Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Structure
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
{t}: add {g} to your mana pool.
4
 
 R 
Creature – Plant
The first time each color of mana is added to your mana pool each turn, Sunthirst Kudzu gets +1/+1 until end of turn.
0/1
 U 
Creature – Zombie
Infect
Creatures with -1/-1 counters have infect.
1/4
 U 
Enchantment
As long as all creatures you control are attacking, each of them get +1/+0.
 U 
Artifact – Equipment
Equip {2}
Equipped creature gets +3/+0.
When equipped creature is dealt damage, destroy it.
 C 
Creature – Crocodile
Aggression 1 (This gets +1/+1 for each creature blocking it.)
1/2
 C 
Sorcery
Each opponent sacrifices a permanent.
 C 
Creature – Human Wizard
When Cloak-Caster enters the battlefield, you may turn a nontoken permanent you control face down. (It's a 2/2 creature.)
(Tag: Disguise {0})
2/1
 C 
Creature – Werewolf
Reflect (Whenever a spell is cast, this becomes that spell's color/s.)
As long as Shimmerwolf is black, it gets +1/+1 and has first strike.
2/2
{w}
 
 C 
Creature – Human Townsfolk
Reap – Instead of playing a land for the turn, you may gain 2 life.
1/2
 C 
Creature – Beast Mutant
Implant (Whenever another creature enters the battlefield, you may pay {g/u}. If you do, put a +1/+1 counter on that creature.)
Creatures you control with +1/+1 counters on them have trample.
3/3
 C 
Artifact
{t}, Reveal a card in your hand. Add one of that card's colors to your mana pool.
 C 
Creature – Lizard
Hunter (As this enters the battlefield, choose a creature. It's the prey of creatures you control with Hunter until it leaves the battlefield or you choose new prey.)
Whenever Dryptosaur attacks its prey's controller, it gets +3/+0 until end of turn.
3/3
 C 
Creature – Vampire
Bloodlink (Damage this deals to creatures also causes that creature's controller to lose that much life.)
3/1
Forest
 
 B 
Basic Land – Forest

Obelisk of Vines (common, foil)
Sunthirst Kudzu (rare)
Plague Carrier (uncommon)
Peer Pressure (uncommon)
Cursed Sword (uncommon)
River Crocodile (common)
Reality Quake (common)
Cloak-Caster (common)
Shimmerwolf (common)
Farmer (common)
Plax Charger (common)
Aether Blueprints (common)
Dryptosaur (common)
Bloodletter (common)
Forest (basic)