Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Construct
Flying
{2}{A}: Attach target aura or equipment to Magnetron. ({A} may be paid with one mana from an artifact source.)
3/3
 U 
Creature – Frog
Hunter (As this enters the battlefield, choose a creature. It's the prey of creatures you control with Hunter until it leaves the battlefield or you choose new prey.)
Hypnotic Toad's prey can't attack.
2/2
 U 
Creature – Spirit
Despair Ghast can't block.
Despair Ghast can't attack players with more life than you.
3/3
 U 
Instant
Counter target spell unless that spell's controller has you draw two cards.
 C 
Creature – Merfolk Soldier
Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/1
 C 
Creature – Bird
Flying
Early Bird costs {2} less to cast if it's the first spell you cast this game.
2/2
 C 
Creature – Fox Warrior
Agility (You may choose not to tap this creature as it attacks. It can be blocked by and only by creatures with the same orientation.)
Whenever Kitsune Blinkblade untaps, you may gain 2 life.
3/4
 C 
Creature – Human Artificer
When Seam Stitcher enters the battlefield, Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.).
Sacrifice a Contraption: You gain 2 life.
1/3
 C 
Creature – Shark Ox
Mutate (As you cast this creature, you may return a creature you control with lower power or toughness to its owner's hand. If you do, this gains haste.)
4/2
 C 
Creature – Devil
Malice – Whenever you cast a spell that targets a creature you don't control, its owner loses 2 life.
2/1
 C 
Creature – Vampire
Bloodlink (Damage this deals to creatures also causes that creature's controller to lose that much life.)
3/1
 C 
Instant
Destroy target nonartifact, nonwhite creature.
 C 
Instant
Target creature gets +1/+1 until end of turn. If it's green, put a +1/+1 counter on it.
 C 
Creature – Bear Spirit
Exile Ursine Spirit Guide from your hand: Add {g} to your mana pool. Spend this mana only to cast creature spells.
2/2
Swamp
 
 B 
Basic Land – Swamp

Magnetron (rare)
Hypnotic Toad (uncommon)
Despair Ghast (uncommon)
Bluebeat (uncommon)
Merfolk Vanguard (common)
Early Bird (common)
Kitsune Blinkblade (common)
Seam Stitcher (common)
Simic Hammerhead (common)
Rabid Succubus (common)
Bloodletter (common)
Soul Corruption (common)
Blessing of Willows (common)
Ursine Spirit Guide (common)
Swamp (basic)