Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Phoenix
Flying
At the beginning of your upkeep, if Imperial Phoenix is in your graveyard, you may return it to your hand. If you do, discard a card at random.
4/3
 U 
Creature – Djinn
When Juzam Traitor dies, sacrifice a creature.
5/5
 U 
Creature – Human
Wither
Protection from creatures with counters
1/4
 U 
Creature – Hydra
Tunneling Hydra enters the battlefield with X +1/+1 counters on it.
Skulk
 C 
Artifact – Structure
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
{t}: Scry 2.
4
 C 
Enchantment – Aura
Enchant permanent
When enchanted permanent dies, return it to the battlefield under its owner's control.
 C 
Sorcery
Each player who controls the most creatures sacrifices a creature.
Cycling {2}
{4}{g}
 
 C 
Creature – Elemental
Train {1}{g} ({1}{g}: Put a +1/+1 counter on this. This ability costs {2} more for each +1/+1 counter on it. Train only as a sorcery.)
Onix has trample as long as it has a +1/+1 counters on it.
4/4
 C 
Creature – Golem
Bloodcast 2 (As an additional cost to cast this, you may pay up to {2}. This enters the battlefield with that many +1/+1 counters on it and you lose that much life.)
Skulk
1/1
 C 
Creature – Elemental Wall
Defender
Whenever Flowstone Bulwark blocks, you may have it get +2/-2 until end of turn.
2/4
 C 
Instant
Target creature gets +1/+1 until end of turn. If it's green, put a +1/+1 counter on it.
 C 
Instant
Tap target creature for each mana in your mana pool.
 C 
Creature – Human Wizard
Vigilance
{1}{w}, {t}: Interrogate target opponent. (That player reveals a hidden card in his or her hand until it leaves their hand. It can't be played on their next turn.)
4/5
 C 
Creature – Beast
Armor 2 (This enters the battlefield with 2 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
4/4
Plains
 
 B 
Basic Land – Plains

Imperial Phoenix (rare)
Juzam Traitor (uncommon)
Cattle Brander (uncommon)
Tunneling Hydra (uncommon)
Obelisk of Tomes (common)
Universal Totem (common)
Stampede Frenzy (common)
Onix (common)
Flayed Infiltrator (common)
Flowstone Bulwark (common)
Blessing of Willows (common)
Pulse of Frost (common)
Cobbleroad Interrogators (common)
Armadillian (common)
Plains (basic)