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Mechanics

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 C 
Sorcery
Put two 1/1 white solder tokens into play.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
 C 
Sorcery
Gain 2 life. Draw a card.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
1 comment
2016-06-08 14:36:42 by SwamWithTurtles
 C 
Creature – Human Cleric
Flash
When College Jailer enters the battlefield, target creature cannot attack this turn.
1/2
 C 
Enchantment – Aura
Enchant Creature
When Custodial Guard enters the battlefield, put two 1/1 white Human Soldier tokens on the battlefield.
As long as you control a creature, enchanted creature cannot attack or block.
 C 
Creature – Human Knight
Crusade {2} (When this creature attacks, you may pay {2} any number of times. It gets +1/+1 until end of turn for each time you paid it.)
1/1
 C 
Sorcery
Target creature gains Lifelink and Flying until end of turn.
 C 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Target creature gains indestructible until end of turn.
 C 
Creature – Human Knight
First Strike, Crusade {w} (When this creature attacks, you may pay {w} any number of times. It gets +1/+1 until end of turn for each time you paid it.)
1/1
 C 
Creature – Human Knight
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Glistening General enters the battlefield, creatures you control get +1/+1 and Vigilance until end of turn.
2/2
 C 
Creature – Gargoyle
Defender, Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
0/5
 C 
Creature – Fox Shaman
When Intricate Loreweaver enters the battlefield, put a 1/1 white Fox Shaman token into play.
1/1
 C 
Creature – Spirit
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying
3/3
{1}{w}
 
