Mechanics Playground: Virtual Booster
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| Mechanics | Set Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Two target players exchange life totals. |
Terrapost enters the battlefield tapped.
As Terrapost enters the battlefield, choose a color. : Add one mana to your mana pool of the color you last chose for cards named Terrapost. |
When Mirror Prison enters the battlefield, exile target creature until Mirror Prison leaves the battlefield.
Players can't cast creatures with the same name as the exiled creature. |
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creatures with -1/-1 counters on them have wither. 2/5
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Add
to your mana pool for each mana in your mana pool. |
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Bukkake deals damage to target creature equal to the number of players and planeswalkers.
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Armor 1 (This enters the battlefield with 1 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
, Remove a +1/+1 counter from Fencing Instructor: Prevent all damage that would be dealt to it this turn.2/1
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{A}: Watchcog gains vigilance until end of turn. ({A} may be paid with one mana from an artifact source.)
3/5
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Enchant creature
Enchanted creature gets +X/+X, where X is its converted mana cost. |
Reflex – The first time Bristling Quillspike becomes the target of a spell or ability each turn, it gets +2/+2 until end of turn.
2/2
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Exile Ursine Spirit Guide from your hand: Add
to your mana pool. Spend this mana only to cast creature spells.2/2
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Deathtouch
Tandem (As this attacks, you may pair it with an unpaired attacker. If one is blocked, so is the other. You choose how their blockers assign damage.) 1/1
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Malice – Whenever you cast a spell that targets a creature you don't control, that creature's controller puts the top 3 cards of his or her library into their graveyard.
0/4
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Harmless One can't be blocked if you control more creatures than defending player.
1/1
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Spinal Fluid Swapper
(rare)
Terrapost
(uncommon)
Mirror Prison
(uncommon)
Patient Zero
(uncommon)
Pulse of Emotion
(common)
Bukkake
(common)
Fencing Instructor
(common)
Watchcog
(common)
Second-Skin Armor
(common)
Bristling Quillspike
(common)
Ursine Spirit Guide
(common)
Rat on a Leash
(common)
Spawn of Lies
(common)
Harmless One
(common)
Mountain
(basic)
: Two target players exchange life totals.


