Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
You have hexproof.
“Never forget: you are worth protecting, no matter the cost. No one is beyond salvation.”
– Pyren Qu’el
 U 
Land
{t}: Add {c} to your mana pool.
{5}, {t}: Add {w}{u}{b}{r}{g} to your mana pool.
 U 
Creature – Human Wizard
Whenever an opponent casts an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.
Raptured{3}{r}{r}, Exile Mistwake Refractor from your graveyard: Put four 1/1 red Elemental creature tokens onto the battlefield.
1/1
 U 
Sorcery
Return target multicolored card from your graveyard to your hand.
 C 
Sorcery
Tap target creature. It doesn’t untap during its controller’s next untap step.
“I would make an ice pun, but it’d fall on frozen ears.”
– Penemuel
 C 
Sorcery
Destroy target nonblack or nongreen creature. It cannot be regenerated. Its controller puts X 0/1 black and green Worm tokens into play, where X was that creature’s toughness.
 C 
Creature – Wolf
Raptured{r}, Exile Hunter’s Bane from your graveyard: Hunter’s Bane deals 1 damage to target creature or player.
No one really knows what set the Mundus wolf packs aflame, nor how they continue to burn unharmed. But they do know to stay far, far away from them.
2/2
 C 
Creature – Human Elder
Relentless – When Ventus Cult Leader attacks, if it is blocked, it deals 2 damage to each creature blocking it. Otherwise, it deals 1 damage to target creature defending player controls.
“Ophouden’s power will shield us from the tyrant’s breath.”
1/2
 C 
Creature – Human Cleric
Pride – As long as you control one or less nontoken creatures, you may cast Lux Deceiver any time you could cast an instant.
When Lux Deceiver enters the battlefield, tap target creature you don’t control. It does not untap during its controller’s next untap step.
Raptured{1}{u}, Exile Lux Deceiver from your graveyard: Tap target creature.
1/2
 C 
Artifact
{t}: Add {b}, {r}, {g} or {w} to your mana pool.
{2}, {t}, Sacrifice Ventus Runestone: Attacking creatures get +2/+0 until end of turn.
“Don’t expect some fantastic symbolism, our sigil just means ‘hey, it’s windy over here.’”
– Lim
 C 
Land
{t}: Add {c} to your mana pool.
{t}: Add {w}, {u}, {r} or {b} to your mana pool. Realm of Lux does not untap during your next untap step.
 C 
Artifact
{b/r}, {t}: Add {b}{b}, {b}{r} or {r}{r} to your mana pool.
 C 
Creature – Spirit
Deathtouch
You may cast this card from exile.
Many souls wander aimlessly through Terminus, devoid of any grander goals. Some, though, do have unfinished business to take care of.
1/1
{b}
 
 C 
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Island
 
 B 
Basic Land – Island
 T 
Token Land
{t}: Add {c} to your mana pool.

Sanctimonious Blessing (rare)
Temple of the Primal Titans (uncommon)
Mistwake Refractor (uncommon)
Reborn Hope (uncommon)
Icewave Pulse (common)
Return to Mulch (common)
Hunter's Bane (common)
Ventus Cult Leader (common)
Lux Deceiver (common)
Ventus Runestone (common)
Realm of Lux (common)
Bloodmage Amplifier (common)
Manifest Banshee (common)
Duress (common)
Island (basic)
Land (token)