Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose two. You may choose the same mode more than once.
• Target creature gains deathtouch and lifelink until end of turn.
• Creatures you control get +2/+0 until end of turn.
• Destroy target blue creature. You lose 2 life.
 U 
Artifact
The first instant or sorcery spell you cast each turn costs {1} less to cast.
Permanents and players lose hexproof and shroud as long as you control Voltic Alignment.
“You can’t tame lightning. One can only hope to channel it.”
– Eligor
 U 
Artifact
{t}: Add one mana of any color to your mana pool. If this mana is spent to pay the raptured cost of a card in your graveyard, untap Altar to the Afterlife.
 U 
Land
When Temporal Void enters the battlefield, you may put a Void counter on target land.
{t}: Add {c} to your mana pool.
{t}: Add to your mana pool one mana of any type target land with a Void counter on it could produce.
 C 
Sorcery
Return target creature, enchantment or land card from a graveyard to its owner’s hand. You gain 6 life.
 C 
Enchantment
During each player’s end step, that player may discard a card at random. If they do not, Lhash’s Circle deals them 2 damage.
Raptured – {1}{g/u}, Exile Lhash’s Circle from your graveyard: Exile target artifact or enchantment.
 C 
Land
{t}: Add {c} to your mana pool.
{t}: Add {g}, {w}, {u} or {b} to your mana pool. Realm of Vicis does not untap during your next untap step.
 C 
Creature – Elephant
Relentless – When Ventus Pathmaker attacks, if it is blocked, it gains trample. Otherwise, untap each other creature you control.
In Ventus, elephants are used as often for assaults on rival camps as transportation.
6/7
 C 
Creature – Elemental
Flying
Relentless – When Stormfelled Nobility attacks, if it is blocked, it gets +0/+2 until end of turn. Otherwise, you gain 2 life.
2/2
 C 
Creature – Goblin Spirit
Haste
You may cast this card from exile.
The oddest thing about Terminus’s wandering tribes of zombie goblin spirits is not, in fact, the existence of zombie goblin spirits, but that goblins aren’t actually native to the plane.
3/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has defender and hexproof.
During your upkeep, put two +1/+1 counters on enchanted creature.
{2}{g}{u}: Exile Guardian’s Will.
“Remember what you have left to protect.”
– Ornias
 C 
Instant
Return target creature to its owner’s hand.
 C 
Artifact
{g/w}, {t}: Add {g}{g}, {g}{w} or {w}{w} to your mana pool.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-2. If enchanted creature is multicolored, it loses all abilities.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Drake
Flying
2/2

Ventus Confluence (rare)
Voltic Alignment (uncommon)
Altar to the Afterlife (uncommon)
Temporal Void (uncommon)
Terminus Heartbeat (common)
Lhash's Circle (common)
Realm of Vicis (common)
Ventus Pathmaker (common)
Stormfelled Nobility (common)
Manifest Berserker (common)
Guardian’s Will (common)
Unsummon (common)
Summoner's Amplifier (common)
Wish-Binding Chains (common)
Swamp (basic)
Drake (token)