Beyond the Mists: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature blocks or becomes blocked by this creature, it gets -2/-0 until end of turn.
2/1
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Nimble (This creature can’t be blocked by creatures with power 3 or greater.)
Aki's power is equal to the greatest toughness among creatures you control plus 1. 1+*/3
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Defender
When this creature enters, draw a card. Reprint (Gates of Barovis)
0/4
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Choose one —
• Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can’t be blocked as long as defending player controls a Swamp.) Reprint
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Ward
Whenever you cast a spell during an opponent’s turn, surveil X, where X is your devotion to blue. (Look at the top X cards of your library. You may put any number of them into your graveyard and the rest on top of your library in any order.) Demagogue Celebrant
2/3
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Target Creature gets +5/+5 and has trample until end of turn.
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When this creature enters, draw a card.
Vistani Cardsharp
3/4
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You may cast this card for
![]() if there is an instant or sorcery in your graveyard.
Discard your hand, then draw three cards Cycling ( , Discard this card: Draw a card.) |
Flash
When this creature enters, if a creature entered your graveyard this turn, create a Coffin token. (It’s a 0/1 artifact creature with defender and “When this creature dies, create a 1/1 black vampire spawn token.”) 3/2
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Bulwark — When this creature enters, if you control another creature with power 4 or greater, other creatures you control get +1/+1 until end of turn.
Blazing Sun Celebrants
2/5
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
Yester Hill Initiate
1/1
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
2/1
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Choose one —
• Return a creature, enchantment, or land card from your graveyard to the top of your library. • Target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.) |
Target creature has hexproof until end of turn. If it has defender, it loses defender until end of turn.
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Wolf Hunters
(common, foil)
Aki, Light in the Shadows
(rare)
Wall of Omens
(uncommon)
Funeral Charm
(uncommon)
Devotion Scryer
(uncommon)
Buff
(common)
Cantrip Guy
(common)
Graveyard Refill
(common)
Potential Coffin
(common)
Charger
(common)
Little Wither
(common)
Black Blight
(common)
Savage Rites
(common)
Undefender
(common)
Swamp
(basic)

