Magic R: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
Search your library for a card and put it into your hand, then shuffle your library. (You don't reveal the card.) |
Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
3/3
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First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a red of black spell, put a +1/+1 counter on White Knight. 2/2
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Equipped creature gets +1/+1.
Equip ( : Attach this equipment to target creature you control. Equip only as a sorcery.)+1/+1
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When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1
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Destroy target enchantment.
"These vile hexes and curses have no sway over the hearts of the faithful."
-- Barrian, Bishop of the Holy Nimbus |
: Add to your mana pool.They are the closest to Gaea, drawing power from her very essence itself.
1/1
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Destroy target artifact.
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Search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
Draw a card. |
Enchant creature (Choose a creature when you cast this. This enters the battlefield enchanting that creature.)
Enchanted creature gets +2/+2 and has trample. +2/+2
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Destroy target artifact or enchantment.
"Suffer no impurity. Allow no spell or invention to disturb these sacred grounds."
-- Llanowar runes, transcribed from elvish |
When Durkwood Druid enters the battlefield, put a +1/+1 on target creature.
"Gaea protects all her children, regardless of the elves believe."
2/2
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The minotaurs of the Hurloon Mountains are known for their love of battle. They are also known for their hymns to the dead, sung for friend and foe alike. These hymns can last for days, filling the mountain valleys with their low, haunting sounds.
2/3
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Reach (This creature can block creatures with flying.)
"Arise, spirits of Gaea! Defend your home!"
3/4
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When Goblin Hedge Wizard enters the battlefield, it deals 1 damage to up to one target creature and 1 damage to you.
Rundvelt goblins can barely comprehend or use magic, but that doesn't stop them from trying.
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Demonic Tutor
(rare)
Grizzly Bear
(uncommon)
White Knight
(uncommon)
Dagger
(uncommon)
Merfolk Scholar
(common)
Exorcize
(common)
*Elvish Mystic
(common)
*Smelt
(common)
Creeping Growth
(common)
Primal Might
(common)
*Naturalize
(common)
Durkwood Druid
(common)
*Hurloon Minotaur
(common)
Spirit of the Woods
(common)
Goblin Hedge Wizard
(common)



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