Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
{t}: Add {r}{r} to your mana pool. Spend this mana only to cast spells with names related to fire, lightning, or lava.
"Pheres-band Thunderhoof?" "Eh, fine."
1/1
 
 M 
Sorcery
Put a creature card from your hand onto the battlefield. It gains "Your opponents can't lose the game and you can't win the game."
 U 
Creature – Vampire Cleric
{1}{b}, Exile target card in a graveyard: Ringmage of Putridity gets +2/+2 until end of turn.
1/1
 U 
Creature – Human Warrior
At the beginning of your end step, if you control no Boomerang creatures, put a 1/1 Boomerang artifact creature token onto the battlefield.
1/3
 U 
Creature – Human Wizard
When Cassandra's Student dies, search target player's library for a card, then that player shuffles his or her library and puts that card on top of it. (That card remains hidden.)
2/2
 C 
Instant
Target creature you control deals damage equal to its toughness to another target creature.
 C 
Sorcery
As an additional cost to cast Gentrify, sacrifice a basic land.
Search your library for a nonbasic land card and put it onto the battlefield tapped, then shuffle your library.
 C 
Creature – Spirit
Translucent Shade can't be blocked unless all other attacking creatures are blocked.
1/1
 C 
Enchantment – Aura
Enchant creature
When Apprehend enters the battlefield, put two 1/1 White Soldier creature tokens onto the battlefield.
Tap an untapped soldier you control: Tap enchanted creature.
 C 
Creature – Troll
Restore {1}{g} (If this creature would die, you may pay its restore cost and return it to your hand instead.)
3/3
 C 
Artifact Creature – Golem
Windup {1}{r} ({1}{r}, {t}: Put a +1/+1 counter on this. Windup only as a sorcery.)
As long as Spiked Clank has a +1/+1 counter on it, it has first strike.
3/2
 C 
Instant
Counter target spell unless its controller pays {1} for each Island you control.
 C 
Creature – Beast
Reflex – The first time Emberhead becomes the target of a spell or ability each turn, it deals 2 damage to each opponent.
3/3
 C 
Creature – Turtle
Mentor
{u}: Switch Turtle Sensei's power and toughness until end of turn.
1/4
Mountain
 
 B 
Basic Land – Mountain

Arson Sensei (rare, foil)
Garruk's Final Scream (mythic)
Ringmage of Putridity (uncommon)
Aborgine Warrior (uncommon)
Cassandra's Student (uncommon)
Body Slam (common)
Gentrify (common)
Translucent Shade (common)
Apprehend (common)
Shellback Troll (common)
Spiked Clank (common)
Thassa's Denial (common)
Emberhead (common)
Turtle Sensei (common)
Mountain (basic)