Phyrexia vs the Multiverse: 3: Vault of Mirrors
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Mechanics | Cockatrice Setup | Build a Deck | Basic Rules | 1: The Hole in the Sky | Interlude: The Gatewatch | 2: Heart Breaker | 3: Vault of Mirrors | Interlude: The Relic | 4: Gate to Phyrexia | 5: Ex Machina | Epilogue | FAQ |
Mission 3: Vault of Mirrors
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Challenge Deck (60 cards)
1 Mirari Replica
4 (((Priceless Relic)))
8 (((Enforcer of Symmetry)))
8 (((Echo Vessel)))
4 (((Chromeclaw)))
4 (((Mimic Agent)))
3 (((Mocker of Form)))
6 (((Time Delay)))
4 (((Soul Penumbra)))
4 (((Gravity Well)))
4 (((Axiom Rejection)))
4 (((Idea Overload)))
2 (((Twin Vortex)))
2 (((Magnetic Ichor)))
2 (((Mind Vise)))
Special Rules:
- Phyrexia starts the emblem Mirari Replica.
- Objective: When Phyrexia's library is empty and there is at least one (((Priceless Relic))) in exile, the player wins the game.
- Once you win, take note of how many (((Priceless Relic)))s are in exile.
Don't Forget:
- Every time you cast a spell, Mirari Replica responds with its own. These spells ignore timing restrictions.
- (((Time Delay))) and (((Axiom Rejection))) can delay and counter your spells, respectively.
- If Phyrexia has cast all its (((Priceless Relic)))s and you have no way to destroy / recover them, you lose as well.
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After Winning:
- Add one booster from any set in the block to your sealed pool.
- Load the deck "Phyrexian Vault Relics" and deal a number of cards equal to the number of (((Priceless Relic)))s you had in exile. Choose a card from those, and add it to your pool. (If you had no (((Priceless Relic)))s in exile, sorry!)
- Proceed to Mission 4.