Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant
Alterant {2}{r} (You may cast this card for its alterant cost.)
Draw three cards.
If Memory Juggle’s alterant cost was paid, discard a card at random.
 
 R 
Enchantment
At the beginning of your upkeep, put a 1/1 colorless Elemental creature token onto the battlefield.
At the beginning of your end step, you may deal 3 damage to target creature.
“Great Titan, we do not forget our place in this world, and we will not bow to deceitful tongues.”
 U 
Land
{t}, Sacrifice Coals of Past Vindication: Draw a card. You may put a Swamp or Mountain card from your hand or graveyard onto the battlefield.
 U 
Land
{t}, Sacrifice Brume Timberland: Draw a card. You may put a Forest or Island card from your hand or graveyard onto the battlefield.
 U 
Creature – Nightmare
Menace
Irrational Terror’s power and toughness is equal to the number of nonbasic lands on the battlefield.
*/*
 C 
Creature – Faerie Rebel
Flying
Activated abilities of artifacts can’t be activated unless they’re mana abilities.
Raptured{1}{r}, Exile Caligos Miscreant from your graveyard: Destroy target artifact.
“Most faeries have ‘converted’ to human custom, but a few retain our cultural norms.”
– Penemuel
2/1
 C 
Creature – Angel Illusion
Flying
When Sunwarp Wraith becomes the target of a spell or ability, sacrifice it.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has defender and hexproof.
During your upkeep, put two +1/+1 counters on enchanted creature.
{2}{g}{u}: Exile Guardian’s Will.
“Remember what you have left to protect.”
– Ornias
 C 
Sorcery
Scry 3, then draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
 C 
Artifact
{t}: Add {g}, {w}, {u}, {b} to your mana pool.
{3}, {t}, Sacrifice Vicis Runestone: Remove all counters from target permanent.
The sigil is as incomprehensible as the fragment itself, but after the conquest of Vicis, the symbol was often attributed as a headstone of stifled culture and heritage.
 C 
Land
{t}: Add {c} to your mana pool.
{t}: Add {g}, {w}, {u} or {b} to your mana pool. Realm of Vicis does not untap during your next untap step.
 C 
Creature – Wolf
Raptured{r}, Exile Hunter’s Bane from your graveyard: Hunter’s Bane deals 1 damage to target creature or player.
No one really knows what set the Mundus wolf packs aflame, nor how they continue to burn unharmed. But they do know to stay far, far away from them.
2/2
 C 
Sorcery
Until end of turn, creatures you control get +1/+1 and have “When this creature dies, put a 1/1 white Spirit token with flying onto the battlefield.”
 C 
Sorcery
Draw two cards.
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Elemental
Haste, Lifelink
2/1

Memory Juggle (uncommon, foil)
Prayer to Lux (rare)
Coals of Past Vindication (uncommon)
Brume Timberland (uncommon)
Irrational Terror (uncommon)
Caligos Miscreant (common)
Sunwarp Wraith (common)
Guardian’s Will (common)
Rrephet's Insight (common)
Vicis Runestone (common)
Realm of Vicis (common)
Hunter's Bane (common)
Maryr’s Recompense (common)
Divination (common)
Forest (basic)
Elemental (token)