Magic R: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact
{3}, {t}, sacrifice Chaos Orb: For each permanent on the battlefield, flip a coin. Then, the controller of each permanent whose coin came up tails sacrifices it.
 U 
Creature – Merfolk
Each other Merfolk creature you control gets +1/+1.
{t}: You may cast the next Merfolk spell you cast this turn as though it had flash. (You may cast it any time you could an instant.)
 U 
Creature – Elf Warrior
{2}{w}: Mesa Emissary gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Where the trees of Llanowar give way to sweeping grasslands of Benalia, Gaea's warriors learn from the knights of the Order of Serra.
3/1
 U 
Creature – Human Soldier
Greatleaf Paladin gets +1/+1 as long as you control a Forest.
{1}{g}: Greatleaf Paladin gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn. (It can deal excess damage to defending player.)
2/2
 C 
Creature – Goblin Wizard
When Goblin Hedge Wizard enters the battlefield, it deals 1 damage to up to one target creature and 1 damage to you.
Rundvelt goblins can barely comprehend or use magic, but that doesn't stop them from trying.
 C 
Creature – Human Soldier
When Valiant Knave enters the battlefield, up to one target creature gets +1/+1 until end of turn and you gain 1 life.
"We all have to start somewhere."
-- Trostvald, Knight-Captain
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
Draw a card.
 C 
Creature – Zombie Goblin
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.
1/1
 C 
Creature – Bear
Spring is the most dangerous season in the forest of Durkwood. Hibernation has ended, and even the cubs are extremely aggressive.
2/2
 C 
Enchantment – Aura
Enchant creature (Choose a creature when you cast this. This enters the battlefield enchanting that creature.)
Enchanted creature gets +2/+2 and has trample.
+2/+2
 C 
Instant
Destroy target artifact or enchantment.
"Suffer no impurity. Allow no spell or invention to disturb these sacred grounds."
-- Llanowar runes, transcribed from elvish
 C 
Creature – Human Druid
When Durkwood Druid enters the battlefield, put a +1/+1 on target creature.
"Gaea protects all her children, regardless of the elves believe."
2/2
{r}
 
 C 
Instant
*Shock deals 2 damage to target creature or player.
Beneath the mountains of Hurloon lie vast chasms of molten lava. They occasionally burst to the surface in deadly explosions.
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
They are the closest to Gaea, drawing power from her very essence itself.
1/1
 C 
Creature – Merfolk Wizard
When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1

Chaos Orb (rare)
Lord of Atlantis (uncommon)
Mesa Emissary (uncommon)
Greatleaf Paladin (uncommon)
Goblin Hedge Wizard (common)
Valiant Knave (common)
Creeping Growth (common)
*Shambling Goblin (common)
Bear Cub* (common)
Primal Might (common)
*Naturalize (common)
Durkwood Druid (common)
*Shock (common)
*Elvish Mystic (common)
Merfolk Scholar (common)