Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Lowlands enters the battlefield tapped unless an opponent controls more lands than you.
{t}: Add {g} or {w}.
 U 
Sorcery
For each creature target opponent controls, put a 1/1 red Hound creature with haste onto the battlefield.
1/1
 U 
Sorcery
At the beginning of your next main phase , add X green mana to your mana tool.
 U 
Sorcery
Search your library for two basic land cards and put them onto the battlefield under target player's control. If you do, destroy another target land that player controls.
 C 
Enchantment
At the beginning of your upkeep, put a charge counter on Chrono Boost. Then if it has three or more charge counters on it, sacrifice it and draw two cards.
 C 
Instant
Target player loses 1 life for each mana in your mana pool.
 C 
Artifact Creature – Golem
Windup {1}{r} ({1}{r}, {t}: Put a +1/+1 counter on this. Windup only as a sorcery.)
As long as Spiked Clank has a +1/+1 counter on it, it has first strike.
3/2
 C 
Creature – Sloth Beast
Creatures blocking or blocked by Slowpoke have first strike.
3/2
 C 
Creature – Spirit
Translucent Shade can't be blocked unless all other attacking creatures are blocked.
1/1
 C 
Creature – Human Soldier
Vengeful 1 (Whenever another creature you control dies, if this isn't vengeful, put one +1/+1 counter/s on it and it becomes vengeful.)
2/2
 C 
Creature – Insect
When Twinfang enters the battlefield, put a 1/1 green Insect creature token onto the battlefield.
1/1
 C 
Instant
Magma Overcharge deals 1 damage to target creature or player. If all your lands are tapped, instead Magma Overcharge deals 3 damage to that creature or player.
 C 
Creature – Human Rogue
Surestrike (If this would deal damage to a player, it deals twice that much damage instead.)
2/1
{1}{u}
 
 C 
Sorcery
Draw a card, then discard a card, then draw a card.
Forest
 
 B 
Basic Land – Forest

Lowlands (rare)
Unleash the Hounds (uncommon)
Bury the Acorns (uncommon)
Plate Tectonics (uncommon)
Chrono Boost (common)
Pulse of Hatred (common)
Spiked Clank (common)
Slowpoke (common)
Translucent Shade (common)
Hoary Veteran (common)
Twinfang (common)
Magma Overcharge (common)
Apprentice Assassin (common)
Muse (common)
Forest (basic)