Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose two. You may choose the same mode more than once.
• Target creature gains hexproof until end of turn. Put a +1/+1 counter on it.
• Target opponent discards a card at random.
• Return target white creature to its owner’s hand.
 U 
Creature – Human Wizard
{3}{u}, {t}: Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Human inhabitants of Vicis are generally scoundrels; though some just have ideas too extreme for anywhere else.
1/2
 U 
Land
{t}, Sacrifice Rumbling Cliffs: Draw a card. You may put a Mountain or Forest card from your hand or graveyard onto the battlefield.
 U 
Instant
Counter target spell unless its controller pays X, where X is the number of nonbasic lands they control.
“Aren’t you going to say please?”
– Lhash
 C 
Creature – Elephant
Relentless – When Ventus Pathmaker attacks, if it is blocked, it gains trample. Otherwise, untap each other creature you control.
In Ventus, elephants are used as often for assaults on rival camps as transportation.
6/7
{b}
 
 C 
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
 C 
Creature – Human Cleric
Raptured – {2}{w}, Exile Ventus Preacher from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.
“The great Titan’s benevolence shall protect us from the world.”
1/1
 C 
Creature – Human Shaman
{t}: Put a -1/-1 counter on target creature.
Halfway between bodyguards and riot control, Plaguebringers are staffs for hire with a soft spot for turning shapeshifters into mush.
1/1
 C 
Land
{t}: Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has defender and hexproof.
During your upkeep, put two +1/+1 counters on enchanted creature.
{2}{g}{u}: Exile Guardian’s Will.
“Remember what you have left to protect.”
– Ornias
 C 
Creature – Beast Spirit
You may cast this card from exile.
The souls of restless animals roam Terminus, not cognizant enough to ever stop moving and pass on.
4/4
 C 
Artifact
{u/r}, {t}: Add {u}{u}, {u}{r} or {r}{r} to your mana pool.
 C 
Instant
Creatures target player controls get +2/-2 and must attack this turn if able.
“Rage can be just as effective a tool for debilitation as motivation.”
– Lim
 C 
Enchantment – Aura
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has “{t}: Add one mana of any color to your mana pool.”
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Beast
3/3

Mundus Confluence (rare)
Vicis Experimenter (uncommon)
Rumbling Cliffs (uncommon)
Voltic Repeal (uncommon)
Ventus Pathmaker (common)
Duress (common)
Ventus Preacher (common)
Villainage Plaguebringer (common)
Terramorphic Expanse (common)
Guardian’s Will (common)
Manifest Beast (common)
Voltic Amplifier (common)
Change-Tide Fury (common)
Abundant Growth (common)
Swamp (basic)
Beast (token)