Magic R: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment Creature – Spirit
Reach (This creature can block creatures with flying.)
"Arise, spirits of Gaea! Defend your home!"
3/4
 
{0}
 
 R 
Legendary Artifact
Mythic (You may only have one copy of this card in your deck. If it would be put into a graveyard from anywhere, exile it instead.)
{t}: Add {b} to your mana pool. Spend this mana only to cast a black spell, activate an ability of a black permanent, or pay a cost that contains {b}.
 U 
Creature – Merfolk
When Net Hunter enters the battlefield, you may tap or untap target creature.
He controls the net, and by extension, his prey's fate.
2/1
 U 
Creature – Troll
Sedge Troll gets +1/+1 as long as you control a Swamp.
{1}{b}: Revive Sedge Troll. (If this card was put into a graveyard from the battlefield this turn, return it to the battlefield tapped.)
2/2
 U 
Creature – Merfolk
Each other Merfolk creature you control gets +1/+1.
{t}: You may cast the next Merfolk spell you cast this turn as though it had flash. (You may cast it any time you could an instant.)
 C 
Creature – Elf
When Elven Outriders enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
They explore distant realms in their goddess' name.
3/3
 C 
Creature – Bear
Spring is the most dangerous season in the forest of Durkwood. Hibernation has ended, and even the cubs are extremely aggressive.
2/2
 C 
Instant
Destroy target enchantment.
"These vile hexes and curses have no sway over the hearts of the faithful."
-- Barrian, Bishop of the Holy Nimbus
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
They are the closest to Gaea, drawing power from her very essence itself.
1/1
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library.
Draw a card.
 C 
Creature – Merfolk Wizard
When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1
{r}
 
 C 
Instant
Destroy target artifact.
 C 
Instant
Destroy target artifact or enchantment.
"Suffer no impurity. Allow no spell or invention to disturb these sacred grounds."
-- Llanowar runes, transcribed from elvish
 C 
Enchantment – Aura
Enchant creature (Choose a creature when you cast this. This enters the battlefield enchanting that creature.)
Enchanted creature gets +2/+2 and has trample.
+2/+2
{r}
 
 C 
Instant
*Shock deals 2 damage to target creature or player.
Beneath the mountains of Hurloon lie vast chasms of molten lava. They occasionally burst to the surface in deadly explosions.

Spirit of the Woods (common, foil)
Mox Jet (rare)
Net Hunter (uncommon)
Sedge Troll (uncommon)
Lord of Atlantis (uncommon)
Elven Outriders (common)
Bear Cub* (common)
Exorcize (common)
*Elvish Mystic (common)
Creeping Growth (common)
Merfolk Scholar (common)
*Smelt (common)
*Naturalize (common)
Primal Might (common)
*Shock (common)