Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Assassin
{t}: Destroy target token.
2/1
 U 
Land – Desert
Devour 2
{2}: Starving Sands becomes a 0/0 Horror creature until end of turn.
{t}: Add {1} to your mana pool.
 U 
Creature – Zombie
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creatures with -1/-1 counters on them have wither.
2/5
 U 
Enchantment
When Denial Matrix enters the battlefield, look at target opponent's hand, then name a nonland card.
When that opponent casts the card with the chosen name, sacrifice Denial Matrix and draw two cards.
 C 
Sorcery
Convoke
Draw a card.
 C 
Creature – Beast Mutant
Implant (Whenever another creature enters the battlefield, you may pay {g/u}. If you do, put a +1/+1 counter on that creature.)
Creatures you control with +1/+1 counters on them have trample.
3/3
 C 
Creature – Human Soldier
Armor 1 (This enters the battlefield with 1 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
{1}{w}: Lance Breaker gains first strike until end of turn.
2/3
 C 
Creature – Bird
Flying
Early Bird costs {2} less to cast if it's the first spell you cast this game.
2/2
 C 
Sorcery
Return up to two target artifact and/or enchantment cards from your graveyard to your hand.
 C 
Sorcery
Each player who controls the most creatures sacrifices a creature.
Cycling {2}
 C 
Land
{t}: Add {c} to your mana pool.
{t}, Return Driftland to its owner's hand: Add one mana of any color to your mana pool.
 C 
Creature – Human Rogue
Surestrike (If this would deal damage to a player, it deals twice that much damage instead.)
2/1
 C 
Creature – Human Assassin
Deathtouch
Surestrike (If this would deal damage to a player, it deals twice that much damage instead.)
2/2
 C 
Instant
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
Target creature gets +2/+2 until end of turn. If a creature card was exiled, it gets +3/+3 instead.
Island
 
 B 
Basic Land – Island

Dream Breaker (rare)
Starving Sands (uncommon)
Patient Zero (uncommon)
Denial Matrix (uncommon)
Delegate (common)
Plax Charger (common)
Lance Breaker (common)
Early Bird (common)
Archaeological Dig (common)
Stampede Frenzy (common)
Driftland (common)
Apprentice Assassin (common)
Dimir Dripblade (common)
Biospike (common)
Island (basic)