Mechanics Playground: Virtual Booster
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| Mechanics | Set Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, if you won at least two coin flips this turn, Gambler's Fallacy deals 2 damage to target player.
: Flip a coin. |
Exile target creature. Until the end of its owner's next turn, they may cast that card from exile.
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When Ringmage of Fecundity enters the battlefield, shuffle target creature card in a graveyard into its owner's library. If you do, put a +1/+1 counter on Ringmage of Fecundity.
2/3
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Third-Eye Sentinel doesn't untap during your untap step.
Whenever you are attacked, untap Third-Eye Sentinel and it gains flying until end of turn. 4/4
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When Seam Stitcher enters the battlefield, Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.).
Sacrifice a Contraption: You gain 2 life. 1/3
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Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
: Scry 2.4
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Target opponent discards a card.
Draw a card. |
Focus (If this card would untap, instead, you may focus it and it does not untap.)
Whenever you focus Sigil Speaker, Scry 2. 1/3
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Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
Target creature gets +2/+2 until end of turn. If a creature card was exiled, it gets +3/+3 instead. |
Restore
(If this creature would die, you may pay its restore cost and return it to your hand instead.)1/1
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Damage this deals also causes you to gain twice that much life.
3/3
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Reap – Instead of playing a land for the turn, you may have Pentaceratops gain +2/+2 until end of turn.
3/3
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Stitched Soldier enters the battlefield with a -1/-1 counter on it unless you control a wizard.
4/4
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Reflex – The first time Emberhead becomes the target of a spell or ability each turn, it deals 2 damage to each opponent.
3/3
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Gambler's Fallacy
(rare)
Fall in a Hole
(uncommon)
Ringmage of Fecundity
(uncommon)
Third-Eye Sentinel
(uncommon)
Seam Stitcher
(common)
Obelisk of Tomes
(common)
Thought Reversal
(common)
Sigil Speaker
(common)
Biospike
(common)
Grunge Skeletons
(common)
Archbishop
(common)
Pentaceratops
(common)
Stitched Soldier
(common)
Emberhead
(common)
Forest
(basic)

: Flip a coin.

: Scry 2.

