Abrahamic: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | "Destroyer" | Black | Mythic | ![]() ![]() ![]() ![]() |
Planeswalker – ??? | 0 | ||||
2 | ??? | Black | Uncommon | ![]() |
Creature – ??? | 2 | 2 |
Lifelink
??? can't block. Prevent all damage ??? would do to creatures blocking it. |
0 | |
3 | Fireheart Knight | Red | Uncommon | ![]() |
Creature – Knight | 0 | 2 |
Haste
When Fireheart Knight enters the battlefield, you may discard a card. If you do, Fireheart Knight gains +1/+0. When Fireheart Knight dies, you may search your library for a card named Fireheart Knight and put it into your hand. |
0 | |
4 | Shadhavar | Green | Uncommon | ![]() ![]() |
Creature – Unicorn | 4 | 2 |
Trample
All creatures able to block Shadhavar do so. |
0 | |
5 | "Gabriel" | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Arch Angel | 4 | 4 |
Holy Legion – ![]() ![]() Flying, Protection from creatures When Gabriel enters the battlefield, two other target creatures you control gain +X/+0 where X is one of the target creature's power and +0/+Y where Y is the other target creature's toughness. |
0 | |
6 | ??? of Blossoming Sands | Multicolour | Rare | ![]() ![]() |
Legendary Creature – ??? | 2 | 1 |
Creature spells you cast cost ![]() ![]() ![]() ![]() ![]() |
0 | |
7 | Forgotten Feathers | Multicolour | Rare | ![]() ![]() ![]() |
Enchantment | Each creature card in your hand gains Convoke. | 0 | |||
8 | Instinctual Cherub | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Angel Beast | 2 | 4 |
Flash, Flying, Vigilance
When Instinctual Cherub enters the battlefield: up to two target creatures gain Indestructible or Hexproof until end of turn. Instinctual Cherub can block an additional three creatures. |
0 | |
9 | Dark Thaumaturge | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Cleric | 1 | 1 | When Dark Thaumaturge enters the battlefield, put a 4/3 black and white Fallen Angel creature token with flying onto the battlefield. You lose 3 life and each opponent gains 3 life. | 0 | |
10 | ??? of Swiftwater Cliffs | Multicolour | Rare | ![]() ![]() |
Legendary Creature – Human | 1 | 2 |
Haste, Prowess
You may choose to draw an additional card during your draw step; if you do, discard a card OR you may choose to discard a card during your draw step, if you do draw an additional card. |
0 | |
11 | Ember Mirror | Multicolour | Uncommon | ![]() ![]() ![]() |
Instant |
Counter target spell. If Ember Mirror was cast on your turn, you may discard a card: add ![]() |
0 | |||
12 | Hero of the Blue Flame | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Human Mage Soldier | 2 | 3 |
Prowess
Whenever one of your creatures would gain +1/+1 from Prowess, you can have Hero of the Blue Flame gain +1/+1 until end of turn instead. Whenever one of your creatures would gain +1/+1 from Prowess, you can have Hero of the Blue Flame gain unblockable until end of turn instead. |
0 | |
13 | The First Fallen | Multicolour | Mythic | ![]() ![]() ![]() ![]() ![]() |
Legendary Creature – Nephilim Angel | 2 | 5 |
When this card enters the battlefield, you may choose up to two target permanents your opponents control. Gain control of those permanents until your opponents next end step. Untap those permanents. They gain haste.
Sacrifice The First Fallen: Search your library for any number of non-legendary Angel cards. Put those cards onto the battlefield. They are treated as Black and Red in addition to their other colors. |
0 | |
14 | Fallen Angel | token Hybrid whiteblack | Token | Token Creature – Fallen Angel | 4 | 3 | Flying | 0 |
Abrahamic: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Introduction |