Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elephant
Relentless – When Ventus Pathmaker attacks, if it is blocked, it gains trample. Otherwise, untap each other creature you control.
In Ventus, elephants are used as often for assaults on rival camps as transportation.
6/7
 
 R 
Instant
Exile target multicolored creature or multicolored enchantment.
Those who fear the strong have learned to channel forces that can do no harm to the weak.
 U 
Creature – Plant Elemental
Vengeance 1 (Whenever an opponent casts a spell or activates an ability that isn’t a mana ability during your turn, you may put a +1/+1 counter on Might of the Great Tree.)
During your end step, for each opponent that tapped a land they control this turn, that player loses 2 life and you gain 2 life.
2/2
 U 
Artifact
The first instant or sorcery spell you cast each turn costs {1} less to cast.
Permanents and players lose hexproof and shroud as long as you control Voltic Alignment.
“You can’t tame lightning. One can only hope to channel it.”
– Eligor
 U 
Instant
Choose two. You may choose the same mode more than once.
• Target creature or spell gains lifelink until end of turn.
• Each player sacrifices a creature.
• Target green creature deals damage equal to its power to itself.
 C 
Enchantment
During each player’s end step, that player may discard a card at random. If they do not, Lhash’s Circle deals them 2 damage.
Raptured – {1}{g/u}, Exile Lhash’s Circle from your graveyard: Exile target artifact or enchantment.
 C 
Creature – Faerie Rebel
Flying
Activated abilities of artifacts can’t be activated unless they’re mana abilities.
Raptured{1}{r}, Exile Caligos Miscreant from your graveyard: Destroy target artifact.
“Most faeries have ‘converted’ to human custom, but a few retain our cultural norms.”
– Penemuel
2/1
 C 
Land
Sunwarp Kingdom enters the battlefield tapped.
{t}: Add {w} or {r} to your mana pool.
{r/w}, {t}: Add {u}{b} to your mana pool.
“This whole fragment was once our home. Now, angels have only this shared refuge.”
– Eligor
 C 
Artifact
{w/u}, {t}: Add {w}{w}, {w}{u} or {u}{u} to your mana pool.
 C 
Sorcery
Scry 1, then scry 2, then scry 3.
 C 
Instant
Reveal the top five cards of your library. Target creature gets +X/+X until end of turn, where X was the number of creature cards revealed this way. Shuffle your library.
 C 
Artifact
{t}: Add {b}, {r}, {g} or {w} to your mana pool.
{2}, {t}, Sacrifice Ventus Runestone: Attacking creatures get +2/+0 until end of turn.
“Don’t expect some fantastic symbolism, our sigil just means ‘hey, it’s windy over here.’”
– Lim
 C 
Instant
Until end of turn, creatures you don’t control lose flying.
Draw a card.
 C 
Creature – Elephant
Hexproof
Villainage Ancient cannot be countered.
During your turn, Villainage Ancient loses hexproof and gains trample.
3/3
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Squid
3/3

Ventus Pathmaker (common, foil)
Radiant Purge (rare)
Might of the Great Tree (uncommon)
Voltic Alignment (uncommon)
Lux Confluence (uncommon)
Lhash's Circle (common)
Caligos Miscreant (common)
Sunwarp Kingdom (common)
Arcane Amplifier (common)
Extensive Translation (common)
Descendant Soul (common)
Ventus Runestone (common)
Ties to Earth (common)
Villainage Ancient (common)
Plains (basic)
Squid (token)