Tuvia : Virtual Booster

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Mechanics | Skeleton | Set Reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep each player removes one counter from each permanent they control.
Many things are infinite. Most in our lives are not.
-Yaneth, Felx Distributor
 U 
Creature – Spirit
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.)
Flying
2/1
 U 
Land
WU bounce land enters the battlefield tapped.
When WU bounce land enters the battlefield return a land you control to it's owners hand.
{t}: Add {w}{u} to your mana pool.
 U 
Creature – Human Shaman
Whenever a creature you control dies, if it shares a creature type with a card in your graveyard, each opponent loses two life.
3/3
 C 
Sorcery
Gain control of target creature until end of turn. Untap it and it gains haste
 C 
Creature – Fungus
Deathtouch
Repose {1}{g} (You may cast this spell from the graveyard for its repose cost. If you do, exile it as it resolves and create a token copy of this card.)
1/1
 C 
Enchantment – Aura
Enchanted creature gets +2/+0 and menace.
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.)
Hand Me Down Trickery cannot be cast from the graveyard unless you control four or more lands.
 C 
Instant
Tap up to three target creatures that share a creature type.
Collaborate – Those creatures don't untap during their controllers next untap step if there are at least five creature types amongst creatures you control.
 C 
Enchantment – Aura
Enchanted creature has vigilance, +1/+3, and "Sacrifice this creature: Prevent all damage that would be dealt this turn."
 C 
Creature – Cat Knight
Collaborate – Stoic Khatna gets +1/+1 as long as there are five or more creature types amongst creatures you control.
Vigilance
2/4
 C 
Artifact – Equipment
Whenever equipped creature attacks it gains +1/+1 for each land in your graveyard.
Equip {2}
 C 
Instant
Target creature gains indestructible lifelink until end of turn.
 C 
Sorcery
Draw three cards then discard a land card or lose two life.
 C 
Creature – Human Knight
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Unsatisfied Squire becomes Renowned, each opponent loses two life.
2/1
Plains
 
 B 
Basic Land – Plains

Dwindling Resources (rare)
Fibous Phantasm (uncommon)
WU bounce land (uncommon)
Ossuary Sentinel (uncommon)
Threaten (common)
Infected Mushroom (common)
Hand Me Down Trickery (common)
Identify Weakness (common)
Ancestors Embrace (common)
Stoic Khatna (common)
Retrace Mantle (common)
Siphon Coat (common)
Rens Discernation (common)
Unsatisfied Squire (common)
Plains (basic)