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Attacking creatures you control get +1/+1.
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Exile target creature. Its controller draws a card.
Exile target creature. Its controller gains 4 life.
When (Icy Army) enters the battlefield, put three 1/1 white Solider tokens onto the battlefield.
Sacrifice a solider: Tap target permanent.
Sacrifice a solider: Tap target permanent.
3/4
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Whenever Energetic Swordmaster attacks, it gains double strike until end of turn.
1/1
Flying, protection from black and from red
2/2
Protection from nonwhite creatures
2/1
Return any number of creature cards from your graveyard to your hand. Exile all creatures and all creature cards from all graveyards.
Vigilance
: Target attacking creature gets +1/+1 until end of turn.

1/1
Counter target spell. If that spell is countered this way, search your library for a card with the same converted mana cost as that spell and put that card into your hand. Then shuffle your library.
Counter target spell or activated ability.
Tap target permanent. That permanent doesn't untap during its controller's next untap step.
Draw a card.
Draw a card.
Draw two cards.
Flash, flying
When Mystic Drake enters the battlefield, counter target spell.
When Mystic Drake enters the battlefield, counter target spell.
2/2
When Mystical Sorceress enters the battlefield, search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
1/3
Return target artifact card from a graveyard to the battlefield under your control.
The next time you cast an instant or sorcery spell this turn, put that card into your hand as it resolves.
Draw a card.
Draw a card.
Sacrifice Seal of Cancel: Counter target spell.
Counter target spell. Its controller draws a card.
Target player discards two cards.
Show frames: W U B
Show rarities: C
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Custom Core Cube: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |