Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Lizard
Swampwalk
Reflex – The first time Karma Chameleon becomes the target of a spell or ability each turn, it becomes a basic Forest until you pay {1}.
5/4
 U 
Creature – Human Monk
Sacrifice Eden Preserver: Counter target spell played during your turn.
2/2
 U 
Creature – Human Berserker
Prevent all noncombat damage that would be dealt to Valla Berserker.
2/1
 U 
Creature – Vampire Rogue
Disguise {1}{b} ({1}{b}: Turn this face down, then secretly swap any face-down creatures you control. They're 2/2 creatures. Turn this face up at any time. Disguise as a sorcery.)
Whenever Eye Collector deals combat damage to a player, each player discards a card.
2/2
 C 
Creature – Human Artificer
{u}, {t}: Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.)
Sacrifice a Contraption: Untap Automata Surgeon.
2/4
 C 
Creature – Werewolf
Reflect (Whenever a spell is cast, this becomes that spell's color/s.)
As long as Shimmerwolf is black, it gets +1/+1 and has first strike.
2/2
{u}{u}
 
 C 
Instant
Counter target permanent spell.
 C 
Instant
Target creature gets +1/+1 until end of turn for each mana in your mana pool.
 C 
Instant
Impulse {2}{u} (You may cast this card for its impulse cost as you draw it.)
Draw two cards.
 C 
Creature – Snake Ninja
Deathtouch
Conceal (Whenever this attacks, hide its identity by shuffling it face down with another nontoken creature you control. Reveal the creatures when needed to know the result of an attack or effect. )
1/1
 C 
Creature – Human Cleric
Damage this deals also causes you to gain twice that much life.
3/3
 C 
Creature – Bird
Flying
Early Bird costs {2} less to cast if it's the first spell you cast this game.
2/2
 C 
Instant
Target creature gets +1/+1 until end of turn. If it's green, put a +1/+1 counter on it.
 C 
Land
{t}: Add {c} to your mana pool.
{3}, {t}: Search your library for a card named Creeping Wilds and put it onto the battlefield tapped. Then shuffle your library.
Plains
 
 B 
Basic Land – Plains

Karma Chameleon (rare)
Eden Preserver (uncommon)
Valla Berserker (uncommon)
Eye Collector (uncommon)
Automata Surgeon (common)
Shimmerwolf (common)
Efface (common)
Pulse of Strength (common)
Think Fast (common)
Deathblade Shinobi (common)
Archbishop (common)
Early Bird (common)
Blessing of Willows (common)
Creeping Wilds (common)
Plains (basic)