Beyond the Mists: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equiped creature gets +1/+1 for each swamp you control.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)
Hexed 4 (When this equipment becomes unattached from an equipped creature, you take 4 damage.) Wretched Oil-Blade
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When this creature enters, create X 0/1 blue spirit horse creature tokens with "
: Target creature gains horsemanship until end of turn."(Creatures with horsemanship can’t be blocked except by other creatures with horsemanship.)2/3
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This creature can't block.
When this creature dies, create X 1/1 black snake creature tokens with deathtouch, where X is the amount of damage it took this turn. 2/1
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Ward
This creature enters with a number of +1/+1 counters equal to the number of Blights you own on the battlefield and in your graveyard. 0/0
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Flying
Creatures you control with toughness greater than their power have double strike and are Archers in addition to their other types. Davian's Sharpshooter
2/3
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Whenever a creature blocks or becomes blocked by this creature, it gets -2/-0 until end of turn.
2/1
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Create two 1/1 white Bird creature tokens with flying.
Rout —Tap three untapped white creatures you control (You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.). |
Counter target Spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard if you control a historic permanent. (Artifacts, legendaries, and sagas are historic)
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Haste
This creature must attack each turn if able. Cycling ( , Discard this card: Draw a card.)Tepurich Rager
3/3
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
2/1
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: Add
![]() ![]() : This creature gets +2/+1 and has flying until end of turn.Winery Cultivator
0/1
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Haste
When this creature enters, it deals 3 damage divided as you choose amongst any number of targets. Cycling ![]() (![]() , Discard this card: Draw a card.)4/3
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When this creature enters, each player sacrifices a creature or planeswalker of their choice.
Reprint. Wachter book club.
3/1
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Equipped creature gets +2/+1 and has vigilance.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)
Hexed 2 (When this equipment becomes unattached from an equipped creature, you take 2 damage.) Revenant's Greatsword
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BC Cursed
(common, foil)
Clodric, Aspiring Magician
(rare)
Writhing Corpse
(uncommon)
Blight Signpost
(uncommon)
Toughness Signpost
(uncommon)
Wolf Hunters
(common)
Battle Dirge
(common)
Historic Cancel
(common)
Must Attack
(common)
Black Blight
(common)
Bird Dork
(common)
Festival Crashers
(common)
Demon's Disciple
(common)
WC Cursed
(common)
Plains
(basic)



: Target creature gains horsemanship until end of turn."(Creatures with horsemanship can’t be blocked except by other creatures with horsemanship.)

