Mechanics Playground: Virtual Booster
| Mechanics Playground: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Set Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Landfall – When a land enters the battlefield under your control, destroy all creatures.
The sky is falling!
3/4
|
Reflect (Whenever a spell is cast, this becomes that spell's color/s.)
Damage Mimic Basilisk deals to creatures that share a color with it is dealt as if this has deathtouch. 2/2
|
{A}: Attach target equipment to Magnetron. ({A} can be paid with one mana from an artifact source.)4/4
|
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Delirium – If there are four or more card types among cards in your graveyard, draw a card. |
Lightning Braid deals 3 damage to target creature. That creature's controller loses 3 life. You gain 3 life.
|
|
At the beginning of your end step, if Chained Demon didn't attack this turn, you lose 2 life.
3/3
|
Whenever Gaslight Interrogator deals combat damage to a player, Extract. (Exile the top card of that player's library. You may play cards exiled this way.)
2/2
|
When Goblin Agitator enters the battlefield, target creature gains haste until end of turn.
1/1
|
Untap Seedborn Mystic during each other player's untap step.
: Add to your mana pool.1/2
|
Exile target creature. At the beginning of the next end step, return that creature to its owner's hand.
|
|
When Cliff Leaper leaves the battlefield, it deals 2 damage to each creature.
3/4
|
Vigilance
![]() , : Interrogate target opponent. (That player reveals a hidden card in his or her hand until it leaves their hand. It can't be played on their next turn.)4/5
|
Flying
Malice – Whenever you cast a spell that targets a creature you don't control, Bleeding-Pus Imp gets +2/+0 until end of turn. 2/2
|
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
If an instant card was exiled, Sparkling has haste. Otherwise, it enters the battlefield tapped. 3/2
|
|
Babbling Doomsayers
(rare)
Mimic Basilisk
(uncommon)
Magnetron
(uncommon)
Brainpox
(uncommon)
Lightning Braid
(common)
Chained Demon
(common)
Gaslight Interrogator
(common)
Goblin Agitator
(common)
Seedborn Mystic
(common)
Timeblast
(common)
Cliff Leaper
(common)
Cobbleroad Interrogators
(common)
Bleeding-Pus Imp
(common)
Sparkling
(common)
Plains
(basic)





: Add 
