Magic R: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Destroy target tapped creatures.Baron Sengir keeps only the finest and most skilled assassins in his employ. Dissenting rulers are quick to find themselves on the wrong end of one of his messengers' knives.
2/1
|
Haste (This creature can attack and
the turn it enters the battlefield.)
When Frenzied Bellower enters the battlefield, other creatures you control get +2/+0 and gain haste until end of turn. 3/2
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Goblin Raider can't block.
The goblins of Rundvelt were once considered nothing more than a barbaric, disorganized rabble, until Pashallik Mons united the warrens and turned them into a formidable fighting force.
2/1
|
Equipped creature gets +1/+1.
Equip ( : Attach this equipment to target creature you control. Equip only as a sorcery.)+1/+1
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Enchant creature (Choose a creature when you cast this. This enters the battlefield enchanting that creature.)
Enchanted creature gets +2/+2 and has trample. +2/+2
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: Craw Wurm gains trample until end of turn. (While attacking, it can deal excess damage to defending player.)The most terrifying thing about the Craw Wurm is the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.
6/4
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When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.
1/1
|
: Add to your mana pool.They are the closest to Gaea, drawing power from her very essence itself.
1/1
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Destroy target artifact or enchantment.
"Suffer no impurity. Allow no spell or invention to disturb these sacred grounds."
-- Llanowar runes, transcribed from elvish |
Destroy target enchantment.
"These vile hexes and curses have no sway over the hearts of the faithful."
-- Barrian, Bishop of the Holy Nimbus |
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When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1
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Destroy target artifact.
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When Durkwood Druid enters the battlefield, put a +1/+1 on target creature.
"Gaea protects all her children, regardless of the elves believe."
2/2
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Reach (This creature can block creatures with flying.)
"Arise, spirits of Gaea! Defend your home!"
3/4
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*Shock deals 2 damage to target creature or player.
Beneath the mountains of Hurloon lie vast chasms of molten lava. They occasionally burst to the surface in deadly explosions.
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Royal Assassin
(rare)
Frenzied Bellower
(uncommon)
Goblin Raider
(uncommon)
Dagger
(uncommon)
Primal Might
(common)
Craw Wurm
(common)
*Shambling Goblin
(common)
*Elvish Mystic
(common)
*Naturalize
(common)
Exorcize
(common)
Merfolk Scholar
(common)
*Smelt
(common)
Durkwood Druid
(common)
Spirit of the Woods
(common)
*Shock
(common)


: Destroy target tapped creatures.


