Mechanics Playground: Virtual Booster

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Mechanics | Set Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
At the beginning of each opponent's upkeep, if they have exactly one card in hand, they discard a card.
2/1
 U 
Creature – Human Wizard
Protection from converted mana cost 2
2/2
 U 
Artifact Creature – Construct
Windup {2}{r} ({2}{r}, {t}: Put a +1/+1 counter on this. Windup only as a sorcery.)
Whenever Grand Fodder Clock winds up, it deals 2 damage to target opponent.
2/4
 U 
Creature – Zombie
At the beginning of each player's upkeep, that player sacrifices a creature token.
2/3
 C 
Creature – Worm
Armor 1 (This enters the battlefield with 1 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
{2}{u}: Return Burrowing Worm to its owner's hand.
2/2
 C 
Instant
Lightning Braid deals 3 damage to target creature. That creature's controller loses 3 life. You gain 3 life.
 C 
Creature – Crocodile
Aggression 1 (This gets +1/+1 for each creature blocking it.)
1/2
 C 
Creature – Fox Warrior
Agility (You may choose not to tap this creature as it attacks. It can be blocked by and only by creatures with the same orientation.)
Whenever Kitsune Blinkblade untaps, you may gain 2 life.
3/4
 C 
Creature – Ox
Whenever Nessian Bull deals damage, tap it. It doesn't untap during its controller's next untap step.
3/3
 C 
Creature – Sloth Beast
Creatures blocking or blocked by Slowpoke have first strike.
3/2
 C 
Creature – Werewolf
Reflect (Whenever a spell is cast, this becomes that spell's color/s.)
As long as Shimmerwolf is black, it gets +1/+1 and has first strike.
2/2
{1}{u}
 
 C 
Sorcery
Draw a card, then discard a card, then draw a card.
 C 
Creature – Human Soldier
Aggression 1 (This gets +1/+1 for each creature blocking it.)
First strike
3/2
 C 
Creature – Rat Ninja
Conceal (Whenever this attacks, hide its identity by shuffling it face down with another nontoken creature you control. Reveal the creatures when needed to know the result of an attack or effect. )
4/1
Swamp
 
 B 
Basic Land – Swamp

Kami of Final Thoughts (rare)
Apprentice Numerologist (uncommon)
Grand Fodder Clock (uncommon)
Town Butcher (uncommon)
Burrowing Worm (common)
Lightning Braid (common)
River Crocodile (common)
Kitsune Blinkblade (common)
Nessian Bull (common)
Slowpoke (common)
Shimmerwolf (common)
Muse (common)
Spearman of Seht (common)
Rake-Claw Guard (common)
Swamp (basic)