Mechanics Playground: Virtual Booster
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| Mechanics | Set Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Mutate (As you cast this creature, you may return a creature you control with lower power or toughness to its owner's hand. If you do, this gains haste.)
Play with your hand revealed. NeoMaro gets +1/+1 for each creature card in your hand. 3/5
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At the beginning of each opponent's combat, that opponent taps an untapped creature they control.
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Heartfire deals damage to target creature equal to the amount of
in your mana pool. |
Exile target creature. Until the end of its owner's next turn, they may cast that card from exile.
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Put two +1/+1 counters on target creature.
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Lightning Braid deals 3 damage to target creature. That creature's controller loses 3 life. You gain 3 life.
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Each player who controls the most creatures sacrifices a creature.
Cycling ![]() |
At the beginning of your upkeep, you may gain 1 life.
2/2
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Whenever Sigil Duelist is blocked by exactly one creature, it gets +2/+2 until end of turn.
2/2
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Creatures blocking or blocked by Slowpoke have first strike.
3/2
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Agility (You may choose not to tap this creature as it attacks. It can be blocked by and only by creatures with the same orientation.)
2/1
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Harmless One can't be blocked if you control more creatures than defending player.
1/1
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Flying
Early Bird costs less to cast if it's the first spell you cast this game.2/2
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Aggression 1 (This gets +1/+1 for each creature blocking it.)
1/2
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NeoMaro
(rare)
Distraction Strategy
(uncommon)
Heartfire
(uncommon)
Fall in a Hole
(uncommon)
Exoskeletal Boon
(common)
Lightning Braid
(common)
Stampede Frenzy
(common)
Contemplative Monk
(common)
Sigil Duelist
(common)
Slowpoke
(common)
Nezumi Shadefang
(common)
Harmless One
(common)
Early Bird
(common)
River Crocodile
(common)
Swamp
(basic)



