Magic R: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lifelink, vigilance (Damage dealt by this creature also causes you to gain that much life. Attacking doesn't cause this to tap.)
![]() , : Search your library for a card with mythic, reveal it, and put it into your hand. Then, shuffle your library.1/3
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Add
![]() ![]() to your mana pool.The volcanic calderas of the island of Shiv are seething cauldrons of power and mana.
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![]() : Mesa Emissary gains first strike until end of turn. (It deals combat damage before creatures without first strike.)Where the trees of Llanowar give way to sweeping grasslands of Benalia, Gaea's warriors learn from the knights of the Order of Serra.
3/1
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First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a green or white spell, put a +1/+1 counter on Black Knight. 2/2
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Enchant creature (Choose a creature when you cast this. This enters the battlefield enchanting that creature.)
Enchanted creature gets +2/+2 and has trample. +2/+2
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When Goblin Hedge Wizard enters the battlefield, it deals 1 damage to up to one target creature and 1 damage to you.
Rundvelt goblins can barely comprehend or use magic, but that doesn't stop them from trying.
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When Valiant Knave enters the battlefield, up to one target creature gets +1/+1 until end of turn and you gain 1 life.
"We all have to start somewhere."
-- Trostvald, Knight-Captain |
Destroy target artifact or enchantment.
"Suffer no impurity. Allow no spell or invention to disturb these sacred grounds."
-- Llanowar runes, transcribed from elvish |
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.
1/1
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Search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
Draw a card. |
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When Durkwood Druid enters the battlefield, put a +1/+1 on target creature.
"Gaea protects all her children, regardless of the elves believe."
2/2
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Reach (This creature can block creatures with flying.)
"Arise, spirits of Gaea! Defend your home!"
3/4
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Destroy target artifact.
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When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1
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: Craw Wurm gains trample until end of turn. (While attacking, it can deal excess damage to defending player.)The most terrifying thing about the Craw Wurm is the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.
6/4
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Conuncil of the Holy Nimbus
(rare)
Volcanic Ritual
(uncommon)
Mesa Emissary
(uncommon)
Black Knight
(uncommon)
Primal Might
(common)
Goblin Hedge Wizard
(common)
Valiant Knave
(common)
*Naturalize
(common)
*Shambling Goblin
(common)
Creeping Growth
(common)
Durkwood Druid
(common)
Spirit of the Woods
(common)
*Smelt
(common)
Merfolk Scholar
(common)
Craw Wurm
(common)


: Search your library for a card with mythic, reveal it, and put it into your hand. Then, shuffle your library.

