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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Balance | White | Rare | Sorcery |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice artifacts, creatures, and enchantments the same way. |
0 | ||||
2 | Blaze of Glory | White | Rare | Instant |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
As an additional cost to cast Blaze of Glory, sacrifice a creature. Destroy all attacking creatures. |
0 | ||||
3 | Conuncil of the Holy Nimbus | White | Rare | Legendary Creature – Human Cleric | 1 | 3 |
Lifelink, vigilance (Damage dealt by this creature also causes you to gain that much life. Attacking doesn't cause this to tap.)
, : Search your library for a card with mythic, reveal it, and put it into your hand. Then, shuffle your library. |
0 | ||
4 | Exorcize | White | Common | Instant | Destroy target enchantment. | 1 | on 06 Sep 2016 by kauefr | |||
5 | Greatleaf Paladin | White | Uncommon | Creature – Human Soldier | 2 | 2 |
Greatleaf Paladin gets +1/+1 as long as you control a Forest.
: Greatleaf Paladin gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn. (It can deal excess damage to defending player.) |
0 | ||
6 | Master Tactician | White | Uncommon | Creature – Human Soldier | 2 | 2 | Other Soldier creatures you control get +1/+1 and have first strike. (They deal damage before creatures without first strike.) | 0 | ||
7 | Serra Angel | White | Rare | Creature – Angel | 4 | 4 |
Flying, vigilance (This creature can't be blocked, except by creatures with flying or reach. Attacking doesn't cause this creature to tap.)
Whenever Serra Angel attacks, you may tap target creature. |
0 | ||
8 | Swords to Plowshares | White | Uncommon | Instant | Exile target attacking or blocking creature. Its controller gains life equal to that creature's power. | 0 | ||||
9 | Valiant Knave | White | Common | Creature – Human Soldier | When Valiant Knave enters the battlefield, up to one target creature gets +1/+1 until end of turn and you gain 1 life. | 0 | ||||
10 | White Knight | White | Uncommon | Creature – Human Knight | 2 | 2 |
First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a red of black spell, put a +1/+1 counter on White Knight. |
2 | on 14 Sep 2017 by Onygox | |
11 | *Arctic Aven | Blue | Uncommon | Creature – Bird | 2 | 1 |
Flying
Arctic Aven gets +1/+1 as long as you control a Plains. : Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) |
0 | ||
12 | *Counterspell | Blue | Uncommon | Instant | Counter target spell. | 0 | ||||
13 | Ancestral Recall | Blue | Rare | Instant |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
Draw three cards. |
0 | ||||
14 | Lord of Atlantis | Blue | Uncommon | Creature – Merfolk |
Each other Merfolk creature you control gets +1/+1.
: You may cast the next Merfolk spell you cast this turn as though it had flash. (You may cast it any time you could an instant.) |
0 | ||||
15 | Merfolk Scholar | Blue | Common | Creature – Merfolk Wizard | 1 | 1 | When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card. | 4 | on 23 Feb 2016 by Alex | |
16 | Net Hunter | Blue | Uncommon | Creature – Merfolk | 2 | 1 | When Net Hunter enters the battlefield, you may tap or untap target creature. | 0 | ||
17 | Time Walk | Blue | Rare | Sorcery |
Mythic (You may only have one copy of this card in your deck. Your deck includes your sideboard.)
Take an extra turn after this one. Exile Time Walk. |
0 | ||||
18 | *Shambling Goblin | Black | Common | Creature – Zombie Goblin | 1 | 1 | When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. | 0 | ||
19 | Black Knight | Black | Uncommon | Creature – Human Knight | 2 | 2 |
First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a green or white spell, put a +1/+1 counter on Black Knight. |
0 | ||
20 | Deepfathom Octopus | Black | Uncommon | Creature – Octopus | 2 | 3 |
Deepfathom Octopus gets +1/+1 as long as you control an Island.
, : Tap target creature. |
0 | ||
21 | Demonic Tutor | Black | Rare | Sorcery |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
Search your library for a card and put it into your hand, then shuffle your library. (You don't reveal the card.) |
0 | ||||
22 | Lord of the Pit | Black | Rare | Creature – Demon | 7 | 7 |
Flying, trample (This creature can't be blocked, except by creatures with flying. This creature can deal excess damage to defending player while attacking.)
