Savage Unity: Virtual Booster

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Mechanics | Details Test
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Illus. Story Spotlight 4/5
 U 
Creature – Human Wizard
Whenever you cast a spell, if you didn't cast it from your hand, draw a card.
1/2
 U 
Creature – Dinosaur
Vigilance, haste
3/3
 U 
Creature – Dinosaur
4/2
 C 
Enchantment – Aura
Enchant creature
At the beginning of each upkeep, tap enchanted creature.
 C 
Creature – Human Shaman
Harmony --At the beginning of combat on your turn, you may have target simple creature get +2/+0 until end of turn.
2/1
 C 
Creature – Viashino Warrior
2/1
 C 
Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target simple creature. (Creatures with no printed abilities are simple.)
 C 
Creature – Zombie Plant
2/4
{2}
 
 C 
Artifact Creature
1/3
 C 
Instant
Shock
Harmony — bolt
 C 
Creature – Beast
Trample
3/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+2 and has protection from Dinosaurs.
 C 
Creature – Merfolk Cleric
0/4
Island
 
 B 
Basic Land – Island

Manawild Resonance (rare)
Wizened Bokor (uncommon)
Juvenile Cerodon (uncommon)
Vicious Raptor (uncommon)
Curse of Chains (common)
Vanilla deacon (common)
Card75528 (common)
Simple boon (common)
Dune Grizzly (common)
CA01 (common)
Card76519 (common)
Garruk's Companion (common)
Scalekiller's Sigil (common)
Yoked Hatchling (common)
Island (basic)