Tuvia

Tuvia by Harrison

178 cards in Multiverse

7 with no rarity, 115 commons, 33 uncommons,
13 rares, 10 mythics

1 token colourless, 2 token artifact, 25 white, 30 blue, 35 black,
29 red, 25 green, 15 multicolour, 11 artifact, 5 land

42 comments total

A plane encompassed within itself

Tuvia : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Set Reference

Cardset comments (1) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Tuvia (reply):

I lost my password for my other account so this set is semi defunct. The reference info is out of date and can't be changed, eventually I'll transfer the entire set of commons to a new skeleton. In hindsight the set is on the smaller end especially with newer sets being expanded to support the limited format, and I'll be putting on another 10-12 commons and 5-9 uncommon cards (including enemy colored mini tribal draft arounds)

Recently active cards: (all recent activity)

 U 
Creature – Fungus
{g}, Sacrifice a Fungus: Destroy target artifact, and gain three life.
4/3
 C 
 
Draw three cards and discard a two cards unless you discard a card that shares a subtype with a creature you control.
8 comments
last 2018-06-29 16:45:26 by Tahazzar
 C 
Creature – Goblin
When Goblin Larcenist enters the battlefield gain control of target creature with power or toughness one until end of turn. Untap that creature. It gains haste until end of turn.
1/1
 C 
Instant
Counter target creature or sorcery spell.
1 comment
2018-06-27 10:16:27 by Tahazzar
 C 
Enchantment – Aura
Enchanted creature cannot attack, block, or activate any abilities.
1 comment
2016-06-17 07:27:34 by Harrison

Recent comments: (all recent activity)
On Confounding Idea:

Oh. Ok.

On Confounding Idea:

Huh? No i was just pointing out a typo. It shouldn't have an A inbetween discard and two :D

On Confounding Idea:

@SecretInfiltrator

Okay, but that's beyond niche. There still aren't any official cards with the word 'subtype' in their rules text to be found anywhere. Starting now to use such a term would need some decent reason, which this isn't IMO.

@Froggychum

I don't get what are you trying to say? Yes, your card will make a player discard two cards afterwards unless that kind of specific card is discarded. No one was referring to that. Kind of like Mystic Meditation or Compulsive Research, but a bit weirder.

On Confounding Idea:

discard a two cards?

On Confounding Idea:

It is actually a functional difference. The easiest example would be controlling an animated Vehicle.

On Confounding Idea:
On Confounding Idea:

Because I don't have the password for my Harrison account. And I accidentally edited the wrong one so it was bumped up.

I think creature type with a creature you control sounded weird to me?

On Confounding Idea:

This is missing the sorcery type. Why are there two Tuvia sets again?

Also, I think that would referred to as "creature type" rather than as a "subtype".

On End of Reach:

Strictly better Essence Scatter. Pretty good. I don't think Scatter / Remove Soul has ever seen that much competitive play.

What's the flavor?

On Tuvia :

I lost my password for my other account so this set is semi defunct. The reference info is out of date and can't be changed, eventually I'll transfer the entire set of commons to a new skeleton. In hindsight the set is on the smaller end especially with newer sets being expanded to support the limited format, and I'll be putting on another 10-12 commons and 5-9 uncommon cards (including enemy colored mini tribal draft arounds)

(All recent activity)
See other cardsets