Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Assassin
{t}: Destroy target token.
2/1
 U 
Creature – Human Monk
Sacrifice Eden Preserver: Counter target spell played during your turn.
2/2
 U 
Sorcery
X target creatures each get +X/+X until end of turn.
{u}{b}
 
 U 
Instant
Return target spell to its owner's hand. Its controller discards a card.
 C 
Creature – Human Mystic
When Spirit Pathwalker leaves the battlefield, draw a card.
2/2
 C 
Creature – Spirit
Translucent Shade can't be blocked unless all other attacking creatures are blocked.
1/1
 C 
Creature – Cat
When Lion King dies, draw a card.
-Circle of Life dubstep plays-
3/3
 C 
Creature – Homunculus
Harmless One can't be blocked if you control more creatures than defending player.
1/1
 C 
Creature – Human Soldier
Aggression 1 (This gets +1/+1 for each creature blocking it.)
First strike
3/2
 C 
Creature – Human Soldier
Whenever Border Police blocks a creature, interrogate that creature's owner. (That player reveals a hidden card in his or her hand until it leaves their hand. It can't be played on their next turn.)
2/4
 C 
Creature – Demon
At the beginning of your end step, if Chained Demon didn't attack this turn, you lose 2 life.
3/3
 C 
Creature – Goblin Rigger
Whenever Junk Diver attacks, Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.).
Sacrifice two Contraptions: Add {r} to your mana pool.
2/1
 C 
Instant
Add {c}{c}{c} to your mana pool.
 C 
Creature – Worm
Tapped landwalk
2/2
Island
 
 B 
Basic Land – Island

Dream Breaker (rare)
Eden Preserver (uncommon)
Aggressive Mutation (uncommon)
Flinch (uncommon)
Spirit Pathwalker (common)
Translucent Shade (common)
Lion King (common)
Harmless One (common)
Spearman of Seht (common)
Border Police (common)
Chained Demon (common)
Junk Diver (common)
Steam Ritual (common)
Tunneling Worm (common)
Island (basic)