Phyrexia vs the Multiverse

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Mechanics | Cockatrice Setup | Build a Deck | Basic Rules | 1: The Hole in the Sky | Interlude: The Gatewatch | 2: Heart Breaker | 3: Vault of Mirrors | Interlude: The Relic | 4: Gate to Phyrexia | 5: Ex Machina | Epilogue | FAQ

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Gatewatch Instant
Counter target spell cast by Phyrexia.
Gatewatch Instant
Creatures controlled by the player gain indestructible until end of turn.
Gatewatch Sorcery
Destroy target Minion creature.
Gatewatch Instant
The player gains 7 life.
Gatewatch Instant
Kill It With Fire deals 4 damage to Phyrexia or target creature Phyrexia controls.
Gatewatch Artifact
{t}: Add {c} to the player's mana pool.
Gatewatch Sorcery
The player draws two cards.
Gatewatch Land
{t}: Add one mana of any color to the player's mana pool.
Gatewatch Artifact Creature
4/4
Gatewatch Creature
Vigilance
2/2
Enchantment
When Aortic Orb is put into a graveyard or into exile from anywhere, return it to the battlefield under Phyrexia's control.
At the beginning of Phyrexia’s upkeep, it draws a card.
Sorcery
At the beginning of combat this turn, The Flesh Singularity and Minions gain haste and attack this turn if able.
Creature – Snake Minion
Haste, deathtouch
Biletail attacks each turn if able.
2/1
Sorcery
The player discards half the cards in his or her hand, rounded down. (If the player has five cards in hand, he or she discards three.)
Creature – Minion
Vigilance
Chrome Tendon blocks the attacking creature with the highest power each turn if able.
3/5
Sorcery
The player may sacrifice a creature. If he or she doesn’t, the player loses 3 life.
Creature – Minion
Trample
When Ligament Stitcher enters the battlefield, exile all other Minions, then put that many +1/+1 counters on The Flesh Singularity. (This does not trigger the minion’s reward.)
3/3
Creature – Minion
Manulisk’s power is equal to The Flesh Singularity’s power.
Reward — When Manulisk dies, the player gains 2 life.
*/3
Sorcery
Phyrexia draws two cards, then casts all the cards in its hand.
 
