Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Island Swamp
({t}: Add {u} or {b} to your mana pool.)
As Murky Wetland enters the battlefield, you may reveal a blue card and a black card in your hand. If you don’t, Murky Wetland enters the battlefield tapped.
 U 
Creature – Wolf
Raptured – {2}{u/r}, Exile Penemuel’s Echo from your graveyard: Put a 2/2 blue and red Drake creature token with flying onto the battlefield.
“Funny things happen when you mix summoning with biomancy.”
– Penemuel
3/3
 U 
Creature – Ooze
Defender
When another creature enters the battlefield under your control, put a +1/+1 counter on Garden of Wills.
{2}{g}, {t}: Move all +1/+1 counters from Garden of Wills onto another target creature.
0/1
 U 
Land
{t}: Add {c} to your mana pool.
{5}, {t}: Add {w}{u}{b}{r}{g} to your mana pool.
 C 
Sorcery
Draw two cards.
 C 
Artifact
{1}{u}, {t}: Tap target creature. If the creature is multicolored, it does not untap during its controller’s next untap step.
“I only promised that it could hold a Nephilim, I didn’t say for how long.”
 C 
Instant
Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can’t be regenerated this turn.
 C 
Artifact
{t}: Bloodmage Scroll deals X damage to target creature, where X is the amount of life you have lost this turn.
Pay 2 life: Untap Bloodmage Scroll.
Called a “bastardization of the arcane” by some, blood magic is polite, respectful and completely ruthless.
 C 
Land
Stormfelled Township enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool.
{w/b}, {t}: Add {r}{g} to your mana pool.
“We tend not to get too attached. In five years this place will be an abandoned sand heap, just like all the others.”
– Lim
 C 
Artifact
{g/u}, {t}: Add {g}{g}, {g}{u} or {u}{u} to your mana pool.
 C 
Creature – Human Cleric
Vengeance 1 (Whenever an opponent casts a spell or activates an ability that isn’t a mana ability during your turn, you may put a +1/+1 counter on Mundus Silencer.)
When Mundus Silencer enters the battlefield, look at the top three cards of target opponent’s library. Exile any number of cards from among them, then put the rest back in any order.
0/1
 C 
Artifact
{u/r}, {t}: Add {u}{u}, {u}{r} or {r}{r} to your mana pool.
 C 
Creature – Wolf
Raptured – {r}, Exile Hunter’s Bane from your graveyard: Hunter’s Bane deals 1 damage to target creature or player.
No one really knows what set the Mundus wolf packs aflame, nor how they continue to burn unharmed. But they do know to stay far, far away from them.
2/2
 C 
Instant
Exile target creature. During its owner’s next end step, return that creature to the battlefield under its owner’s control.
“Well, I wouldn’t call it a shortcut. More like a leisurely stroll through the afterlife and back.”
– Ornias
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Camel
Deathtouch
1/1

Murky Wetland (rare)
Penemuel's Echo (uncommon)
Garden of Wills (uncommon)
Temple of the Primal Titans (uncommon)
Divination (common)
Stormkeeper Bottle (common)
Incinerate (common)
Bloodmage Scroll (common)
Stormfelled Township (common)
Biomancy Amplifier (common)
Mundus Silencer (common)
Voltic Amplifier (common)
Hunter's Bane (common)
Shortcut Through Oblivion (common)
Mountain (basic)
Camel (token)