Terminus: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Plant
Indestructible, Defender
At the beginning of your upkeep, you gain 2 life.
{t}: Add {g}{g} to your mana pool.
“Contrary to popular belief, the Great Tree does have a heart. It’s just buried under the toughest bark in the universe.”
– Lhash
0/1
 U 
Artifact
Whenever a nontoken creature you control dies, put a 2/2 black zombie creature token onto the battlefield tapped.
{4}{b}{g}, T: Return target creature card from your graveyard to your hand.
“Necromancy is just as much a magic of life as it is a magic of death.”
– Ornias
 U 
Instant
Flip a coin. If heads, Unstable Bolt deals 5 damage divided as you chose among any number of target creatures or players. If tails, Unstable Bolt deals 1 damage to each player.
 U 
Land
{t}: Add {c} to your mana pool.
Pay 4 life, {t}: Add {c}{c} to your mana pool.
 C 
Instant
Magnetic Bolt deals 3 damage to target creature. When that creature dies this turn, destroy target artifact that player controls
 C 
Creature – Elephant
Hexproof
Villainage Ancient cannot be countered.
During your turn, Villainage Ancient loses hexproof and gains trample.
3/3
 C 
Creature – Angel Warrior
Flying, Vigilance
Pride – As long as you control no other nontoken creatures, whenever Lux Angelic attacks, it gets +1/+0 until end of turn for each creature defending player controls.
1/2
 C 
Creature – Demon
As an additional cost to cast Ophouden’s Disciple, sacrifice a creature.
Flying
“You called?”
6/6
 C 
Creature – Beast
Raptured – {3}{g}, Exile Feral Host from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.
3/3
 C 
Sorcery
Until end of turn, creatures you control get +1/+1 and have “When this creature dies, put a 1/1 white Spirit token with flying onto the battlefield.”
 C 
Artifact
{2}, T: Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
 C 
Artifact
{u/r}, {t}: Add {u}{u}, {u}{r} or {r}{r} to your mana pool.
 C 
Sorcery
Destroy target creature with toughness X or less. Its controller discards a card.
 C 
Land
{t}: Add {c} to your mana pool.
{t}: Add {b}, {r}, {g} or {w} to your mana pool. Realm of Ventus does not untap during your next untap step.
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Elemental
When this creature dies, it deals 3 damage to its controller.
0/1

Heart of the Great Tree (rare)
Necromancer Etching (uncommon)
Unstable Bolt (uncommon)
Ophouden's Tomb (uncommon)
Magnetic Bolt (common)
Villainage Ancient (common)
Lux Angelic (common)
Ophouden’s Disciple (common)
Feral Host (common)
Maryr’s Recompense (common)
Expedition Map (common)
Voltic Amplifier (common)
Eviscerate (common)
Realm of Ventus (common)
Mountain (basic)
Elemental (token)