Mechanics Playground: Virtual Booster
| Mechanics Playground: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Set Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Trample
When Chained Lightning deals damage, sacrifice it. 6/1
|
Hunter (As this enters the battlefield, choose a creature. It's the prey of creatures you control with Hunter until it leaves the battlefield or you choose new prey.)
Haste When Xhomo Backstabber deals combat damage to its prey's controller, destroy its prey. 3/2
|
Enchant creature
If a spell or ability can choose enchanted creature as one target, it must choose enchanted creature if able. |
Aggression 1 (This gets +1/+1 for each creature blocking it.)
Menace 3/3
|
Target player loses 1 life for each mana in your mana pool.
|
|
Aggression 1 (This gets +1/+1 for each creature blocking it.)
First strike 3/2
|
: Look at the top card of your library. You may put that card into your library third from the top.1/1
|
Enchant creature
Whenever a player casts a spell, put a -1/-1 counter on Torture. |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
: You may discard a card. If you do, draw a card.4
|
Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded creature gets +3/+3 and has trample. |
|
Implant (Whenever another creature enters the battlefield, you may pay
. If you do, put a +1/+1 counter on that creature.)
Creatures you control with +1/+1 counters on them have trample. 3/3
|
As an additional cost to cast Gentrify, sacrifice a basic land.
Search your library for a nonbasic land card and put it onto the battlefield tapped, then shuffle your library. |
At the beginning of your upkeep, you may gain 1 life.
2/2
|
Wilderness Guide gets +1/+1 for as long as you control no nonbasic lands.
2/1
|
|
Chained Lightning
(rare)
Xhomo Backstabber
(uncommon)
That Guy
(uncommon)
Two-headed Asp
(uncommon)
Pulse of Hatred
(common)
Spearman of Seht
(common)
Sensei's Apprentice
(common)
Torture
(common)
Obelisk of Mania
(common)
Bear Totem
(common)
Plax Charger
(common)
Gentrify
(common)
Contemplative Monk
(common)
Wilderness Guide
(common)
Island
(basic)






: Look at the top card of your library. You may put that card into your library third from the top.
. If you do, put a +1/+1 counter on that creature.)