Magic R: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Goblin Warrior
When Palladia Mors, Goblin Hero enters the battlefield or attacks, reveal the top card of your library. If that card is red, you may put it into your hand. Otherwise, exile it.
3/2
 U 
Creature – Merfolk
Each other Merfolk creature you control gets +1/+1.
{t}: You may cast the next Merfolk spell you cast this turn as though it had flash. (You may cast it any time you could an instant.)
 U 
Creature – Zombie Wizard
Other zombie creatures you control get +1/+1.
{2}{b}, sacrifice Zombie Master: Return target Zombie card from your graveyard to the battlefield.
Through an infernal contract with dread Marit Lage, he has become the pinnacle of his dark craft.
2/2
 U 
Instant
*Lightning Strike deals 3 damage to target creature or player.
A part in the clouds, a flash of heat and light accompanied a crack of thunder, and suddenly where once a valiant soldier stood moments ago there is now a smoldering corpse.
 C 
Creature – Zombie Goblin
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.
1/1
 C 
Creature – Human Druid
When Durkwood Druid enters the battlefield, put a +1/+1 on target creature.
"Gaea protects all her children, regardless of the elves believe."
2/2
 C 
Creature – Wurm
{g}: Craw Wurm gains trample until end of turn. (While attacking, it can deal excess damage to defending player.)
The most terrifying thing about the Craw Wurm is the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.
6/4
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
They are the closest to Gaea, drawing power from her very essence itself.
1/1
 C 
Enchantment – Aura
Enchant creature (Choose a creature when you cast this. This enters the battlefield enchanting that creature.)
Enchanted creature gets +2/+2 and has trample.
+2/+2
 C 
Instant
Destroy target enchantment.
"These vile hexes and curses have no sway over the hearts of the faithful."
-- Barrian, Bishop of the Holy Nimbus
 C 
Creature – Merfolk Wizard
When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1
{r}
 
 C 
Instant
Destroy target artifact.
{r}
 
 C 
Instant
*Shock deals 2 damage to target creature or player.
Beneath the mountains of Hurloon lie vast chasms of molten lava. They occasionally burst to the surface in deadly explosions.
 C 
Creature – Elf
When Elven Outriders enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
They explore distant realms in their goddess' name.
3/3
 C 
Instant
Destroy target artifact or enchantment.
"Suffer no impurity. Allow no spell or invention to disturb these sacred grounds."
-- Llanowar runes, transcribed from elvish

Palladia Mors, Goblin Hero (rare)
Lord of Atlantis (uncommon)
Zombie Master (uncommon)
*Lightning Strike (uncommon)
*Shambling Goblin (common)
Durkwood Druid (common)
Craw Wurm (common)
*Elvish Mystic (common)
Primal Might (common)
Exorcize (common)
Merfolk Scholar (common)
*Smelt (common)
*Shock (common)
Elven Outriders (common)
*Naturalize (common)