Magic R: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact
{3}, {t}, sacrifice Chaos Orb: For each permanent on the battlefield, flip a coin. Then, the controller of each permanent whose coin came up tails sacrifices it.
 U 
Creature – Troll
Sedge Troll gets +1/+1 as long as you control a Swamp.
{1}{b}: Revive Sedge Troll. (If this card was put into a graveyard from the battlefield this turn, return it to the battlefield tapped.)
2/2
 U 
Creature – Goblin Warrior
Other Goblin creatures you control get +1/+1 and have haste.
The goblin clans retained their kings after Palladia Mons's unification, though they were now servants rather than masters.
2/2
 U 
Creature – Goblin Warrior
Goblin Raider can't block.
The goblins of Rundvelt were once considered nothing more than a barbaric, disorganized rabble, until Pashallik Mons united the warrens and turned them into a formidable fighting force.
2/1
 C 
Creature – Human Soldier
When Valiant Knave enters the battlefield, up to one target creature gets +1/+1 until end of turn and you gain 1 life.
"We all have to start somewhere."
-- Trostvald, Knight-Captain
 C 
Creature – Elf
When Elven Outriders enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
They explore distant realms in their goddess' name.
3/3
{r}
 
 C 
Instant
Destroy target artifact.
 C 
Creature – Merfolk Wizard
When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1
 C 
Enchantment Creature – Spirit
Reach (This creature can block creatures with flying.)
"Arise, spirits of Gaea! Defend your home!"
3/4
 C 
Creature – Bear
Spring is the most dangerous season in the forest of Durkwood. Hibernation has ended, and even the cubs are extremely aggressive.
2/2
 C 
Creature – Wurm
{g}: Craw Wurm gains trample until end of turn. (While attacking, it can deal excess damage to defending player.)
The most terrifying thing about the Craw Wurm is the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.
6/4
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
They are the closest to Gaea, drawing power from her very essence itself.
1/1
{r}
 
 C 
Instant
*Shock deals 2 damage to target creature or player.
Beneath the mountains of Hurloon lie vast chasms of molten lava. They occasionally burst to the surface in deadly explosions.
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
Draw a card.
 C 
Creature – Minotaur Warrior
The minotaurs of the Hurloon Mountains are known for their love of battle. They are also known for their hymns to the dead, sung for friend and foe alike. These hymns can last for days, filling the mountain valleys with their low, haunting sounds.
2/3

Chaos Orb (rare)
Sedge Troll (uncommon)
Goblin King (uncommon)
Goblin Raider (uncommon)
Valiant Knave (common)
Elven Outriders (common)
*Smelt (common)
Merfolk Scholar (common)
Spirit of the Woods (common)
Bear Cub* (common)
Craw Wurm (common)
*Elvish Mystic (common)
*Shock (common)
Creeping Growth (common)
*Hurloon Minotaur (common)