Mechanics Playground: Virtual Booster
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| Mechanics | Set Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, flying
When Frost Dragon enters the battlefield, tap all other creatures. They don't untap for as long as you control Frost Dragon. 6/6
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Train
![]() (![]() : Put a +1/+1 counter on this. This ability costs more for each +1/+1 counter on it. Train only as a sorcery.)
Whenever you train Jigglypuff, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. 1/1
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Phyrexian Hydra enters the battlefield with X +1/+1 counters.
Whenever Phyrexian Hydra attacks, proliferate. 0/0
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Equip
You may tap Magic Wand instead of equipped creature when paying for activated abilities of equipped creature with in its cost. |
Impulse
![]() (You may cast this card for its impulse cost as you draw it.)
Destroy target creature. |
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Prevent all combat damage King of the Jungle would deal to players.
4/4
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, : Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.)
Sacrifice a Contraption: Untap Automata Surgeon. 2/4
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As an additional cost to cast Viking Funeral, exile a creature card from a graveyard.
Add ![]() ![]() to your mana pool. |
Aggression 1 (This gets +1/+1 for each creature blocking it.)
Blind Brawler attacks each turn if able. 2/2
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, Reveal a card in your hand. Add one of that card's colors to your mana pool. |
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Damage this deals also causes you to gain twice that much life.
3/3
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Gain control of target artifact. Sacrifice it at the beginning of the next end step.
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Enchant creature
Enchanted creature can only attack or block alone. |
Harmless One can't be blocked if you control more creatures than defending player.
1/1
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Frost Dragon
(rare)
Jigglypuff
(uncommon)
Phyrexian Hydra
(uncommon)
Magic Wand
(uncommon)
Lash Out
(common)
King of the Jungle
(common)
Automata Surgeon
(common)
Viking Funeral
(common)
Blind Brawler
(common)
Aether Blueprints
(common)
Archbishop
(common)
Jerry-Rig
(common)
Body Odor
(common)
Harmless One
(common)
Forest
(basic)



more for each +1/+1 counter on it. Train only as a sorcery.)


in its cost.
