Mechanics Playground

Mechanics Playground by jameschanlee

639 cards in Multiverse

8 with no rarity, 228 commons, 202 uncommons,
170 rares, 31 mythics

10 colourless, 1 colourless black, 85 white, 91 blue, 106 black, 102 red,
95 green, 74 multicolour, 2 split, 46 artifact, 27 land

349 comments total

Random card ideas and designs, and riffs on existing ones. Mechanics Page (http://www.magicmultiverse.net/cardsets/1546/mechanics) for details

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Mechanics | Set Ideas

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 R 
Enchantment
Sacrifice Infinite Void: Exile target ability, spell, or permanent.
5 comments
last 2018-12-23 09:46:38 by Tahazzar
 U 
Sorcery
Destroy target creature. You gain 3 life.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can only attack or block alone.
{1}{r}
 
 U 
Sorcery
Tap target creature and gain control of it until end of turn.
Draw a card.
 C 
Sorcery
Impulse {1}{g} (You may cast this card for its impulse cost as you draw it.)
You gain 1 life for each land you control.
1 comment
2018-12-14 22:59:05 by jameschanlee

Recent comments: (all recent activity)
On Infinite Void:

­Mindbreak Trap did that almost a decade ago. We also have Unsubstantiate. I have to say that I don't actually agree with the principle that everything is fine as long as WotC did it. You can end up making all the same mistakes they do - and they do mistakes a lot - or end up not doing something that they should have done ages ago.

Esper color combinations prompt this design from a designer quite easily. I made myself a "Exile target spell or permanent" instant years ago. Making it a seal is a nasty twist.

On Infinite Void:

Ah, true. Summary Dismissal does that. Carry on.

On Infinite Void:
on 2018-12-22 17:54:34 by Vitenka (unlogged):

"Exile target thing or non-thing".

Part of me wants to say "Well, this being in play is an annoying lockdown threat".

Another part of me is saying "How do I get an infinite number of these into play?"

Also - non-land permanent maybe?

On Infinite Void:

I think that's the point. Counterpoint, see Summary Dismissal

On Infinite Void:

Technically, this counters 'uncounterable' spells. Maybe that's fine. I don't know. I only know that Wizards goes to lengths to make sure that doesn't happen (the wording is usually "Counter target spell. If you do, exile...") See also, Dissipate or Syncopate.

On Ley Absorption:
On Lash Out:
On Reformulate:
On Think Fast:
On Hoary Veteran:
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