Beyond the Mists: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Exile a card from your hand face down. Create a 0/1 Snare artifact creature token with defender. When that token leaves the battlefield, reveal the exiled card. If it is an instant or sorcery, you may cast it without paying its mana cost."I want you to solve the puzzle!"
1/2
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Whenever you put one or more -1/-1 counters on a creature you don't control, Thea deals that much damage to that creatures controller.
3/2
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Flying
When this card enters, mill three cards. (Put the top three cards of your library into your graveyard.) : Put a land card from your graveyard onto the battlefield tapped.1/1
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Dethrone (Whenever this creature attacks a player with the most life, put a +1/+1 counter on it.)
Cycling ![]() ![]()
When you mill this card, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. 1/1
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Enchanted creature has lifelink.
Sacrifce a creature: Enchanted creature gains haste until end of turn. Drop of Blood
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
![]() : Target creature gets +1/+0 and has wither until end of turn. Activate this ability no more than twice each turn and only as a sorcery.Spitting Spawn
-No longer able to breathe fire,... 3/2
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Enchant creature
Enchanted creature gets -2/+2 and has defender. Exile a card from your graveyard: Tap enchanted creature. Stockade
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Bulwark — When this creature enters, if you control another creature with power 4 or greater, other creatures you control get +1/+1 until end of turn.
Blazing Sun Celebrants
2/5
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Surveil 2 (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Target opponent discards two cards. |
You may have this creature assign its combat damage as though it weren’t blocked.
Reprint
2/2
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Counter target Spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard if you control a historic permanent. (Artifacts, legendaries, and sagas are historic)
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When this creature enters, you may sacrifice a land. If you do, search your library for up to two land cards, put those cards onto the battlefield tapped, then shuffle.
Dusk-Clan Search Party
1/1
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, Sacrifice a creature or artifact: Exile the top card of your library, you may play it this turn. If that card has a cycling cost, you may pay it to cycle it as if it were in your hand.Calous Augur
1/3
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When this creature enters, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each
in the mana costs of permanents you control counts toward your devotion to black.)Schismatic Spy
1/3
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Rictavio, Puzzling Visitor
(rare)
Thea, Seeker of Fanes
(uncommon)
Land Graveyard Signpost
(uncommon)
Morwen of Daggerford
(uncommon)
Lifelink ~Haste Aura
(common)
Spitter
(common)
Half-Pacifism
(common)
Charger
(common)
Surveil Discard
(common)
Lone Wolf
(common)
Historic Cancel
(common)
Wood Elf Harrow
(common)
Dark-Dweler
(common)
Almost Disciple of Phenax
(common)
Forest
(basic)



: Exile a card from your hand face down. Create a 0/1 Snare artifact creature token with defender. When that token leaves the battlefield, reveal the exiled card. If it is an instant or sorcery, you may cast it without paying its mana cost.



