Tuvia : Virtual Booster

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Mechanics | Skeleton | Set Reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
~
{r}
 
 M 
Planeswalker – ~
Put two loyalty counters on ~ when you attack with one or more creatures.
-1: Deal two damage to target creature.
-2: Creatures you control gain +2/+0 and menace until end of turn.
-7: Deal damage to each opponent equal to the number of creatures you control.
1
 U 
Creature – Cat Cleric
Whenever another creature enters the battlefield under your control, gain a life for each creature type among creatures you control.
3/3
 U 
Land
WU bounce land enters the battlefield tapped.
When WU bounce land enters the battlefield return a land you control to it's owners hand.
{t}: Add {w}{u} to your mana pool.
 U 
Instant
Align {u}{u}{u} (You may cast this card from your hand for it's Align cost if you control three or more creatures that share a creature type.)
Untap up to one target creature you control, then create a 2/2 blue merfolk creature token.
 C 
Enchantment – Aura
Enchanted creature has vigilance, +1/+3, and "Sacrifice this creature: Prevent all damage that would be dealt this turn."
 C 
Creature – Cat Scout
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Hushed Talon cannot be blocked unless you control no other unblocked creatures.
3/2
 C 
Artifact – Vehicle
Trample
When Del Kiv Grounder enters the battlefield tap target land. It doesn't untap during it's controllers next untap step.
Crew 2
5/4
 C 
Creature – Human Berserker
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Menace
2/2
 C 
Creature – Goblin
When Goblin Larcenist enters the battlefield gain control of target creature with power or toughness one until end of turn. Untap that creature. It gains haste until end of turn.
1/1
 C 
Sorcery
Align {1}{b}{b} (You may cast this card from your hand for it's Align cost if you control three or more creatures that share a creature type.)
Each token creature gets -2/-2 until end of turn.
If you cast Extinguished Distinguished for its Align cost, each non token creature gets -2/-2 until end of turn instead.
 C 
Sorcery
Gain control of target creature until end of turn. Untap it and it gains haste
 C 
Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
 C 
Creature – Human
{w}{t}: Tap target creature.
1/3
 C 
Instant
Align {u} (You may cast this card from your hand for it's Align cost if you control three or more creatures that share a creature type.)
Return target creature to it's owners hand. Scry 1.
Swamp
 
 B 
Basic Land – Swamp

~ (mythic)
Emissary of Miista (uncommon)
WU bounce land (uncommon)
Song of the Calm Deep (uncommon)
Ancestors Embrace (common)
Hushed Talon (common)
Del Kiv Grounder (common)
Tax Gouger (common)
Goblin Larcenist (common)
Extinguished Distinguished (common)
Threaten (common)
Hunt the Weak (common)
Shackle Binder (common)
Drifter Snare (common)
Swamp (basic)