Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Swamp Forest
({t}: Add {b} or {g} to your mana pool.)
As Shifting Grimepool enters the battlefield, you may reveal a black card and a green card in your hand. If you don’t, Shifting Grimepool enters the battlefield tapped.
 U 
Instant
Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard and each creature its owner controls gets -2/-2 until end of turn.
 U 
Creature – Elemental
Flash, haste
When Lim’s Zephyr enters the battlefield, you may have it fight target creature. (Each deals damage equal to its power to the other.)
“Sic ‘em.”
2/1
 U 
Land
{t}, Sacrifice Pool of Worldly Tears: Draw a card. You may put a Plains or Island card from your hand or graveyard onto the battlefield.
 C 
Creature – Bird
Flying
Most creatures find somewhere to hide during Lux’s infamous winter thunderstorms, shuddering as lightning screams across the sky. Most creatures aren’t Storm Crows.
1/2
 C 
Instant
Creatures target player controls get +2/-2 and must attack this turn if able.
“Rage can be just as effective a tool for debilitation as motivation.”
– Lim
 C 
Artifact
{w/u}, {t}: Add {w}{w}, {w}{u} or {u}{u} to your mana pool.
 C 
Creature – Wolf
Raptured{r}, Exile Hunter’s Bane from your graveyard: Hunter’s Bane deals 1 damage to target creature or player.
No one really knows what set the Mundus wolf packs aflame, nor how they continue to burn unharmed. But they do know to stay far, far away from them.
2/2
 C 
Sorcery
Tap target creature. It doesn’t untap during its controller’s next untap step.
“I would make an ice pun, but it’d fall on frozen ears.”
– Penemuel
 C 
Instant
Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can’t be regenerated this turn.
 C 
Land
Sunwarp Kingdom enters the battlefield tapped.
{t}: Add {w} or {r} to your mana pool.
{r/w}, {t}: Add {u}{b} to your mana pool.
“This whole fragment was once our home. Now, angels have only this shared refuge.”
– Eligor
 C 
Artifact
{r/w}, {t}: Add {r}{r}, {r}{w} or {w}{w} to your mana pool.
 C 
Creature – Angel Warrior
Flying, Vigilance
Pride – As long as you control no other nontoken creatures, whenever Lux Angelic attacks, it gets +1/+0 until end of turn for each creature defending player controls.
1/2
 C 
Creature – Human Cleric
Vengeance 1 (Whenever an opponent casts a spell or activates an ability that isn’t a mana ability during your turn, you may put a +1/+1 counter on Mundus Silencer.)
When Mundus Silencer enters the battlefield, look at the top three cards of target opponent’s library. Exile any number of cards from among them, then put the rest back in any order.
0/1
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Elemental
1/1

Shifting Grimepool (rare)
Delated Infestation (uncommon)
Lim's Zephyr (uncommon)
Pool of Worldly Tears (uncommon)
Storm Crow (common)
Change-Tide Fury (common)
Arcane Amplifier (common)
Hunter's Bane (common)
Icewave Pulse (common)
Incinerate (common)
Sunwarp Kingdom (common)
Miracle Amplifier (common)
Lux Angelic (common)
Mundus Silencer (common)
Island (basic)
Elemental (token)