Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose two. You may choose the same mode more than once.
• Draw a card.
• Choose new targets for target instant or sorcery spell you don’t control.
• Exile target black creature until its controller’s next end step.
 U 
Sorcery
Exile target card from a graveyard. Until end of turn, you may play that card as long as it remains in exile.
 U 
Artifact
If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.
How many biomancers does it take to change a lantern? Depends on what you want to change it into.
 U 
Artifact
Whenever a nontoken creature you control dies, put a 2/2 black zombie creature token onto the battlefield tapped.
{4}{b}{g}, T: Return target creature card from your graveyard to your hand.
“Necromancy is just as much a magic of life as it is a magic of death.”
– Ornias
 C 
Creature – Human Knight
Whenever Eligor’s Ward deals combat damage to a player, you may look at the top card of that player’s library. If you do, put it on the top or bottom of that library.
Raptured{1}{r/w}, Exile Eligor’s Ward from your graveyard: Target creature is indestructible until end of turn.
“Angel or human, I protect my own.”
2/2
 C 
Instant
As an additional cost to cast Twinforce Strength, tap an untapped creature you control.
Another target creature gets +X/+X until end of turn, where X is the tapped creature’s toughness.
 C 
Sorcery
Put three +1/+1 counters on target creature. That creature gets -6/-6 until end of turn
 C 
Creature – Wolf
Raptured{r}, Exile Hunter’s Bane from your graveyard: Hunter’s Bane deals 1 damage to target creature or player.
No one really knows what set the Mundus wolf packs aflame, nor how they continue to burn unharmed. But they do know to stay far, far away from them.
2/2
 C 
Land
Unholy Villainage enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
{b/g}, {t}: Add {w}{u} to your mana pool.
“You say ‘derelict’ as if it’s ever been otherwise.”
– Ornias
 C 
Artifact
{r/w}, {t}: Add {r}{r}, {r}{w} or {w}{w} to your mana pool.
 C 
Enchantment – Aura
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has “{t}: Add one mana of any color to your mana pool.”
 C 
Creature – Bird Spirit
Flying
Classes at Mistwake had to be temporarily dismissed one Tuesday, as Rrephet did his best to exorcise the squawking ethereal form of a student’s deceased bird.
2/3
 C 
Artifact
{2}, T: Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
 C 
Creature – Human Shaman
{t}: Put a -1/-1 counter on target creature.
Halfway between bodyguards and riot control, Plaguebringers are staffs for hire with a soft spot for turning shapeshifters into mush.
1/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Worm
0/1

Caligos Confluence (rare)
Impulsive Repeat (uncommon)
Biomancer Formula (uncommon)
Necromancer Etching (uncommon)
Eligor's Ward (common)
Twinforce Strength (common)
Brave the Wind (common)
Hunter's Bane (common)
Unholy Villainage (common)
Miracle Amplifier (common)
Abundant Growth (common)
Manifest Familiar (common)
Expedition Map (common)
Villainage Plaguebringer (common)
Swamp (basic)
Worm (token)