Mechanics Playground: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Destroy target token.2/1
|
Devour 2
: Starving Sands becomes a 0/0 Horror creature until end of turn.
: Add to your mana pool. |
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creatures with -1/-1 counters on them have wither. 2/5
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When Denial Matrix enters the battlefield, look at target opponent's hand, then name a nonland card.
When that opponent casts the card with the chosen name, sacrifice Denial Matrix and draw two cards. |
Convoke
Draw a card. |
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Implant (Whenever another creature enters the battlefield, you may pay
. If you do, put a +1/+1 counter on that creature.)
Creatures you control with +1/+1 counters on them have trample. 3/3
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Armor 1 (This enters the battlefield with 1 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
![]() : Lance Breaker gains first strike until end of turn.2/3
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Flying
Early Bird costs less to cast if it's the first spell you cast this game.2/2
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Return up to two target artifact and/or enchantment cards from your graveyard to your hand.
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Each player who controls the most creatures sacrifices a creature.
Cycling ![]() |
: Add to your mana pool.
, Return Driftland to its owner's hand: Add one mana of any color to your mana pool. |
Surestrike (If this would deal damage to a player, it deals twice that much damage instead.)
2/1
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Deathtouch
Surestrike (If this would deal damage to a player, it deals twice that much damage instead.) 2/2
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Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
Target creature gets +2/+2 until end of turn. If a creature card was exiled, it gets +3/+3 instead. |
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Dream Breaker
(rare)
Starving Sands
(uncommon)
Patient Zero
(uncommon)
Denial Matrix
(uncommon)
Delegate
(common)
Plax Charger
(common)
Lance Breaker
(common)
Early Bird
(common)
Archaeological Dig
(common)
Stampede Frenzy
(common)
Driftland
(common)
Apprentice Assassin
(common)
Dimir Dripblade
(common)
Biospike
(common)
Island
(basic)

: Destroy target token.
: Starving Sands becomes a 0/0 Horror creature until end of turn.


. If you do, put a +1/+1 counter on that creature.)

to your mana pool.