Magic R: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Palladia Mors, Goblin Hero enters the battlefield or attacks, reveal the top card of your library. If that card is red, you may put it into your hand. Otherwise, exile it.
3/2
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Other Elf creatures you control get +1/+1 and have trample.
They channel the spirit of Gaea, boosting the strength and morale of her defenders.
2/2
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Add
![]() ![]() to your mana pool.The volcanic calderas of the island of Shiv are seething cauldrons of power and mana.
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Equipped creature gets +4/+4 and has trample. (It can deal excess damage to defending player while attacking.)
Whenever equipped creature attacks, it doesn't untap during its controller's next untap phase. Equip ( : Attach this to target creature you control. Equip only as a sorcery.)+4/+4
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Enchant creature (Choose a creature when you cast this. This enters the battlefield enchanting that creature.)
Enchanted creature gets +2/+2 and has trample. +2/+2
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When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.
1/1
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When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1
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Destroy target artifact.
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Reach (This creature can block creatures with flying.)
"Arise, spirits of Gaea! Defend your home!"
3/4
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: Add to your mana pool.They are the closest to Gaea, drawing power from her very essence itself.
1/1
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When Valiant Knave enters the battlefield, up to one target creature gets +1/+1 until end of turn and you gain 1 life.
"We all have to start somewhere."
-- Trostvald, Knight-Captain |
: Craw Wurm gains trample until end of turn. (While attacking, it can deal excess damage to defending player.)The most terrifying thing about the Craw Wurm is the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.
6/4
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Spring is the most dangerous season in the forest of Durkwood. Hibernation has ended, and even the cubs are extremely aggressive.
2/2
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Search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
Draw a card. |
When Durkwood Druid enters the battlefield, put a +1/+1 on target creature.
"Gaea protects all her children, regardless of the elves believe."
2/2
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Palladia Mors, Goblin Hero
(rare)
Elvish Champion
(uncommon)
Volcanic Ritual
(uncommon)
Giant's Hammer
(uncommon)
Primal Might
(common)
*Shambling Goblin
(common)
Merfolk Scholar
(common)
*Smelt
(common)
Spirit of the Woods
(common)
*Elvish Mystic
(common)
Valiant Knave
(common)
Craw Wurm
(common)
Bear Cub*
(common)
Creeping Growth
(common)
Durkwood Druid
(common)



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