Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
Whenever you cast an instant or sorcery spell, copy that spell twice. You may choose new targets for those copies.
Opponents can’t gain life.
If a source would deal damage to an opponent or a permanent they control, it deals double that damage to that permanent or player instead.
 U 
Land
{t}, Sacrifice Brume Timberland: Draw a card. You may put a Forest or Island card from your hand or graveyard onto the battlefield.
 U 
Land
{t}: Add {c} to your mana pool.
{5}, {t}: Add {w}{u}{b}{r}{g} to your mana pool.
 U 
Enchantment
When Tesseract Cage enters the battlefield, exile target creature or enchantment until Tesseract Cage leaves the battlefield.
During your upkeep, if the exiled card is multicolored, you gain 1 life for each of its colors.
“That is the evilest looking cage I’ve ever seen in years. I think I’m in love.”
– Lhash
 C 
Land
Mistwake Academy enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
{u/r}, {t}: Add {g}{w} to your mana pool.
“It’s a lovely place, if you’re human. If not, it’s just like the rest of Caligos: cold and unwelcoming.”
– Penemuel
 C 
Creature – Wolf
Raptured{r}, Exile Hunter’s Bane from your graveyard: Hunter’s Bane deals 1 damage to target creature or player.
No one really knows what set the Mundus wolf packs aflame, nor how they continue to burn unharmed. But they do know to stay far, far away from them.
2/2
 C 
Sorcery
Target player puts the top five cards of their library into their graveyard. If that player controls a multicolored creature, they put the top seven cards of their library into the graveyard instead.
 C 
Creature – Faerie Rebel
Flying
Activated abilities of artifacts can’t be activated unless they’re mana abilities.
Raptured{1}{r}, Exile Caligos Miscreant from your graveyard: Destroy target artifact.
“Most faeries have ‘converted’ to human custom, but a few retain our cultural norms.”
– Penemuel
2/1
 C 
Land
Sanctum of the Great Tree enters the battlefield tapped.
{t}: Add {g} or {u} to your mana pool.
{g/u}, {t}: Add {b}{r} to your mana pool.
“We don’t really ‘respect; the Great Tree so much as fear what it would do if we didn’t.”
– Lhash
 C 
Artifact
{b/r}, {t}: Add {b}{b}, {b}{r} or {r}{r} to your mana pool.
 C 
Sorcery
Put X +1/+1 counters on each creature you control.
 C 
Instant
Return target creature to its owner’s hand.
 C 
Creature – Human Spirit
Defender
You may cast this card from exile.
The superstitious steer clear of old battlefields for fear of the vengeful souls that must reside there. But the curious can attest they have all but lost the will to fight.
0/3
 C 
Instant
Magnetic Bolt deals 3 damage to target creature. When that creature dies this turn, destroy target artifact that player controls
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Beast
3/3

Decimation (mythic)
Brume Timberland (uncommon)
Temple of the Primal Titans (uncommon)
Tesseract Cage (uncommon)
Mistwake Academy (common)
Hunter's Bane (common)
Lattra's Demand (common)
Caligos Miscreant (common)
Sanctum of the Great Tree (common)
Bloodmage Amplifier (common)
Prepare for War (common)
Unsummon (common)
Manifest Resolute (common)
Magnetic Bolt (common)
Island (basic)
Beast (token)