Beyond the Mists

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Mechanics | Skeleton

Showing 18 of 18 White cards

Go to section: White (18) Blue (19) Black (21) Red (11) Green (1) Multicolour (2) Artifact (4)

Show rarities: C

 C 
Sorcery
Create two 1/1 white Bird creature tokens with flying.
Rout —Tap three untapped white creatures you control (You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.).
 C 
Creature – Bird Human Cleric
Flying
Cycling {w} ({w}, Discard this card: Draw a card.)
4/3
1 comment
2026-01-01 23:18:31 by Gloomgallow
{3}{w}
 
 C 
Creature – Human Citizen
When this creature enters, other creatures you control get +1/+1 until end of turn.
Blazing Sun Celebrant
3/3
 C 
Creature – Human Citizen
When this creature enters, create a Coffin token. (It’s a 0/1 artifact creature with defender and “When this creature dies, create a 1/1 black vampire spawn token.”)
1/1
 C 
Creature – Human
When this creature dies, create a Coffin token. (It’s a 0/1 artifact creature with defender and “When this creature dies, create a 1/1 black vampire spawn token.”)
1/1
 C 
Creature – Zombie Knight
Whenever this creature attacks alone, it gains double strike until end of turn.
Wandering Argynvost Knight
3/2
 C 
Artifact Creature – Dragon
Defender
{1}, {t}: Tap target creature.
1/2
{2}{w}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+1 and has first strike.
{w/b}:Exile enchanted creature, you may cast it for as long as it remains in exile.
 C 
Instant
Exile target artifact.
Rout {w} (You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.)
 C 
Creature – Human Warrior
When this creature enters, you may return target Aura or Equipment card from your graveyard to your hand.
Reprint
3/2
1 comment
2026-01-02 02:20:12 by Gloomgallow
 C 
Creature – Human Cleric
Lifelink
Sacrifice this creature: Exile target card from a graveyard.
Cleric of the Morninglord
2/1
 C 
Enchantment – Aura
Enchant creature
{1}: Enchanted creature can’t attack this turn.
{1}: Enchanted creature can’t block this turn.
 C 
Creature – Bird
Flying
When this creature enters or dies, gain 2 life.
1/1
 C 
Instant
Put a +1/+1 counter on target creature you control. It gains indestructible until end of turn.
 C 
Sorcery
Exile target creature, its controller gains 3 life.
_ Purge
 C 
Creature – Zombie Cleric
This creature gets +0/+2 and has vigilance as long as you control a historic permanent (Artifacts, legendaries, and sagas are historic).
Argynvost Archivist
3/1
 C 
Creature – Mule
Vallakan Mule
1/3
 C 
Artifact – Equipment
Equipped creature gets +2/+1 and has vigilance.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Hexed 2 (When this equipment becomes unattached from an equipped creature, you take 2 damage.)
Revenant's Greatsword

Go to section: White (18) Blue (19) Black (21) Red (11) Green (1) Multicolour (2) Artifact (4)

Show rarities: C


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Mechanics | Skeleton