Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Nephilim
First strike, Deathtouch
Whenever Lim Tetrax deals damage to a player, each creature that player controls gets -3/-3 until end of turn.
“People fade, legends are forgotten. The elements are eternal.”
2/1
 U 
Instant
Choose one:
• Put a 3/3 green Beast creature token onto the battlefield.
• Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at end of turn.
 U 
Creature – Human Soldier
Alterant {2}{w} (You may cast this card for its alterant cost.)
You may cast Mistwake Adjudicate for its alterant cost any time you could cast an instant.
When Mistwake Adjudicate enters the battlefield, if its alterant cost was paid, sacrifice it at end of turn.
4/3
 U 
Artifact
If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.
How many biomancers does it take to change a lantern? Depends on what you want to change it into.
 C 
Artifact
{b/g}, {t}: Add {b}{b}, {b}{g} or {g}{g} to your mana pool.
 C 
Creature – Elf Druid
Whenever an opponent casts a spell or activates an ability that isn’t a mana ability during your turn, scry 2.
Raptured – {u}, Exile Mundus Scribe from your graveyard: Scry 1, then draw a card.
“The scroll says you’re an ass. Don’t blame me, I didn’t write it!”
0/2
 C 
Land
{t}: Add {c} to your mana pool.
{t}: Add {w}, {u}, {r} or {b} to your mana pool. Realm of Lux does not untap during your next untap step.
 C 
Creature – Elephant
Hexproof
Villainage Ancient cannot be countered.
During your turn, Villainage Ancient loses hexproof and gains trample.
3/3
 C 
Creature – Human Cleric
Vengeance 1 (Whenever an opponent casts a spell or activates an ability that isn’t a mana ability during your turn, you may put a +1/+1 counter on Mundus Silencer.)
When Mundus Silencer enters the battlefield, look at the top three cards of target opponent’s library. Exile any number of cards from among them, then put the rest back in any order.
0/1
 C 
Creature – Angel Rebel
Flying
{r}: Sunwarp Rebel gets +1/+0 until end of turn.
1/2
 C 
Artifact
{t}: Exile a random card from target player’s graveyard.
{t}, Sacrifice Exorcist’s Mirror: Return each face-up exiled card from exile to its owner’s graveyard.
“These ancient mirrors harmlessly reflect the living, but trap the dead within its pane.”
– The Beginner’s Guide to Exorcism
 C 
Creature – Beast
Raptured – {3}{g}, Exile Feral Host from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.
3/3
 C 
Creature – Human Spirit
Defender
You may cast this card from exile.
The superstitious steer clear of old battlefields for fear of the vengeful souls that must reside there. But the curious can attest they have all but lost the will to fight.
0/3
 C 
Instant
As an additional cost to cast Twinforce Strength, tap an untapped creature you control.
Another target creature gets +X/+X until end of turn, where X is the tapped creature’s toughness.
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Elemental
Haste
3/1

Lim Tetrax (rare)
Familiar Choice (uncommon)
Mistwake Adjudicate (uncommon)
Biomancer Formula (uncommon)
Necromantic Amplifier (common)
Mundus Scribe (common)
Realm of Lux (common)
Villainage Ancient (common)
Mundus Silencer (common)
Sunwarp Rebel (common)
Exorcist's Mirror (common)
Feral Host (common)
Manifest Resolute (common)
Twinforce Strength (common)
Plains (basic)
Elemental (token)