Magic R: Virtual Booster
| Magic R: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
Target player discards X cards at random. A thousand lifetimes of agony condensed into one terrible instant.
|
First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a green or white spell, put a +1/+1 counter on Black Knight. 2/2
|
Other Goblin creatures you control get +1/+1 and have haste.
The goblin clans retained their kings after Palladia Mons's unification, though they were now servants rather than masters.
2/2
|
Other zombie creatures you control get +1/+1.
![]() , sacrifice Zombie Master: Return target Zombie card from your graveyard to the battlefield.Through an infernal contract with dread Marit Lage, he has become the pinnacle of his dark craft.
2/2
|
When Durkwood Druid enters the battlefield, put a +1/+1 on target creature.
"Gaea protects all her children, regardless of the elves believe."
2/2
|
|
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.
1/1
|
When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1
|
Search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
Draw a card. |
Destroy target enchantment.
"These vile hexes and curses have no sway over the hearts of the faithful."
-- Barrian, Bishop of the Holy Nimbus |
Spring is the most dangerous season in the forest of Durkwood. Hibernation has ended, and even the cubs are extremely aggressive.
2/2
|
|
Enchant creature (Choose a creature when you cast this. This enters the battlefield enchanting that creature.)
Enchanted creature gets +2/+2 and has trample. +2/+2
|
Destroy target artifact.
|
: Add to your mana pool.They are the closest to Gaea, drawing power from her very essence itself.
1/1
|
*Shock deals 2 damage to target creature or player.
Beneath the mountains of Hurloon lie vast chasms of molten lava. They occasionally burst to the surface in deadly explosions.
|
When Valiant Knave enters the battlefield, up to one target creature gets +1/+1 until end of turn and you gain 1 life.
"We all have to start somewhere."
-- Trostvald, Knight-Captain |
Mind Twist
(rare)
Black Knight
(uncommon)
Goblin King
(uncommon)
Zombie Master
(uncommon)
Durkwood Druid
(common)
*Shambling Goblin
(common)
Merfolk Scholar
(common)
Creeping Growth
(common)
Exorcize
(common)
Bear Cub*
(common)
Primal Might
(common)
*Smelt
(common)
*Elvish Mystic
(common)
*Shock
(common)
Valiant Knave
(common)




: Add