 C 
Instant
Remove target attacking creature from combat. Tap that creature. It doesn't untap during its controllers next untap step.
 C 
Creature – Bird Knight
Flying
Crusade {2} (When this creature attacks, you may pay {2} any number of times. It gets +1/+1 until end of turn for each time you paid it.)
2/2
 C 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Token creatures you control get +1/+1 until end of turn.
 C 
Sorcery
Target creature gains "Crusade {2} (When this creature attacks, you may pay {2} any number of times. It gets +1/+1 until end of turn for each time you paid it.)" until end of turn.
 C 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Vigilance
1/2
 C 
Creature – Fox Shaman
Tap two untapped creatures you control: Tap target creature.
0/2
 C 
Creature – Fox Nomad
As long as Wandering Apostate is attacking, it gets +0/+2
3/1
 C 
Creature – Human Soldier
Research – If this creature would deal combat damage to a player, you may instead prevent it and put a +1/+1 counter on target creature.
2/3
 C 
Instant
Counter target instant or sorcery spell. Players cannot play spells with that name this turn.
 C 
Creature – Beast Elemental
Bloated Smog cannot attack unless the number of cards in your hand is equal to or greater than Bloated Smog's power.
4/4
 C 
Sorcery
Put the top three cards of target player's library in his or her graveyard. Draw a card.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
2 comments
last 2016-06-08 17:24:05 by Link
 C 
Creature – Faerie Rogue
Research – If this creature would deal combat damage to a player, you may instead prevent it and Scry 1.
1/1
 C 
Creature – Vedalken Elder
Flying
{t}: Target creature can't be blocked this turn.
1/4
 C 
Creature – Human Wizard
{4}: Untap target creature you control.
2/1
Sorcery
Until end of turn, creatures you control have "Research – If this creature would deal damage to a player, instead you may prevent that damage and draw a card."
 C 
Instant
Target creature gains flying until end of turn.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
 C 
Creature – Crab
Hexproof, Prowess
2/2
 C 
Creature – Faerie Rogue
Thimble Thief can't be blocked.
1/1
 C 
Instant
Return target creature to its owner's hand.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
 C 
Instant
Draw two cards. The next spell you play this turn costs {1} less.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
 C 
Creature – Vedalken Wizard
Flying
Research – If this creature would deal combat damage to a player, you may instead prevent it and you may tap or untap target non-land permanent.
1/2
 C 
Creature – Vedalken Wizard
Research – If this creature would deal combat damage to a player, you may instead prevent it and draw a card. If you do, discard a card.
1/2
 C 
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Target creature can't be blocked this turn.
 C 
Creature – Human Wizard
Research – If this creature would deal combat damage to a player, you may instead prevent it, draw a card and lose two life.
1/1
 C 
Creature – Rat Shaman
When Bile Binder dies, target player discards a card.
2/1
 C 
Sorcery
Target creature you control gains Menace until end of turn. Draw a card.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
1 comment
2016-06-08 14:40:17 by SwamWithTurtles
 C 
Creature – Insect
Flying
Research – If this creature would deal combat damage to a player, you may instead prevent it and exile up to three cards from that player's graveyard from the game.
1/1
 C 
Creature – Insect
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Deathtouch
1/1
 C 
Creature – Fox Rogue Mutant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
3/3
 C 
Creature – Rat Shaman
Each opponent's maximum hand size is reduced by one.
 C 
Creature – Rat Warrior
When Life-Wisened Mentor enters the battlefield, target creature gains Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.) until end of turn.
2/2
 U 
Creature – Human Shaman
When Manic Swarmkeeper enters the battlefield, put two 1/1 black Insect tokens into play with Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
2/1
 C 
Creature – Rat Wizard
Menace
Research – If this creature would deal combat damage to a player, you may instead prevent it and have that player discard a card.
1/3
 C 
Creature – Rat Warrior
Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
3/2
 C 
Sorcery
Target creature can't block this turn. Draw a card.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
1 comment
2016-06-08 14:35:32 by SwamWithTurtles
 C 
Instant
Flaming Fractal deals 1 damage to target creature or player.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
 C 
Creature – Rat Warrior
Haste, Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
2/3
 C 
Creature – Human Shaman
Research – If this creature would deal combat damage to a player, you may instead prevent it and exile the top card of your library. You may play that card this turn.
1/1
 C 
Creature – Rat Warrior
When Hidden Bladekeeper enters the battlefield, the next Equipment spell or Equip cost you play this turn costs {2} less.
3/1
 C 
Creature – Goblin Rogue
Prowess
Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
1/1
 C 
Creature – Fox Shaman
Flash
When Mythblade Weaver enters the battlefield, target creature gets +1/+0 until end of turn.
1/1
 C 
Creature – Rat Warrior
Double Strike, Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
1/2
 C 
Creature – Beast
Trample
Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
4/2
 C 
Creature – Elemental
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Walking Arson enters the battlefield, it deals 1 damage to each creature.
3/2
 C 
Creature – Fox Shaman
Whenever you cast an instant or sorcery spell, Wordwielder gets +1/+0 until end of turn.
0/3
 C 
Creature – Spider
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Reach
2/4
 C 
Sorcery
Target creature gets +2/+2 until end of turn. Draw a card.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
 C 
Creature – Rat Shaman
Vigilance, Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
2/2
 M 
Planeswalker – Darum
+1 The next spell you play this turn has Convoke
-4 Each player draws or discards cards until the number of cards in his or her hand is equal to the number of creatures he or she controls
-4 You gain an emblem with "Spells you play have Convoke"
5
 C 
Creature – Fox Druid
Flash
{t}: Add {g} to your mana pool.
1/1
 C 
Creature – Human Shaman
Research – If this creature would deal combat damage to a player, you may instead prevent it and put a basic land card from your hand into play.
1/1
 C 
Creature – Fox Druid
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Humble Pastor enters the battlefield, you may search your library for a basic land card and put it into your hand. If you do, shuffle your library.
1/2
 U 
Creature – Centaur Shaman
Trample
Research – If this creature would deal combat damage to a player, you may instead prevent it and untap all lands you control.
3/2
 C 
Creature – Wurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Trample
5/5
 R 
Creature – Insect
Haste, Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
{2}{g}{g}, Exile Skittering Swarm: Put three 1/1 red and green Insect tokens with Haste and Instinct into play. Exile them at end of turn. If at least one token was exiled this way, return Skittering Swarm to play.
3/3
 C 
Creature – Plant
Defender
When Squallid Mulch enters the battlefield, you may untap upto one Forest you control.
0/2
 C 
Creature – Ooze
Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
4/4
 C 
Creature – Plant Knight
Crusade {g} (When this creature attacks, you may pay {g} any number of times. It gets +1/+1 until end of turn for each time you paid it.)
2/2
 C 
Creature – Fox Shaman
When Weaver of Garlands enters the battlefield, all creatures able to block target creature this turn must do so if able.
2/1
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature has Crusade {1} (When this creature attacks, you may pay {1} any number of times. It gets +1/+1 until end of turn for each time you paid it.).
Whenever enchanted creature becomes the target of a spell or ability, you may return Ephereal Mount to its owner's hand.
 M 
Planeswalker – Narset
+1 Gain one life for each card in your hand.
-1 You gain an emblem with "You have no maximum hand size"
-3 Draw two cards
-9 Draw seven cards
5
 U 
Creature – Spectre
Flying
Whenever this creature deals combat damage to a player, that player exiles a card from his or her hand at random. You may play that card, spending mana of any colour to pay its mana cost.
2/4
 U 
Creature – Rat Warrior
Menace
Whenever Sideshank Robber deals combat damage to a player, that player chooses one – Discard two cards, or discard a card at random.
2/2
 M 
Planeswalker – Tibalt
+1 Target creature you control gains Menace until end of turn.
-2 Put two 1/1 red and black Imp tokens into play with "Whenever this creature dies, you lose 1 life."
-X Each player loses X life
3
 U 
Enchantment
Creatures you control have Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.).
{2}: Choose one – Target creature you control gets +1/+0 or -1/-0 until end of turn.
 U 
Instant
Untap all creatures you control. Put a +1/+1 on each creature you control.
 U 
Creature – Vampire
Flying, Lifelink, Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
4/4
 U 
Creature – Beast
Vigilance
Research – If this creature would deal combat damage to a player, you may instead prevent it and put three +1/+1 counters on Grostesque Egoist.
2/4
 U 
Creature – Elk Bird
Flying
Research – If this creature would deal combat damage to a player, you may instead prevent it and search your library for a basic land card. If you do, put it into play and shuffle your library.
2/2
 U 
Enchantment
Whenever you cast a spell with Inspire, draw a card.
 U 
Creature – Human Soldier
Equipment cards have Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.).
When paying Equip costs, you may tap an untapped creature you control to reduce that cost by {1}
1/3

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Show rarities: N C U R M

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Aprennes: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics