Custom Core Cube: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Instant
Counter target spell. If that spell is countered this way, search your library for a card with the same converted mana cost as that spell and put that card into your hand. Then shuffle your library.
 C 
Sorcery
Return target artifact card from a graveyard to the battlefield under your control.
{3}{w}{w}{w}
 
 C 
Sorcery
Return any number of creature cards from your graveyard to your hand. Exile all creatures and all creature cards from all graveyards.
 C 
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
 C 
Instant
Exile target creature. Its controller draws a card.
 C 
Instant
The next time you cast an instant or sorcery spell this turn, put that card into your hand as it resolves.
Draw a card.
 C 
Creature – Kor Cleric
Protection from nonwhite creatures
2/1
 C 
Enchantment
Attacking creatures you control get +1/+1.
{1}{u}
 
 C 
Instant
Tap target permanent. That permanent doesn't untap during its controller's next untap step.
Draw a card.
{1}{u}
 
 C 
Instant
Counter target spell. Its controller draws a card.
 C 
Creature – Drake
Flash, flying
When Mystic Drake enters the battlefield, counter target spell.
2/2

(Transmute-ish Counter) (common)
Reconstruct (common)
Rapture (common)
Delay the Inevitable (common)
(Exile+Draw) (common)
Rehearse (common)
Hidden Mystic (common)
(Attacking Anthem) (common)
Freeze (common)
Vex+ (common)
Mystic Drake (common)