Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Soldier
Whenever Border Police blocks a creature, interrogate that creature's owner. (That player reveals a hidden card in his or her hand until it leaves their hand. It can't be played on their next turn.)
2/4
 
 R 
Artifact
When World Map enters the battlefield, search your library for a basic Plains, Island, Swamp, Mountain and Forest card, exile those cards, then shuffle your library.
{2}, {t}: Put a card exiled with World Map into your hand.
 U 
Artifact
Sadistic Bloodstone enters the battlefield tapped.
{t}: Sadistic Bloodstone deals 2 damage to target creature you control. If it does, add {b} to your mana pool.
 U 
Creature – Human Wizard
When Cassandra's Student dies, search target player's library for a card, then that player shuffles his or her library and puts that card on top of it. (That card remains hidden.)
2/2
 U 
Creature – Insect
When Spikeshell Beetle enters the battlefield, put a +1/+1 counter on target creature.
When Spikeshell Beetle dies, destroy target creature with a +1/+1 counter on it.
1/1
 C 
Creature – Human Rogue
Disguise {1}{u} ({1}{u}: Turn this face down, then secretly swap any face-down creatures you control. They're 2/2 creatures. Turn this face up at any time. Disguise as a sorcery.)
0/3
 C 
Artifact
{t}, Reveal a card in your hand. Add one of that card's colors to your mana pool.
 C 
Creature – Bird
Flying
If you control no creatures, you may cast this for {1}{w}.
2/2
 C 
Creature – Human Soldier
Aggression 1 (This gets +1/+1 for each creature blocking it.)
First strike
3/2
 C 
Creature – Worm
Armor 1 (This enters the battlefield with 1 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
{2}{u}: Return Burrowing Worm to its owner's hand.
2/2
 C 
Creature – Turtle
Skulk
{u}: Switch Trapdoor Turtle's power and toughness until end of turn.
1/4
 C 
Instant
Until end of turn, whenever target creature is dealt damage, you gain that much life.
Draw a card.
 C 
Creature – Goblin
{t}, Discard a card: Draw a card.
1/1
 C 
Enchantment
When you are attacked, turn Garden Guardian face down. (It's a 2/2 creature.)
Forest
 
 B 
Basic Land – Forest

Border Police (common, foil)
World Map (rare)
Sadistic Bloodstone (uncommon)
Cassandra's Student (uncommon)
Spikeshell Beetle (uncommon)
Kezzik Agent (common)
Aether Blueprints (common)
Early Bird (common)
Spearman of Seht (common)
Burrowing Worm (common)
Trapdoor Turtle (common)
Screambond (common)
Goblin Looter (common)
Garden Guardian (common)
Forest (basic)