Magic R: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deepfathom Octopus gets +1/+1 as long as you control an Island.
![]() , : Tap target creature.2/3
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Lifelink, vigilance (Damage dealt by this creature also causes you to gain that much life. Attacking doesn't cause this to tap.)
![]() , : Search your library for a card with mythic, reveal it, and put it into your hand. Then, shuffle your library.1/3
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Counter target spell.
The shaman, flush with power, let out a shriek of rage as he loosed the spell — and then one of horror as it was struck from the air, its essence dripping uselessly to the ground.
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First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a red of black spell, put a +1/+1 counter on White Knight. 2/2
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Each other Merfolk creature you control gets +1/+1.
: You may cast the next Merfolk spell you cast this turn as though it had flash. (You may cast it any time you could an instant.) |
: Add to your mana pool.They are the closest to Gaea, drawing power from her very essence itself.
1/1
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When Valiant Knave enters the battlefield, up to one target creature gets +1/+1 until end of turn and you gain 1 life.
"We all have to start somewhere."
-- Trostvald, Knight-Captain |
The minotaurs of the Hurloon Mountains are known for their love of battle. They are also known for their hymns to the dead, sung for friend and foe alike. These hymns can last for days, filling the mountain valleys with their low, haunting sounds.
2/3
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When Durkwood Druid enters the battlefield, put a +1/+1 on target creature.
"Gaea protects all her children, regardless of the elves believe."
2/2
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Search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
Draw a card. |
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When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1
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Reach (This creature can block creatures with flying.)
"Arise, spirits of Gaea! Defend your home!"
3/4
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When Goblin Hedge Wizard enters the battlefield, it deals 1 damage to up to one target creature and 1 damage to you.
Rundvelt goblins can barely comprehend or use magic, but that doesn't stop them from trying.
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Spring is the most dangerous season in the forest of Durkwood. Hibernation has ended, and even the cubs are extremely aggressive.
2/2
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*Shock deals 2 damage to target creature or player.
Beneath the mountains of Hurloon lie vast chasms of molten lava. They occasionally burst to the surface in deadly explosions.
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Deepfathom Octopus
(uncommon, foil)
Conuncil of the Holy Nimbus
(rare)
*Counterspell
(uncommon)
White Knight
(uncommon)
Lord of Atlantis
(uncommon)
*Elvish Mystic
(common)
Valiant Knave
(common)
*Hurloon Minotaur
(common)
Durkwood Druid
(common)
Creeping Growth
(common)
Merfolk Scholar
(common)
Spirit of the Woods
(common)
Goblin Hedge Wizard
(common)
Bear Cub*
(common)
*Shock
(common)


,
: Tap target creature.


