Digital Circus
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| Skeleton |
Showing 6 of 6 Split cards
Go to section: White (5) Black (2) Red (3) Green (3) Multicolour (3) Split (6) Artifact (1)
Show rarities: C U R
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever a player casts a spell, that player creates a 1/1 colorless Gloink artifact creature token.
Whenever a player casts a spell, that player creates a 1/1 colorless Gloink artifact creature token.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When the Toy Chest enters the battlefield or you unlock this Room, exile target nonland permanent an opponent controls until this Room leaves the battlefield.
When the Toy Chest enters the battlefield or you unlock this Room, exile target nonland permanent an opponent controls until this Room leaves the battlefield.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Creatures you control get +1/+0 and have haste.
Creatures you control get +1/+0 and have haste.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When The Dark Cellar enters the battlefield or you unlock this Room, return target creature card from your graveyard to the battlefield. It becomes a black Horror in addition to its other types.
When The Dark Cellar enters the battlefield or you unlock this Room, return target creature card from your graveyard to the battlefield. It becomes a black Horror in addition to its other types.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
: Add one mana of any color. Activate only once each turn.
: Add one mana of any color. Activate only once each turn.(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your upkeep, add one mana of any color.
At the beginning of your upkeep, add one mana of any color.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When The Door of Choice enters the battlefield or you unlock this Room,
choose one —
• Exile the top two cards of your library. You may play them until the end of your next turn.
• Target creature gets +2/+0 and can't be blocked this turn.
When The Door of Choice enters the battlefield or you unlock this Room,
choose one —
• Exile the top two cards of your library. You may play them until the end of your next turn.
• Target creature gets +2/+0 and can't be blocked this turn.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When Caine's Office enters the battlefield or you unlock this Room, return target enchantment or Room card from your graveyard to your hand.
Enchantment permanents you control have ward
.
When Caine's Office enters the battlefield or you unlock this Room, return target enchantment or Room card from your graveyard to your hand.
Enchantment permanents you control have ward
.(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When The Pillow Fort enters the battlefield or you unlock this Room, create a 0/4 colorless Pillow Wall artifact creature token with defender.
When The Pillow Fort enters the battlefield or you unlock this Room, create a 0/4 colorless Pillow Wall artifact creature token with defender.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When The Insect Collection enters the battlefield or you unlock this Room, create X 1/1 white Insect creature tokens and draw X cards.
When The Insect Collection enters the battlefield or you unlock this Room, create X 1/1 white Insect creature tokens and draw X cards.
Go to section: White (5) Black (2) Red (3) Green (3) Multicolour (3) Split (6) Artifact (1)
Show rarities: C U R
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| Skeleton |
Enchantment – Room

Enchantment – Room

Enchantment – Room

Enchantment – Room

Enchantment – Room
At beginning o your upkeep, you may look at the top three cards of your library. Put one of them back on top and the rest into your graveyard.
When The Exit Door enters the battlefield or you unlock this Room, exile target creature. Its controller loses 3 life.