Custom Core Cube: Virtual Booster
| Custom Core Cube: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
No more rares or mythics
|
No more uncommons
|
No more uncommons
|
No more uncommons
|
Return target artifact card from a graveyard to the battlefield under your control.
|
|
The next time you cast an instant or sorcery spell this turn, put that card into your hand as it resolves.
Draw a card. |
Draw two cards.
|
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
|
Protection from nonwhite creatures
2/1
|
When (Icy Army) enters the battlefield, put three 1/1 white Solider tokens onto the battlefield.
Sacrifice a solider: Tap target permanent. 3/4
|
|
Tap target permanent. That permanent doesn't untap during its controller's next untap step.
Draw a card. |
Counter target spell. If that spell is countered this way, search your library for a card with the same converted mana cost as that spell and put that card into your hand. Then shuffle your library.
|
Attacking creatures you control get +1/+1.
|
Vigilance
: Target attacking creature gets +1/+1 until end of turn.1/1
|
Target player discards two cards.
|
Reconstruct
(common)
Rehearse
(common)
Inspiration+
(common)
Delay the Inevitable
(common)
Hidden Mystic
(common)
(Icy Army)
(common)
Freeze
(common)
(Transmute-ish Counter)
(common)
(Attacking Anthem)
(common)
War Squad
(common)
Mind Rot+
(common)



: Target attacking creature gets +1/+1 until end of turn.