Tuvia : Virtual Booster
| Tuvia : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Set Reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flash
Defender Vortex Sunfish can block any number of creatures. : search your library for a land card and put it onto the battlefield0/10
|
You may cast creature spells as though they had flash.
Collaborate – ![]() : Target creature you control gains hexproof until end of turn. Activate this ability only if there are five or more creature types amongst creatures you control. |
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Tender Paw attacks and is not blocked gains +1/+0 until end of turn. When Tender Paw is dealt combat damage, Tender Paw deals that much damage to target creature. 0/3
|
Join forces – When Stone Soup enters the battlefield, starting with you each player may pay any amount of mana. Stone Soup enters the battlefield with Soup counters equal to the amount of mana spent this way.
: Remove a Soup counter. Each player gains one life. If there are no Soup counters remaining, sacrifice Stone Soup and Stone Soup deals 2 damage to each creature and each player. |
Align
![]() (You may cast this card from your hand for it's Align cost if you control three or more creatures that share a creature type.)
Choose one: ¤ Draw two cards and pay two life. ¤ Destroy target creature. |
|
Flying
These floating avians often snare the attention of land bound critters.
0/3
|
Crawlgrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature types in all graveyards.
0/0
|
Collaborate –
![]() : Put a 1/1 goblin illusion creature token onto the battlefield. Exile it at the end of turn. Activate this ability only if there are five creature types amongst creatures you control."Ahahaha, I'm the smart one!"
1/1
|
Depletion Steppe enters the battlefield tapped.
: Add to your mana pool.
, exile Depletion Steppe: Add two mana of any color to your mana pool. |
![]() ![]() ![]() : Target creature gets -X/-X where X is the number of creatures you control that share a creature type.2/2
|
|
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
2/1
|
Deathtouch
Repose ![]() (You may cast this spell from the graveyard for its repose cost. If you do, exile it as it resolves and create a token copy of this card.)1/1
|
Gain 4 life.
Collaborate – If there are five or more creature types among creatures you control, gain 8 life instead. |
Align
![]() ![]() (You may cast this card from your hand for it's Align cost if you control three or more creatures that share a creature type.)
Each token creature gets -2/-2 until end of turn. If you cast Extinguished Distinguished for its Align cost, each non token creature gets -2/-2 until end of turn instead. |
|
Vortex Sunfish
(rare)
Hazy Cloudmist
(uncommon)
Tender Paw
(uncommon)
Stone Soup
(uncommon)
Fruitful Interrogation
(common)
Tuvan Drifter
(common)
Crawlgrowth Scavenger
(common)
Cunning Goblin
(common)
Depletion Steppe
(common)
Venom Clamp Ukari
(common)
Prowling Khatna
(common)
Infected Mushroom
(common)
Gift of Company
(common)
Extinguished Distinguished
(common)
Plains
(basic)



: search your library for a land card and put it onto the battlefield



to your mana pool.