Custom Core Cube: Virtual Booster
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
No more rares or mythics
|
No more uncommons
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No more uncommons
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No more uncommons
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Exile target creature. Its controller gains 4 life.
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Protection from nonwhite creatures
2/1
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Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
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Flying, protection from black and from red
2/2
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Draw two cards.
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The next time you cast an instant or sorcery spell this turn, put that card into your hand as it resolves.
Draw a card. |
Counter target spell or activated ability.
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Target player discards two cards.
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When Mystical Sorceress enters the battlefield, search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
1/3
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Exile target creature. Its controller draws a card.
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Flash, flying
When Mystic Drake enters the battlefield, counter target spell. 2/2
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(Exile+Heal)
(common)
Hidden Mystic
(common)
Delay the Inevitable
(common)
Golden Pegasus
(common)
Inspiration+
(common)
Rehearse
(common)
Counterstifle
(common)
Mind Rot+
(common)
Mystical Sorceress
(common)
(Exile+Draw)
(common)
Mystic Drake
(common)