Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Each player returns a creature they control to its owner’s hand if {u} was spent to cast Dualspike Flicker. Each player discards a card if {b} was spent to cast it. (Do both if {u/b} was spent.)
“It looks like we both have places to be.”
– Eligor
 
 R 
Enchantment
At the beginning of your upkeep, for each opponent, you may tap target creature that player controls. Creatures tapped this way do not untap during their controller’s next untap step.
At the beginning of your end step, untap all nonland permanents you control.
“Great Titan, we patiently await your return to our realm.”
 U 
Instant
Flip a coin. If heads, Unstable Bolt deals 5 damage divided as you chose among any number of target creatures or players. If tails, Unstable Bolt deals 1 damage to each player.
 U 
Creature – Human Rogue
When Wasteland Bandit enters the battlefield, gain control of target artifact for as long as you control Wasteland Bandit.
“You won’t be needing this, I’m sure.”
2/2
 U 
Land
When Temporal Void enters the battlefield, you may put a Void counter on target land.
{t}: Add {c} to your mana pool.
{t}: Add to your mana pool one mana of any type target land with a Void counter on it could produce.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has defender and hexproof.
During your upkeep, put two +1/+1 counters on enchanted creature.
{2}{g}{u}: Exile Guardian’s Will.
“Remember what you have left to protect.”
– Ornias
 C 
Instant
Reveal the top five cards of your library. Target creature gets +X/+X until end of turn, where X was the number of creature cards revealed this way. Shuffle your library.
 C 
Land
{t}: Add {c} to your mana pool.
{t}: Add {w}, {u}, {r} or {b} to your mana pool. Realm of Lux does not untap during your next untap step.
 C 
Instant
Until end of turn, all attacking creatures get +2/+1 and all blocking creatures get -1/-2.
“Fear, on the other hand? Fear is a great offense in general.”
– Lim
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-2. If enchanted creature is multicolored, it loses all abilities.
 C 
Artifact
{1}{u}, {t}: Tap target creature. If the creature is multicolored, it does not untap during its controller’s next untap step.
“I only promised that it could hold a Nephilim, I didn’t say for how long.”
 C 
Sorcery
Draw two cards.
 C 
Artifact Creature – Golem
Soul-Forged Golem costs 1 less to cast for each card you own in exile.
Whenever a card you own is exiled, you gain 1 life.
4/4
 C 
Sorcery
Return target creature, enchantment or land card from a graveyard to its owner’s hand. You gain 6 life.
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Spirit
Flying
1/1

Dualspike Flicker (common, foil)
Prayer to Vicis (rare)
Unstable Bolt (uncommon)
Wasteland Bandit (uncommon)
Temporal Void (uncommon)
Guardian’s Will (common)
Descendant Soul (common)
Realm of Lux (common)
Coward’s Mettle (common)
Wish-Binding Chains (common)
Stormkeeper Bottle (common)
Divination (common)
Soul-Forged Golem (common)
Terminus Heartbeat (common)
Mountain (basic)
Sprit (token)