Magic R: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
As an additional cost to cast Blaze of Glory, sacrifice a creature.
Destroy all attacking creatures.
 U 
Creature – Octopus
Deepfathom Octopus gets +1/+1 as long as you control an Island.
{1}{u}, {t}: Tap target creature.
2/3
 U 
Creature – Human Soldier
Greatleaf Paladin gets +1/+1 as long as you control a Forest.
{1}{g}: Greatleaf Paladin gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn. (It can deal excess damage to defending player.)
2/2
 U 
Instant
Add {r}{r}{r} to your mana pool.
The volcanic calderas of the island of Shiv are seething cauldrons of power and mana.
 C 
Creature – Minotaur Warrior
The minotaurs of the Hurloon Mountains are known for their love of battle. They are also known for their hymns to the dead, sung for friend and foe alike. These hymns can last for days, filling the mountain valleys with their low, haunting sounds.
2/3
 C 
Enchantment – Aura
Enchant creature (Choose a creature when you cast this. This enters the battlefield enchanting that creature.)
Enchanted creature gets +2/+2 and has trample.
+2/+2
 C 
Creature – Goblin Wizard
When Goblin Hedge Wizard enters the battlefield, it deals 1 damage to up to one target creature and 1 damage to you.
Rundvelt goblins can barely comprehend or use magic, but that doesn't stop them from trying.
{r}
 
 C 
Instant
*Shock deals 2 damage to target creature or player.
Beneath the mountains of Hurloon lie vast chasms of molten lava. They occasionally burst to the surface in deadly explosions.
 C 
Creature – Bear
Spring is the most dangerous season in the forest of Durkwood. Hibernation has ended, and even the cubs are extremely aggressive.
2/2
 C 
Enchantment Creature – Spirit
Reach (This creature can block creatures with flying.)
"Arise, spirits of Gaea! Defend your home!"
3/4
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
They are the closest to Gaea, drawing power from her very essence itself.
1/1
 C 
Creature – Merfolk Wizard
When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1
 C 
Creature – Human Druid
When Durkwood Druid enters the battlefield, put a +1/+1 on target creature.
"Gaea protects all her children, regardless of the elves believe."
2/2
 C 
Instant
Destroy target enchantment.
"These vile hexes and curses have no sway over the hearts of the faithful."
-- Barrian, Bishop of the Holy Nimbus
 C 
Creature – Zombie Goblin
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.
1/1

Blaze of Glory (rare)
Deepfathom Octopus (uncommon)
Greatleaf Paladin (uncommon)
Volcanic Ritual (uncommon)
*Hurloon Minotaur (common)
Primal Might (common)
Goblin Hedge Wizard (common)
*Shock (common)
Bear Cub* (common)
Spirit of the Woods (common)
*Elvish Mystic (common)
Merfolk Scholar (common)
Durkwood Druid (common)
Exorcize (common)
*Shambling Goblin (common)