Tuvia : Virtual Booster

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Mechanics | Skeleton | Set Reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Fish Wall
Flash
Defender
Vortex Sunfish can block any number of creatures.

{t}: search your library for a land card and put it onto the battlefield
0/10
 U 
Creature – Merfolk Wizard
Align {4}{u}{u} (You may cast this card from your hand for it's Align cost if you control three or more creatures that share a creature type.)
Hexproof
When Merkwell Mist-Swirler enters the battlefield if it was cast for its Align cost, up to three target creatures you control can't be blocked this turn.
3/3
 U 
Enchantment
You may cast creature spells as though they had flash.

Collaborate{w}{u}: Target creature you control gains hexproof until end of turn. Activate this ability only if there are five or more creature types amongst creatures you control.
 U 
Creature – Fungus
Spells you cast from the graveyard cost {1} less to cast.
3/3
 C 
Sorcery
Static Season deals one damage to each creature and each player. If a creature dealt damage this way would die this turn, exile instead.
 C 
Instant
Align {1}{b} (You may cast this card from your hand for it's Align cost if you control three or more creatures that share a creature type.)
Choose one:
¤ Draw two cards and pay two life.
¤ Destroy target creature.
 C 
Instant
Creature burn deals 3 damage to target creature.
 C 
Creature – Goblin Wizard
Collaborate{u}{t}: Put a 1/1 goblin illusion creature token onto the battlefield. Exile it at the end of turn. Activate this ability only if there are five creature types amongst creatures you control.
"Ahahaha, I'm the smart one!"
1/1
 C 
Creature – Elephant Turtle
Trample
The Crawl affects every living creature. Plants keep growing, birds keep flying, and the Tortudiphant never slows it's pace.
Illus. Xavier Pereira
6/6
 C 
Artifact Creature – Golem
3/2
 C 
Creature – Human Knight
When Clad Enforcer enters the battlefield you may attach an equipment you control to Clad Enforcer.

Repose {w}{w} (You may cast this spell from the graveyard for its repose cost. If you do, exile it as it resolves and create a token copy of this card.)
2/3
 C 
Creature – Human
{w}{t}: Tap target creature.
1/3
 C 
Sorcery
Align {1}{b}{b} (You may cast this card from your hand for it's Align cost if you control three or more creatures that share a creature type.)
Each token creature gets -2/-2 until end of turn.
If you cast Extinguished Distinguished for its Align cost, each non token creature gets -2/-2 until end of turn instead.
 C 
Creature – Moonfolk
Reach
{1}, Return a land you control to it's owners hand: Tap target creature with flying.
"Getting past her will be a breeze."
2/5
Plains
 
 B 
Basic Land – Plains

Vortex Sunfish (rare)
Merkwell Mist-Swirler (uncommon)
Hazy Cloudmist (uncommon)
Nutrient Churner (uncommon)
Static Season (common)
Fruitful Interrogation (common)
Creature burn (common)
Cunning Goblin (common)
Tortudiphant (common)
InSpire Golem (common)
Clad Enforcer (common)
Shackle Binder (common)
Extinguished Distinguished (common)
Gustbringer (common)
Plains (basic)