Magic R: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, trample (This creature can't be blocked, except by creatures with flying. This creature can deal excess damage to defending player while attacking.)
At the beginning of each player's upkeep, that player sacrifices a creature. Whenever a creature dies, you gain life equal to that creature's power. 7/7
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Add
![]() ![]() to your mana pool.The volcanic calderas of the island of Shiv are seething cauldrons of power and mana.
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First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a red of black spell, put a +1/+1 counter on White Knight. 2/2
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![]() : Shoreline Emissary can't be blocked this turn.Where the Great Sea washes up on the beaches of Llanowar, Gaea's couriers confer with the merfolk empire.
3/2
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When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1
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When Valiant Knave enters the battlefield, up to one target creature gets +1/+1 until end of turn and you gain 1 life.
"We all have to start somewhere."
-- Trostvald, Knight-Captain |
Search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
Draw a card. |
: Add to your mana pool.They are the closest to Gaea, drawing power from her very essence itself.
1/1
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When Goblin Hedge Wizard enters the battlefield, it deals 1 damage to up to one target creature and 1 damage to you.
Rundvelt goblins can barely comprehend or use magic, but that doesn't stop them from trying.
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Enchant creature (Choose a creature when you cast this. This enters the battlefield enchanting that creature.)
Enchanted creature gets +2/+2 and has trample. +2/+2
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: Craw Wurm gains trample until end of turn. (While attacking, it can deal excess damage to defending player.)The most terrifying thing about the Craw Wurm is the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.
6/4
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*Shock deals 2 damage to target creature or player.
Beneath the mountains of Hurloon lie vast chasms of molten lava. They occasionally burst to the surface in deadly explosions.
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Destroy target artifact.
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Destroy target artifact or enchantment.
"Suffer no impurity. Allow no spell or invention to disturb these sacred grounds."
-- Llanowar runes, transcribed from elvish |
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.
1/1
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Lord of the Pit
(rare)
Volcanic Ritual
(uncommon)
White Knight
(uncommon)
Shoreline Emissary
(uncommon)
Merfolk Scholar
(common)
Valiant Knave
(common)
Creeping Growth
(common)
*Elvish Mystic
(common)
Goblin Hedge Wizard
(common)
Primal Might
(common)
Craw Wurm
(common)
*Shock
(common)
*Smelt
(common)
*Naturalize
(common)
*Shambling Goblin
(common)




: Shoreline Emissary can't be blocked this turn.
: Add 
