Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Demon
Flying, Hexproof
Raptured{5}{b}{b}, Exile Ophouden Stormend from your graveyard: Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
4/3
 U 
Enchantment – Aura
Enchant creature
You control enchanted creature.
During your upkeep, pay 2 life or sacrifice Price to Pay.
Everybody has one.
 U 
Artifact
{t}: Add one mana of any color to your mana pool. If this mana is spent to pay the raptured cost of a card in your graveyard, untap Altar to the Afterlife.
 U 
Artifact
If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.
How many biomancers does it take to change a lantern? Depends on what you want to change it into.
 C 
Land
Sunwarp Kingdom enters the battlefield tapped.
{t}: Add {w} or {r} to your mana pool.
{r/w}, {t}: Add {u}{b} to your mana pool.
“This whole fragment was once our home. Now, angels have only this shared refuge.”
– Eligor
 C 
Instant
Each player returns a creature they control to its owner’s hand if {u} was spent to cast Dualspike Flicker. Each player discards a card if {b} was spent to cast it. (Do both if {u/b} was spent.)
“It looks like we both have places to be.”
– Eligor
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has defender and hexproof.
During your upkeep, put two +1/+1 counters on enchanted creature.
{2}{g}{u}: Exile Guardian’s Will.
“Remember what you have left to protect.”
– Ornias
 C 
Sorcery
Return target creature, enchantment or land card from a graveyard to its owner’s hand. You gain 6 life.
 C 
Creature – Elemental
Flying
Relentless – When Stormfelled Nobility attacks, if it is blocked, it gets +0/+2 until end of turn. Otherwise, you gain 2 life.
2/2
 C 
Sorcery
Destroy target creature with toughness X or less. Its controller discards a card.
 C 
Instant
Magnetic Bolt deals 3 damage to target creature. When that creature dies this turn, destroy target artifact that player controls
 C 
Creature – Demon
As an additional cost to cast Ophouden’s Disciple, sacrifice a creature.
Flying
“You called?”
6/6
 C 
Artifact
{t}: Add {b}, {r}, {g} or {w} to your mana pool.
{2}, {t}, Sacrifice Ventus Runestone: Attacking creatures get +2/+0 until end of turn.
“Don’t expect some fantastic symbolism, our sigil just means ‘hey, it’s windy over here.’”
– Lim
 C 
Sorcery
Target player puts the top five cards of their library into their graveyard. If that player controls a multicolored creature, they put the top seven cards of their library into the graveyard instead.
Forest
 
 B 
Basic Land – Forest
 T 
Token Land
{t}: Add {c} to your mana pool.

Ophouden Stormend (rare)
Price to Pay (uncommon)
Altar to the Afterlife (uncommon)
Biomancer Formula (uncommon)
Sunwarp Kingdom (common)
Dualspike Flicker (common)
Guardian’s Will (common)
Terminus Heartbeat (common)
Stormfelled Nobility (common)
Eviscerate (common)
Magnetic Bolt (common)
Ophouden’s Disciple (common)
Ventus Runestone (common)
Lattra's Demand (common)
Forest (basic)
Land (token)