Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equip {1}
Equipped creature gets +3/-3.
 U 
Instant
Exile target creature. Until the end of its owner's next turn, they may cast that card from exile.
 U 
Enchantment
When Mirror Prison enters the battlefield, exile target creature until Mirror Prison leaves the battlefield.
Players can't cast creatures with the same name as the exiled creature.
 U 
Creature – Frog
Islandwalk
Train {1}{u} ({1}{u}: Put a +1/+1 counter on this. This ability costs {2} more for each +1/+1 counter on it. Train only as a sorcery.)
Whenever you train Poliwhirl, target land becomes a basic island until the end of your next turn.
3/3
 C 
Creature – Troll
Restore {1}{g} (If this creature would die, you may pay its restore cost and return it to your hand instead.)
3/3
{1}{u}
 
 C 
Sorcery
Draw a card, then discard a card, then draw a card.
 C 
Creature – Elemental
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
If an instant card was exiled, Sparkling has haste. Otherwise, it enters the battlefield tapped.
3/2
 C 
Instant
Counter target spell unless its controller pays {1} for each Island you control.
 C 
Sorcery
Each player who controls the most creatures sacrifices a creature.
Cycling {2}
 C 
Enchantment – Ward
Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded creature gets +2/+2 and has menace.
{1}{u}
 
 C 
Instant
Create a 1/1 blue bird creature token with flying.
Cover
{1}{g}
 
 C 
Instant
Choose a creature. That creature gains hexproof and indestructible until end of turn.
 C 
Sorcery
Each opponent sacrifices a permanent.
 C 
Creature – Human Cleric
Damage this deals also causes you to gain twice that much life.
3/3
 C 
Instant
Draw two cards, then discard a card if your have three or more cards in hand.
Island
 
 B 
Basic Land – Island

Flowstone Warhammer (rare)
Fall in a Hole (uncommon)
Mirror Prison (uncommon)
Poliwhirl (uncommon)
Shellback Troll (common)
Muse (common)
Sparkling (common)
Thassa's Denial (common)
Stampede Frenzy (common)
Coyote Totem (common)
Duck // Cover (common)
Reality Quake (common)
Archbishop (common)
Bubble Sort (common)
Island (basic)