Terminus: Virtual Booster

Terminus: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Mountain Plains
({t}: Add {r} or {w} to your mana pool.)
As Shrine Ruins enters the battlefield, you may reveal a red card and a white card in your hand. If you don’t, Shrine Ruins enters the battlefield tapped.
 U 
Instant
Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard and each creature its owner controls gets -2/-2 until end of turn.
 U 
Sorcery
Exile target card from a graveyard. Until end of turn, you may play that card as long as it remains in exile.
 U 
Enchantment
When Tesseract Cage enters the battlefield, exile target creature or enchantment until Tesseract Cage leaves the battlefield.
During your upkeep, if the exiled card is multicolored, you gain 1 life for each of its colors.
“That is the evilest looking cage I’ve ever seen in years. I think I’m in love.”
– Lhash
 C 
Instant
Magnetic Bolt deals 3 damage to target creature. When that creature dies this turn, destroy target artifact that player controls
 C 
Artifact Creature
Defender
When Knightmare’s Tomb enters the battlefield, target multicolored creature loses all abilities and becomes a 0/3 colorless artifact creature for as long as you control Knightmare’s Tomb.
It is a custom of Lux royalty to build preemptive monuments to the death of their enemies.
0/3
 C 
Artifact
{t}: Bloodmage Scroll deals X damage to target creature, where X is the amount of life you have lost this turn.
Pay 2 life: Untap Bloodmage Scroll.
Called a “bastardization of the arcane” by some, blood magic is polite, respectful and completely ruthless.
 C 
Instant
As an additional cost to cast Twinforce Strength, tap an untapped creature you control.
Another target creature gets +X/+X until end of turn, where X is the tapped creature’s toughness.
 C 
Sorcery
Scry 1, then scry 2, then scry 3.
 C 
Land
{t}: Add {c} to your mana pool.
{t}: Add {b}, {r}, {g} or {w} to your mana pool. Realm of Ventus does not untap during your next untap step.
 C 
Instant
Bloody Lightning deals 3 damage to target creature or player and 2 damage to you.
 C 
Artifact
{r/w}, {t}: Add {r}{r}, {r}{w} or {w}{w} to your mana pool.
 C 
Artifact
{w/u}, {t}: Add {w}{w}, {w}{u} or {u}{u} to your mana pool.
 C 
Creature – Bird
Flying
Most creatures find somewhere to hide during Lux’s infamous winter thunderstorms, shuddering as lightning screams across the sky. Most creatures aren’t Storm Crows.
1/2
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Wolf
2/2

Shrine Ruins (rare)
Delated Infestation (uncommon)
Impulsive Repeat (uncommon)
Tesseract Cage (uncommon)
Magnetic Bolt (common)
Knightmare's Tomb (common)
Bloodmage Scroll (common)
Twinforce Strength (common)
Extensive Translation (common)
Realm of Ventus (common)
Bloody Lightning (common)
Miracle Amplifier (common)
Arcane Amplifier (common)
Storm Crow (common)
Plains (basic)
Wolf (token)