Tuvia : Virtual Booster
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| Mechanics | Skeleton | Set Reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Each player draws a card
0: Prevent all combat damage that would be dealt to you until your next turn. -6: Look at target opponents hand. You may cast two cards from his or her hand without paying their mana cost. 4
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,Remove a +1/+1 counter from a creature you control: Deal two damage to target creature or player. |
You may cast creature spells as though they had flash.
Collaborate – ![]() : Target creature you control gains hexproof until end of turn. Activate this ability only if there are five or more creature types amongst creatures you control. |
Align
![]() ![]() (You may cast this card from your hand for it's Align cost if you control three or more creatures that share a creature type.)
Whenever one or more creatures you control attacks, draw a card. When you cast Fenpool Shimmer for it's align cost, scry 3. |
Menace
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 3/3
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Flame Jab deals one damage to target creature or player.
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.) |
Enchanted creature gets +2/+0 and menace.
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.) Hand Me Down Trickery cannot be cast from the graveyard unless you control four or more lands. |
Tap target creature. Draw a card.
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Flying
Divine Ace enters the battlefield with two +1/+1 counters. Remove a counter from Divine Ace: Each other creature you control gains +1/+1 until end of turn. 0/1
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Hexproof
Whenever you cast the first spell on each of your turns, Scry 1 2/2
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Put a +1/+1 counter on up to three target creatures you control.
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Crawlgrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature types in all graveyards.
0/0
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Deathtouch
Repose ![]() (You may cast this spell from the graveyard for its repose cost. If you do, exile it as it resolves and create a token copy of this card.)1/1
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Crew 1
Flying When Gale-Skipper deals combat damage, draw a card then discard a card. 3/3
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Ren, Critical Heart
(mythic)
Discontent
(uncommon)
Hazy Cloudmist
(uncommon)
Fenpool Shimmer
(uncommon)
Jeapardous Cavalier
(common)
Flame Jab
(common)
Hand Me Down Trickery
(common)
Check the Records
(common)
Divine Ace
(common)
Vortex Ponderer
(common)
Quarter Masters Regards
(common)
Crawlgrowth Scavenger
(common)
Infected Mushroom
(common)
Gale-Skipper
(common)
Island
(basic)






