Magic R: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Elven Outriders enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
They explore distant realms in their goddess' name.
3/3
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Lifelink, vigilance (Damage dealt by this creature also causes you to gain that much life. Attacking doesn't cause this to tap.)
![]() , : Search your library for a card with mythic, reveal it, and put it into your hand. Then, shuffle your library.1/3
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Exile target attacking or blocking creature. Its controller gains life equal to that creature's power.
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Other Goblin creatures you control get +1/+1 and have haste.
The goblin clans retained their kings after Palladia Mons's unification, though they were now servants rather than masters.
2/2
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First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a green or white spell, put a +1/+1 counter on Black Knight. 2/2
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When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.
1/1
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Enchant creature (Choose a creature when you cast this. This enters the battlefield enchanting that creature.)
Enchanted creature gets +2/+2 and has trample. +2/+2
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Reach (This creature can block creatures with flying.)
"Arise, spirits of Gaea! Defend your home!"
3/4
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When Valiant Knave enters the battlefield, up to one target creature gets +1/+1 until end of turn and you gain 1 life.
"We all have to start somewhere."
-- Trostvald, Knight-Captain |
Spring is the most dangerous season in the forest of Durkwood. Hibernation has ended, and even the cubs are extremely aggressive.
2/2
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When Durkwood Druid enters the battlefield, put a +1/+1 on target creature.
"Gaea protects all her children, regardless of the elves believe."
2/2
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Destroy target artifact or enchantment.
"Suffer no impurity. Allow no spell or invention to disturb these sacred grounds."
-- Llanowar runes, transcribed from elvish |
When Goblin Hedge Wizard enters the battlefield, it deals 1 damage to up to one target creature and 1 damage to you.
Rundvelt goblins can barely comprehend or use magic, but that doesn't stop them from trying.
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Destroy target artifact.
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When Elven Outriders enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
They explore distant realms in their goddess' name.
3/3
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Elven Outriders
(common, foil)
Conuncil of the Holy Nimbus
(rare)
Swords to Plowshares
(uncommon)
Goblin King
(uncommon)
Black Knight
(uncommon)
*Shambling Goblin
(common)
Primal Might
(common)
Spirit of the Woods
(common)
Valiant Knave
(common)
Bear Cub*
(common)
Durkwood Druid
(common)
*Naturalize
(common)
Goblin Hedge Wizard
(common)
*Smelt
(common)
Elven Outriders
(common)




: Search your library for a card with mythic, reveal it, and put it into your hand. Then, shuffle your library.

