Custom Core Cube: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | (Attacking Anthem) | White | Common | Enchantment | Attacking creatures you control get +1/+1. | 0 | ||||
2 | (Exile+Draw) | White | Common | Instant | Exile target creature. Its controller draws a card. | 0 | ||||
3 | (Exile+Heal) | White | Common | Instant | Exile target creature. Its controller gains 4 life. | 0 | ||||
4 | (Icy Army) | White | Common | Creature – Human Soldier | 3 | 4 |
When (Icy Army) enters the battlefield, put three 1/1 white Solider tokens onto the battlefield.
Sacrifice a solider: Tap target permanent. |
0 | ||
5 | Delay the Inevitable | White | Common | Instant | Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. | 0 | ||||
6 | Energetic Swordmaster | White | Common | Creature – Human Soldier | 1 | 1 | Whenever Energetic Swordmaster attacks, it gains double strike until end of turn. | 0 | ||
7 | Golden Pegasus | White | Common | Creature – Pegasus | 2 | 2 | Flying, protection from black and from red | 0 | ||
8 | Hidden Mystic | White | Common | Creature – Kor Cleric | 2 | 1 | Protection from nonwhite creatures | 0 | ||
9 | Rapture | White | Common | Sorcery | Return any number of creature cards from your graveyard to your hand. Exile all creatures and all creature cards from all graveyards. | 0 | ||||
10 | War Squad | White | Common | Creature – Human Soldier | 1 | 1 |
Vigilance
: Target attacking creature gets +1/+1 until end of turn. |
0 | ||
11 | (Transmute-ish Counter) | Blue | Common | Instant | Counter target spell. If that spell is countered this way, search your library for a card with the same converted mana cost as that spell and put that card into your hand. Then shuffle your library. | 0 | ||||
12 | Counterstifle | Blue | Common | Instant | Counter target spell or activated ability. | 0 | ||||
13 | Freeze | Blue | Common | Instant |
Tap target permanent. That permanent doesn't untap during its controller's next untap step.
Draw a card. |
0 | ||||
14 | Inspiration+ | Blue | Common | Instant | Draw two cards. | 0 | ||||
15 | Mystic Drake | Blue | Common | Creature – Drake | 2 | 2 |
Flash, flying
When Mystic Drake enters the battlefield, counter target spell. |
0 | ||
16 | Mystical Sorceress | Blue | Common | Creature – Human Wizard | 1 | 3 | When Mystical Sorceress enters the battlefield, search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it. | 0 | ||
17 | Reconstruct | Blue | Common | Sorcery | Return target artifact card from a graveyard to the battlefield under your control. | 0 | ||||
18 | Rehearse | Blue | Common | Instant |
The next time you cast an instant or sorcery spell this turn, put that card into your hand as it resolves.
Draw a card. |
0 | ||||
19 | Seal of Cancel | Blue | Common | Enchantment | Sacrifice Seal of Cancel: Counter target spell. | 0 | ||||
20 | Vex+ | Blue | Common | Instant | Counter target spell. Its controller draws a card. | 0 | ||||
21 | Mind Rot+ | Black | Common | Sorcery | Target player discards two cards. | 0 |
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