Tuvia
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Mechanics | Skeleton | Set Reference |
Showing 23 of 23 White cards
Go to section: White (23) Blue (25) Black (26) Red (25) Green (23) Multicolour (9) Artifact (10) Land (5)
Show rarities: C U R M
Enchanted creature has vigilance, +1/+3, and "Sacrifice this creature: Prevent all damage that would be dealt this turn."
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Choose up to one token creature you control and create a copy of it. Creatures you control gain indestructible until end of turn.
A good comrade is worth more than your lives combined.
When Clad Enforcer enters the battlefield you may attach an equipment you control to Clad Enforcer.
Repose (You may cast this spell from the graveyard for its repose cost. If you do, exile it as it resolves and create a token copy of this card.)
Repose (You may cast this spell from the graveyard for its repose cost. If you do, exile it as it resolves and create a token copy of this card.)
2/3
Creatures you control get +1/+1.
Collaborate – As long there are at least five creature types among creatures you control, they get +2/+2 instead.
Collaborate – As long there are at least five creature types among creatures you control, they get +2/+2 instead.
Flying
Divine Ace enters the battlefield with two +1/+1 counters.
Remove a counter from Divine Ace: Each other creature you control gains +1/+1 until end of turn.
Divine Ace enters the battlefield with two +1/+1 counters.
Remove a counter from Divine Ace: Each other creature you control gains +1/+1 until end of turn.
0/1
When Edict Champion enters the battlefield, exile another target creature until Edict Champion leaves the battlefield.
2/2
Whenever another creature enters the battlefield under your control, gain a life for each creature type among creatures you control.
3/3
Gain 4 life.
Collaborate – If there are five or more creature types among creatures you control, gain 8 life instead.
Collaborate – If there are five or more creature types among creatures you control, gain 8 life instead.
Lifelink
2/2
Repose (You may cast this spell from the graveyard for its repose cost. If you do, exile it as it resolves and create a token copy of this card.)
2/1
Repose (You may cast this spell from the graveyard for its repose cost. If you do, exile it as it resolves and create a token copy of this card.)
When you cast Khatna Ward Sibling from the graveyard gain two life.
When you cast Khatna Ward Sibling from the graveyard gain two life.
4/4
Creatures you control get +3/+3 until end of turn.
Collaborate – If there are five or more creatures types among creatures you control, those creatures also gain your choice of lifelink, first strike, or vigilance until end of turn.
Collaborate – If there are five or more creatures types among creatures you control, those creatures also gain your choice of lifelink, first strike, or vigilance until end of turn.
Destroy target attacking creature.
Put a +1/+1 counter on up to three target creatures you control.
Collaborate – : Creatures you control gain +1/+1 until end of turn. Activate this ability only if there are at least five creature types amongst creatures you control.
2/1
When you cast Road Cutter Serfs, create a 1/1 white human creature token.
Repose (You may cast this spell from the graveyard for its repose cost. If you do, exile it as it resolves and create a token copy of this card.)
Repose (You may cast this spell from the graveyard for its repose cost. If you do, exile it as it resolves and create a token copy of this card.)
They carve out the road towards Vortex and they always will.
2/2
: Tap target creature.
1/3
Collaborate – As long as there are five different creature types amongst creatures you control, Spear-Sweep Khatna gains First Strike.
3/1
Enchanted creature cannot attack, block, or activate any abilities.
Collaborate – Stoic Khatna gets +1/+1 as long as there are five or more creature types amongst creatures you control.
Vigilance
Vigilance
2/4
Collaborate – When Talon of Khaldes enters the battlefield, put a +1/+1 counter on each creature you control if there are at least five creature types amongst creatures you control.
Ren could feel the radiance from her, uplifting and empowering.
2/2
Flying
These floating avians often snare the attention of land bound critters.
0/3
Repose (You may cast this spell from the graveyard for its repose cost. If you do, exile it as it resolves and create a token copy of this card.)
Creature tokens you control get +1/+1.
Creature tokens you control get +1/+1.
1/1
Go to section: White (23) Blue (25) Black (26) Red (25) Green (23) Multicolour (9) Artifact (10) Land (5)
Show rarities: C U R M
Tuvia : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Set Reference |