Creature – Minion
When Oculisk enters the battlefield, put a +1/+1 counter on The Flesh Singularity.
Reward — When Oculisk dies, each player gains 2 life.
2/1
Creature – Minion
The Flesh Singularity attacks each turn if able.
Reward — When Pedolisk dies, the player gains 2 life.
2/2
Creature – Minion
When Pus Cannon deals damage, sacrifice it.
6/3
Legendary Creature
Whenever The Flesh Singularity attacks, put a +1/+1 counter on it.
As long as Phyrexia's library has cards, The Flesh Singularity has Immunity. Otherwise, it attacks each turn if able.
1/1
Creature – Minion
When Tympanic Shrieker enters the battlefield, the player sacrifices an artifact or enchantment.
2/2
Sorcery
The player chooses two nonland permanents he or she controls, then sacrifices the rest.
Emblem
Whenever the player casts a spell, reveal the top card of Phyrexia's library, then it casts that card.
Planeswalker – Venser
Venser is [Immune()] as long as the player controls less than five planeswalkers.
0: Minion creatures gain haste and attack this turn if able.
0: The player loses 2 life.
0: Phyrexia draws two cards, then discards a card.
0
Sorcery
Destroy all noncreature, nonland permanents the player controls.
Creature – Snake Minion
Deathtouch
2/1
Creature – Minion
Menace
3/2
Creature – Cat Minion
When Forge Lynx enters the battlefield, it deals 1 damage to the player.
2/2
Sorcery
At the beginning of combat this turn, Minion creatures gain haste and attack this turn if able.
Enchantment
Minion creatures Phyrexia controls have vigilance and block the attacking creature with the highest power each turn if able. (If two or more attacking creatures are tied in power, choose one of them.)
Creature – Beast Minion
Hexapod Titan can’t be cast unless there are six or more creatures on the battlefield.
6/6
Sorcery
Tap the creature the player controls with the greatest power. If that creature’s power is 4 or greater, destroy it instead. (If two or more creatures are tied in power, choose one of them.)
Creature – Soldier Minion
Other Minion creatures Phyrexia controls have haste and attack each turn if able.
3/3
Sorcery
Choose one:
• Phyrexian Drop Pod deals 4 damage to the player.
• Phyrexia draws two cards, then casts all spells in its hand.
Sorcery
The player discards a card. If the player discards a land card this way, he or she loses 3 life.
Enchantment
Creatures the player controls block each turn if able.
Creature – Spider Minion
Reach
2/4
Creature – Minion
When Scoria Eater dies, Phyrexia draws a card. (It usually casts it on its next turn.)
Reward — When Scoria Eater dies, the player gains 2 life.
1/1
Enchantment – Aura
Enchant creature the player controls
Enchanted creature can’t attack or block.
At the beginning of combat, move Slagbind to the creature the player controls with the greatest power.
Enchantment
Immunity (This can't leave the battlefield or its owner's control. It can't be dealt damage or lose abilities.)
At the beginning of Phyrexia's upkeep, it draws a card.
Legendary Creature – Hunter
As long as Phyrexia controls another Hunter creature, Ezuri Ironclaw has immunity.
4/3
Sorcery
Phyrexia draws cards equal to the greatest power among creatures it controls, then it can't cast other spells this turn.
Legendary Creature – Hunter
Deathtouch
Hunter creatures Phyrexia controls have haste and attack The Planar Gate each turn if able.
2/1
Enchantment – Aura
Enchant creature Phyrexia controls
Enchanted creature gets +2/+2, has vigilance, and blocks the attacking creature with the greatest power each turn if able.
Legendary Creature – Hunter
When Greasebeak enters the battlefield, The Planar Gate loses 1 loyalty for each creature the player controls.
3/1
Creature – Fungus Minion
Hand of the Hunters enters the battlefield with a +1/+1 counter on it for each Hunter creature on the battlefield.
1/3
Creature – Hydra Minion
Whenever a Minion or Hunter creature dies, Phyrexia draws a card.
2/2
Legendary Creature – Hunter
At the beginning of Phyrexia’s end step, it draws a card for each Hunter creature it controls.
2/5
Creature – Beast Minion
Plated Craniadon enters the battlefield tapped.
Trample
4/4
Sorcery
The player can’t cast spells until the end of his or her next turn.
Emblem
At the beginning of Phyrexia’s upkeep, it draws a card.
The player can't be attacked. (But The Planar Gate can)
Whenever a Hunter creature is put into exile or into Phyrexia’s graveyard from anywhere, shuffle it into its owner’s library.
Creature – Elf Minion
Reward — When Resistance Defectors dies, put two loyalty counters on The Planar Gate.
2/2
Creature – Horror Minion
When Rot Sack dies, destroy target artifact or enchantment. If you can’t, destroy target land.
1/1
Sorcery
At the beginning of combat this turn, Minions Phyrexia controls gain haste and attack the Planar Gate this turn if able.
Creatures the player controls block this turn if able.
Creature – Insect Minion
Other Minion creatures Phyrexia controls have haste and attack The Planar Gate each turn if able.
1/3
Creature – Worm Minion
Whenever a creature deals damage to Tetanus Worm, destroy that creature.
2/2
Sorcery
Reveal the top six cards of Phyrexia’s library. Put a Hunter card revealed this way onto the battlefield and the rest on the bottom of Phyrexia’s library in a random order.
Legendary Creature – Hunter
Trample
As long as the player controls five or more lands, The Scuta Mob gets +4/+4.
3/3
Planeswalker – Gate
+2: Add one mana of any color to your mana pool.
-1: Put a 1/1 creature token onto the battlefield.
-2: Draw a card.
-25: If Phyrexia's library has five cards or less, you win the game.
15

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Show rarities: N

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Phyrexia vs the Multiverse: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Cockatrice Setup | Build a Deck | Basic Rules | 1: The Hole in the Sky | Interlude: The Gatewatch | 2: Heart Breaker | 3: Vault of Mirrors | Interlude: The Relic | 4: Gate to Phyrexia | 5: Ex Machina | Epilogue | FAQ