Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Sphinx
Creatures your opponents control enter the battlefield tapped.
Whenever a creature you don't control untaps, you may draw a card.
5/6
 U 
Creature – Vampire
Whenever any player gains life, you may put a +1/+1 counter on Blood Patron.
2/2
 U 
Artifact Creature – Construct
Windup {2}{r} ({2}{r}, {t}: Put a +1/+1 counter on this. Windup only as a sorcery.)
Whenever Grand Fodder Clock winds up, it deals 2 damage to target opponent.
2/4
 U 
Creature – Insect
When Spikeshell Beetle enters the battlefield, put a +1/+1 counter on target creature.
When Spikeshell Beetle dies, destroy target creature with a +1/+1 counter on it.
1/1
 C 
Creature – Human Soldier
Vengeful 1 (Whenever another creature you control dies, if this isn't vengeful, put one +1/+1 counter/s on it and it becomes vengeful.)
2/2
 C 
Instant
Destroy target nonartifact, nonwhite creature.
 C 
Creature – Human
Focus (If this card would untap, instead, you may focus it and it does not untap.)
Whenever you focus Sigil Speaker, Scry 2.
1/3
 C 
Creature – Worm
Tapped landwalk
2/2
 C 
Instant
Target creature you control deals damage equal to its toughness to another target creature.
 C 
Creature – Human Mercenary
When Grizzled Drifter enters the battlefield, you may duel with an opponent. If you win, put a +1/+1 counter on Grizzled Drifter. (Each dueling player discards a card. You win if yours has a higher converted mana cost. Each player who discarded draws a card.)
2/2
 C 
Instant
Target player loses 1 life for each mana in your mana pool.
 C 
Instant
Draw two cards, then discard a card if your have three or more cards in hand.
 C 
Creature – Human Ninja
Whenever Ninja of Three Eyes deals combat damage to a player, draw a card.
Conceal (Whenever this attacks, hide its identity by shuffling it face down with another nontoken creature you control. Reveal the creatures when needed to know the result of an attack or effect. )
1/3
 C 
Sorcery
Put two +1/+1 counters on target creature.
Swamp
 
 B 
Basic Land – Swamp

Isperia, Absolute Law (mythic)
Blood Patron (uncommon)
Grand Fodder Clock (uncommon)
Spikeshell Beetle (uncommon)
Hoary Veteran (common)
Soul Corruption (common)
Sigil Speaker (common)
Tunneling Worm (common)
Body Slam (common)
Grizzled Drifter (common)
Pulse of Hatred (common)
Bubble Sort (common)
Ninja of Three Eyes (common)
Exoskeletal Boon (common)
Swamp (basic)