Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Warrior
Haste
One Punch Yvana's power is the toughness of the creature with the greatest toughness on the battlefield.
*/2
 U 
Enchantment – Aura
Enchant creature you don't control
Enchanted creature and creatures that share a creature type with it can't attack or block.
 U 
Creature – Golem
Whenever an instant or sorcery spell is cast with only one target that isn't Resonance Entity, copy that spell targeting Resonance Entity.
2/2
 U 
Enchantment
At the beginning of your upkeep, Scry 1.
Whenever you scry, you gain 1 life for each card you put on the bottom of your library.
 C 
Creature – Drake
Flying
Reflex – The first time Glasswing Drake becomes the target of a spell or ability each turn, draw a card.
3/2
 C 
Creature – Imp
Flying
Malice – Whenever you cast a spell that targets a creature you don't control, Bleeding-Pus Imp gets +2/+0 until end of turn.
2/2
 C 
Creature – Elemental
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
If an instant card was exiled, Sparkling has haste. Otherwise, it enters the battlefield tapped.
3/2
 C 
Creature – Goblin
When Goblin Agitator enters the battlefield, target creature gains haste until end of turn.
1/1
 C 
Creature – Vampire Mercenary
Tracker (If this attacks and isn't blocked, you may have it deal its combat damage to a creature defending player controls.)
2/2
 C 
Land
{t}: Add {c} to your mana pool.
{3}, {t}: Search your library for a card named Creeping Wilds and put it onto the battlefield tapped. Then shuffle your library.
 C 
Instant
Target creature gets +1/+1 until end of turn for each mana in your mana pool.
 C 
Creature – Human Monk
At the beginning of your upkeep, you may gain 1 life.
2/2
{1}{w}
 
 C 
Creature – Bird
Flying
Train {w} ({w}: Put a +1/+1 counter on this. This ability costs {2} more for each +1/+1 counter on it. Train only as a sorcery.)
1/1
 C 
Creature – Vampire Mercenary
Flying
Tracker (If this attacks and isn't blocked, you may have it deal its combat damage to a creature defending player controls.)
2/2
Forest
 
 B 
Basic Land – Forest

One Punch Yvana (rare)
Racial Edict (uncommon)
Resonance Entity (uncommon)
Meditation (uncommon)
Glasswing Drake (common)
Bleeding-Pus Imp (common)
Sparkling (common)
Goblin Agitator (common)
Contract Killer (common)
Creeping Wilds (common)
Pulse of Strength (common)
Contemplative Monk (common)
Pidgey (common)
Vampire Tracker (common)
Forest (basic)