Mechanics Playground: Virtual Booster
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| Mechanics | Set Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target opponent separates the creatures he or she controls into two piles. Exile all the creatures in one of those piles.
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Tap target creature and gain control of it until end of turn.
Draw a card. |
Target player chooses one:
- He or she discards two cards. - He or she reveals his hand. You choose a card from it and they discard that card. |
Whenever a creature blocks or becomes blocked, tap that creature. It doesn't untap during its controller's next untap step.
![]() : Untap target creature. |
Conceal (Whenever this attacks, hide its identity by shuffling it face down with another nontoken creature you control. Reveal the creatures when needed to know the result of an attack or effect. )
4/1
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Haste
Windup ![]() (![]() , : Put a +1/+1 counter on this. Windup only as a sorcery.)3/1
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Target creature gets +3/+3 and doesn't untap during its controller's next untap step.
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Train
( : Put a +1/+1 counter on this. This ability costs more for each +1/+1 counter on it. Train only as a sorcery.)1/1
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Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded creature has haste. |
Lacuna Vanguard enters the battlefield with a +1/+1 counter on it for each
spent to cast it.1/1
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Enchant creature
Enchanted creature can only attack or block alone. |
At the beginning of your upkeep, put a charge counter on Chrono Boost. Then if it has three or more charge counters on it, sacrifice it and draw two cards.
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Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded creature gets +1/+1 and has flying. |
: Add to your mana pool.
, : Search your library for a card named Creeping Wilds and put it onto the battlefield tapped. Then shuffle your library. |
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Rapture
(rare)
Seduce
(uncommon)
Choice of Annoyances
(uncommon)
Force Tether
(uncommon)
Rake-Claw Guard
(common)
Blitz Machine
(common)
Rush of Adrenaline
(common)
Bulbasaur
(common)
Jackal Totem
(common)
Lacuna Vanguard
(common)
Body Odor
(common)
Chrono Boost
(common)
Owl Totem
(common)
Creeping Wilds
(common)
Mountain
(basic)




: Put a +1/+1 counter on this. Windup only as a sorcery.)
spent to cast it.