Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Soldier
Whenever Sigil Duelist is blocked by exactly one creature, it gets +2/+2 until end of turn.
2/2
 
 R 
Legendary Creature – Human Cleric
{t}: Add {b}. Vix, Bloodrite Cleric deals 1 damage to you.
Whenever a source you control deals damage to you, you may pay {1}{b}. If you do, draw a card.
0/1
 U 
Creature – Minotaur
Haste
Your maximum hand size is 3.
3/3
 U 
Artifact Creature – Golem
{1}{A}: Attach target equipment to Magnetron. ({A} can be paid with one mana from an artifact source.)
4/4
{1}{b}
 
 U 
Creature – Insect
Deathtouch
Tracker (If this attacks and isn't blocked, you may have it deal its combat damage to a creature defending player controls.)
When Poxgnat deals combat damage, sacrifice it.
1/1
 C 
Creature – Serpent
Nessian Lake Serpent gets +2/+2 as long as you control exactly one island.
4/4
{r}{w}
 
 C 
Instant
Target creature gets +4/+4 until end of turn.
 C 
Creature – Rat Ninja
Conceal (Whenever this attacks, hide its identity by shuffling it face down with another nontoken creature you control. Reveal the creatures when needed to know the result of an attack or effect. )
4/1
 C 
Creature – Vampire
Bloodlink (Damage this deals to creatures also causes that creature's controller to lose that much life.)
3/1
 C 
Creature – Worm
Armor 1 (This enters the battlefield with 1 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
{2}{u}: Return Burrowing Worm to its owner's hand.
2/2
 C 
Creature – Orc
Aggression 1 (This gets +1/+1 for each creature blocking it.)
Blind Brawler attacks each turn if able.
2/2
 C 
Creature – Human Soldier
Aggression 1 (This gets +1/+1 for each creature blocking it.)
First strike
3/2
 C 
Artifact – Structure
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
{t}: You gain 2 life.
4
 C 
Sorcery
Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Forest
 
 B 
Basic Land – Forest

Sigil Duelist (common, foil)
Vix, Bloodrite Cleric (rare)
Nullskull Charger (uncommon)
Magnetron (uncommon)
Poxgnat (uncommon)
Nessian Lake Serpent (common)
Verve (common)
Rake-Claw Guard (common)
Bloodletter (common)
Burrowing Worm (common)
Blind Brawler (common)
Spearman of Seht (common)
Obelisk of Light (common)
Scout Ahead (common)
Forest (basic)