card75528
(common)
Hasty Reveler
(common)
Scalekiller's Sigil
(common)
Elsewhere Flask
(common)
Dune Grizzly
(common)
Garruk's Companion
(common)
Curse of Chains
(common)
Simple boon
(common)
Rotting Scuttler
(common)
Vanilla deacon
(common)
Mountain
(basic)






to your mana pool. This mana lasts until end of turn.)