At the beginning of each player's upkeep, that player sacrifices a creature. Whenever a creature dies, you gain life equal to that creature's power. |
0 | ||
23 | Mind Twist | Black | Rare | Sorcery |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
Target player discards X cards at random. |
0 | ||||
24 | Royal Assassin | Black | Rare | Creature – Human Assassin | 2 | 1 | , : Destroy target tapped creatures. | 0 | ||
25 | Wither | Black | Uncommon | Instant | Destroy target nonblack creature. | 0 | ||||
26 | Zombie Master | Black | Uncommon | Creature – Zombie Wizard | 2 | 2 |
Other zombie creatures you control get +1/+1.
, sacrifice Zombie Master: Return target Zombie card from your graveyard to the battlefield. |
0 | ||
27 | *Hurloon Minotaur | Red | Common | Creature – Minotaur Warrior | 2 | 3 | 2 | on 21 Apr 2016 by dude1818 | ||
28 | *Lightning Strike | Red | Uncommon | Instant | *Lightning Strike deals 3 damage to target creature or player. | 0 | ||||
29 | *Shock | Red | Common | Instant | *Shock deals 2 damage to target creature or player. | 0 | ||||
30 | *Smelt | Red | Common | Instant | Destroy target artifact. | 0 | ||||
31 | Frenzied Bellower | Red | Uncommon | Creature – Minotaur Warrior | 3 | 2 |
Haste (This creature can attack and the turn it enters the battlefield.)
When Frenzied Bellower enters the battlefield, other creatures you control get +2/+0 and gain haste until end of turn. |
0 | ||
32 | Goblin Hedge Wizard | Red | Common | Creature – Goblin Wizard | When Goblin Hedge Wizard enters the battlefield, it deals 1 damage to up to one target creature and 1 damage to you. | 0 | ||||
33 | Goblin King | Red | Uncommon | Creature – Goblin Warrior | 2 | 2 | Other Goblin creatures you control get +1/+1 and have haste. | 0 | ||
34 | Goblin Raider | Red | Uncommon | Creature – Goblin Warrior | 2 | 1 | Goblin Raider can't block. | 0 | ||
35 | Palladia Mors, Goblin Hero | Red | Rare | Legendary Creature – Goblin Warrior | 3 | 2 | When Palladia Mors, Goblin Hero enters the battlefield or attacks, reveal the top card of your library. If that card is red, you may put it into your hand. Otherwise, exile it. | 0 | ||
36 | Sedge Troll | Red | Uncommon | Creature – Troll | 2 | 2 |
Sedge Troll gets +1/+1 as long as you control a Swamp.
: Revive Sedge Troll. (If this card was put into a graveyard from the battlefield this turn, return it to the battlefield tapped.) |
3 | on 21 Apr 2016 by HijackAttack | |
37 | Shivan Dragon | Red | Rare | Creature – Dragon | 5 | 5 |
Flying (This creature can't be blocked, except by creatures with flying or reach.)
: Shivan Dragon deals 1 damage to target creature. |
0 | ||
38 | Throat Wolf | Red | Rare | Creature – Wolf | 3 | 3 |
Haste, double strike, mythic (This creature can attack and the turn it enters the battlefield. This creature deals both first strike and regular combat damage. You can only have one copy of this card in your deck.)
When Throat Wolf enters the battlefield, it deals 5 damage to target creature or player. At the beginning of the end step, shuffle Throat Wolf into its owner's library. |
1 | on 18 Apr 2016 by dude1818 | |
39 | Volcanic Ritual | Red | Uncommon | Instant | Add to your mana pool. | 0 | ||||
40 | *Elvish Mystic | Green | Common | Creature – Elf Druid | 1 | 1 | : Add to your mana pool. | 0 | ||
41 | *Naturalize | Green | Common | Instant | Destroy target artifact or enchantment. | 0 | ||||
42 | Bear Cub* | Green | Common | Creature – Bear | 2 | 2 | 0 | |||
43 | Berserk | Green | Rare | Instant |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
Target creature gets +X/+X and "you may have this creature assign its combat damage divided as you choose among defending player and any number of creatures that player controls" until end of turn, where X is its power. |
0 | ||||
44 | Birds of Paradise | Green | Rare | Creature – Bird | 1 | 1 |
Flying; hexproof (This creature can't be blocked, except by creatures with flying or reach. This creature can't be the target of spells or abilities.)
