Tuvia : Virtual Booster
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| Mechanics | Skeleton | Set Reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep each player removes one counter from each permanent they control.
Many things are infinite. Most in our lives are not.
-Yaneth, Felx Distributor |
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.)
Flying 2/1
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WU bounce land enters the battlefield tapped.
When WU bounce land enters the battlefield return a land you control to it's owners hand. : Add ![]() to your mana pool. |
Whenever a creature you control dies, if it shares a creature type with a card in your graveyard, each opponent loses two life.
3/3
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Gain control of target creature until end of turn. Untap it and it gains haste
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Deathtouch
Repose ![]() (You may cast this spell from the graveyard for its repose cost. If you do, exile it as it resolves and create a token copy of this card.)1/1
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Enchanted creature gets +2/+0 and menace.
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.) Hand Me Down Trickery cannot be cast from the graveyard unless you control four or more lands. |
Tap up to three target creatures that share a creature type.
Collaborate – Those creatures don't untap during their controllers next untap step if there are at least five creature types amongst creatures you control. |
Enchanted creature has vigilance, +1/+3, and "Sacrifice this creature: Prevent all damage that would be dealt this turn."
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Collaborate – Stoic Khatna gets +1/+1 as long as there are five or more creature types amongst creatures you control.
Vigilance 2/4
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Whenever equipped creature attacks it gains +1/+1 for each land in your graveyard.
Equip ![]() |
Target creature gains indestructible lifelink until end of turn.
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Draw three cards then discard a land card or lose two life.
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Unsatisfied Squire becomes Renowned, each opponent loses two life. 2/1
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Dwindling Resources
(rare)
Fibous Phantasm
(uncommon)
WU bounce land
(uncommon)
Ossuary Sentinel
(uncommon)
Threaten
(common)
Infected Mushroom
(common)
Hand Me Down Trickery
(common)
Identify Weakness
(common)
Ancestors Embrace
(common)
Stoic Khatna
(common)
Retrace Mantle
(common)
Siphon Coat
(common)
Rens Discernation
(common)
Unsatisfied Squire
(common)
Plains
(basic)

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