Savage Unity: Mechanics

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Mechanics | Details Test

Revel: Whenever this creature deals damage, add {c} to your mana pool. This mana lasts until end of turn. Used on 3 cards: Revelmaw, Ammuz Flameblade, Hasty Reveler

The Ammuz ((R)) mechanic. Expands into W and G this set.

Provides ramp while encouraging aggression. A pie bend, but we think not a full break.

Harmony: Used on 1 cards: Card76519

The Belet ((G)) mechanic. Expands into B and R this set.

Harmony is a threshold ability word, like metalcraft or delirium. It cares about controlling at least 1 vanilla creature.

Coalesce as a: PARAM2: Put a presence counter on this enchantment and it becomes a PARAM1 creature in addition to its other types. Used on 1 cards: Warding Shimmer

The Kael ((W)) mechanic. Expands into U and R this set.

Only be used on enchantments in this block.

Tutelage: Then, if you didn't cast this spell using tutelage, you may exile this spell card taught to a creature you control. You may cast this card from exile while it is taught. Used on 0 cards:

The Yokhombo ((U)) mechanic. Expands into W and B this set.

A flashback variant that requires creatures to use. Could get variable costs in the future, but between Reclaim and Coalesce trying to tamp down on those.

Reclaim: You may cast this spell from your graveyard for its reclaim cost by sacrificing an artifact, creature, or land as an additional cost. Used on 2 cards: Unravel the Mind, Card76520

The Tzalac ((B)) mechanic. Expands into G and U in this set.

Sacrifice retrace. Needed an additional development knob.




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".