Mechanics Playground: Virtual Booster
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| Mechanics | Set Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Scry 3, then draw cards equal to the number of cards put on the bottom of your library this way.
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As long as you control exactly two creatures, each gets +2/+2.
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At the beginning of each opponent's upkeep, that player loses 1 life.
Whenever a player gains life, sacrifice Toxin Ball. 1/1
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Destroy target land. Erosion costs
less to cast for each land its owner controls. |
Enchant creature
When Apprehend enters the battlefield, put two 1/1 White Soldier creature tokens onto the battlefield. Tap an untapped soldier you control: Tap enchanted creature. |
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Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
: add to your mana pool.4
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Agility (You may choose not to tap this creature as it attacks. It can be blocked by and only by creatures with the same orientation.)
Whenever Wind Reader deals combat damage to a player, draw a card. 2/2
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Deathtouch
Surestrike (If this would deal damage to a player, it deals twice that much damage instead.) 2/2
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Each player who controls the most creatures sacrifices a creature.
Cycling ![]() |
, : Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.)
Sacrifice a Contraption: Untap Automata Surgeon. 2/4
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Draw a card, then discard a card, then draw a card.
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, Reveal a card in your hand. Add one of that card's colors to your mana pool. |
Windup
![]() (![]() , : Put a +1/+1 counter on this. Windup only as a sorcery.)
As long as Spiked Clank has a +1/+1 counter on it, it has first strike. 3/2
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When Grizzled Drifter enters the battlefield, you may duel with an opponent. If you win, put a +1/+1 counter on Grizzled Drifter. (Each dueling player discards a card. You win if yours has a higher converted mana cost. Each player who discarded draws a card.)
2/2
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Fixate
(rare)
Marital Bliss
(uncommon)
Toxin Ball
(uncommon)
Erosion
(uncommon)
Apprehend
(common)
Obelisk of Vines
(common)
Wind Reader
(common)
Dimir Dripblade
(common)
Stampede Frenzy
(common)
Automata Surgeon
(common)
Muse
(common)
Aether Blueprints
(common)
Spiked Clank
(common)
Grizzled Drifter
(common)
Plains
(basic)




: add 