Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
 
 R 
Land – Mountain Plains
({t}: Add {r} or {w} to your mana pool.)
As Shrine Ruins enters the battlefield, you may reveal a red card and a white card in your hand. If you don’t, Shrine Ruins enters the battlefield tapped.
 U 
Creature – Drake
Flying
Alterant {6}{u}{u} (You may cast this card for its alterant cost.)
When Typhoon Drake enter the battlefield, if its alterant cost was paid, return all other creatures to their owner’s hands.
“Anyone who says Caligos doesn’t have storms obviously hasn’t been afoul of a Drake migration.”
– Penemuel
3/3
 U 
Instant
Exile target creature or enchantment, then return it to the battlefield under its owner’s control.
 U 
Creature – Shapeshifter Zombie
Adaptation (Whenever Restless Remains would be destroyed, instead regenerate it and put a -1/-1 counter on it.)
{2}{b}{b}, Exile another creature from your graveyard: Return Restless Remains from your graveyard to the battlefield. Activate this ability only any as a sorcery.
“This is what humanity thinks of us. Pawns to be used and thrown away.”
– Ornias
2/2
 C 
Creature – Elemental
Flying
Relentless – When Stormfelled Nobility attacks, if it is blocked, it gets +0/+2 until end of turn. Otherwise, you gain 2 life.
2/2
 C 
Instant
Return target creature to its owner’s hand.
 C 
Artifact
{b/r}, {t}: Add {b}{b}, {b}{r} or {r}{r} to your mana pool.
 C 
Sorcery
Scry 3, then draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
 C 
Sorcery
Return target creature, enchantment or land card from a graveyard to its owner’s hand. You gain 6 life.
 C 
Artifact
{g/w}, {t}: Add {g}{g}, {g}{w} or {w}{w} to your mana pool.
 C 
Creature – Elf Wizard
{4}{r}{r}, {t}: Exile target land. That land’s owner puts a colorless basic land token onto the battlefield. It has: “{t}: Add {c} to your mana pool.”
2/1
 C 
Sorcery
Target player draws two cards and loses 2 life.
 C 
Land
{t}: Add {c} to your mana pool.
{t}: Add {b}, {r}, {g} or {w} to your mana pool. Realm of Ventus does not untap during your next untap step.
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Camel
Deathtouch
1/1

Appeal to Reason (uncommon, foil)
Shrine Ruins (rare)
Typhoon Drake (uncommon)
Sweeping Winds (uncommon)
Restless Remains (uncommon)
Stormfelled Nobility (common)
Unsummon (common)
Bloodmage Amplifier (common)
Rrephet's Insight (common)
Terminus Heartbeat (common)
Summoner's Amplifier (common)
Treebound Arsonist (common)
Sign in Blood (common)
Realm of Ventus (common)
Plains (basic)
Camel (token)