: Add one mana of any color too your mana pool. |
0 | ||
45 | Bogland Emissary | Green | Uncommon | Creature – Elf Shaman | 1 | 4 | : Bogland Emissary gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | 0 | ||
46 | Channel | Green | Rare | Sorcery |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
As an additional cost to cast Channel, pay X life. Add X mana in any combination of colors to your mana pool. |
0 | ||||
47 | Craw Wurm | Green | Common | Creature – Wurm | 6 | 4 | : Craw Wurm gains trample until end of turn. (While attacking, it can deal excess damage to defending player.) | 0 | ||
48 | Creeping Growth | Green | Common | Sorcery |
Search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
Draw a card. |
0 | ||||
49 | Durkwood Druid | Green | Common | Creature – Human Druid | 2 | 2 | When Durkwood Druid enters the battlefield, put a +1/+1 on target creature. | 0 | ||
50 | Elven Outriders | Green | Common | Creature – Elf | 3 | 3 | When Elven Outriders enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. | 0 | ||
51 | Elvish Champion | Green | Uncommon | Creature – Elf Warrior | 2 | 2 | Other Elf creatures you control get +1/+1 and have trample. | 0 | ||
52 | Grizzly Bear | Green | Uncommon | Creature – Bear | 3 | 3 | 0 | |||
53 | Mesa Emissary | Green | Uncommon | Creature – Elf Warrior | 3 | 1 | : Mesa Emissary gains first strike until end of turn. (It deals combat damage before creatures without first strike.) | 0 | ||
54 | Primal Might | Green | Common | Enchantment – Aura | +2 | +2 |
Enchant creature (Choose a creature when you cast this. This enters the battlefield enchanting that creature.)
Enchanted creature gets +2/+2 and has trample. |
0 | ||
55 | Shoreline Emissary | Green | Uncommon | Creature – Elf Rogue | 3 | 2 | : Shoreline Emissary can't be blocked this turn. | 0 | ||
56 | Spirit of the Woods | Green | Common | Enchantment Creature – Spirit | 3 | 4 | Reach (This creature can block creatures with flying.) | 0 | ||
57 | Volcanic Emissary | Green | Uncommon | Creatures – Elf Shaman | 2 | 3 | : Volcanic Emissary gets +3/+0 until end of turn. | 0 | ||
58 | Black Lotus | Artifact | Rare | Legendary Artifact |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
, sacrifice Black Lotus: Reveal the top card of your library. Add three mana in any combination of that card's colors to your mana pool. If that card was colorless, add to your mana pool instead. (Lands are colorless.) |
0 | ||||
59 | Chaos Orb | Artifact | Rare | Legendary Artifact | , , sacrifice Chaos Orb: For each permanent on the battlefield, flip a coin. Then, the controller of each permanent whose coin came up tails sacrifices it. | 0 | ||||
60 | Dagger | Artifact | Uncommon | Artifact – Equipment | +1 | +1 |
Equipped creature gets +1/+1.
Equip (: Attach this equipment to target creature you control. Equip only as a sorcery.) |
0 | ||
61 | Giant's Hammer | Artifact | Uncommon | Artifact – Equipment | +4 | +4 |
Equipped creature gets +4/+4 and has trample. (It can deal excess damage to defending player while attacking.)
Whenever equipped creature attacks, it doesn't untap during its controller's next untap phase. Equip (: Attach this to target creature you control. Equip only as a sorcery.) |
0 | ||
62 | Mox Emerald | Artifact | Rare | Legendary Artifact |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
: Add to your mana pool. Spend this mana only to cast a green spell, activate an ability of a green permanent, or pay a cost that contains . |
0 | ||||
63 | Mox Jet | Artifact | Rare | Legendary Artifact |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
: Add to your mana pool. Spend this mana only to cast a black spell, activate an ability of a black permanent, or pay a cost that contains . |
0 | ||||
64 | Mox Pearl | Artifact | Rare | Legendary Artifact |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
: Add to your mana pool. Spend this mana only to cast a white spell, activate an ability of a white permanent, or pay a cost that contains . |
0 | ||||
65 | Mox Ruby | Artifact | Rare | Legendary Artifact |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
: Add to your mana pool. Spend this mana only to cast a red spell, activate an ability of a red permanent, or pay a cost that contains . |
0 | ||||
66 | Mox Sapphire | Artifact | Rare | Legendary Artifact |
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
: Add to your mana pool. Spend this mana only to cast a blue spell, activate an ability of a blue permanent, or pay a cost that contains . |
0 |
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Mechanics |