Beyond the Mists: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zombie Knight
Zombies you control get +2/+1 and have first strike.
Tap two untapped Zombies you control: Tap target creature.
2/2
 U 
Instant
Counter target spell unless its controller pays {x}, where X is your devotion to blue.
X is 5 or greater, draw a card.
Wachter's Reluctance
 U 
Artifact
{3}, {t}: Create a 1/2 black demon creature token named Dretch. It has "When this token dies, put a -1/-1 counter on target creature."
 U 
Legendary Creature – Human Noble
Dethrone (Whenever this creature attacks a player with the most life, put a +1/+1 counter on it.)
Cycling {1}{u}{r}
When you mill this card, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
1/1
 C 
Artifact – Equipment
Equipped creature has prowess and "whenever this creature attacks, create a 1/1 blue imp creature token with flying"
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Hexed 2 (When this equipment becomes unattached from an equipped creature, you take 2 damage.)
Summoner's Scroll
 C 
Artifact – Potion
{t}, Sacrifice this artifact: Until end of turn, target creature can be blocked only by creatures with flying.
This potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
 C 
Creature – Human Mystic
Prowess
This creature has hexproof as long as you control a historic permanent. (Artifacts, legendaries, and sagas are historic)
Vistani Seer
2/3
 C 
Instant
Remove all counters from target creature, then it gets -X/-0, where X is your devotion to blue.(Each {u} in the mana costs of permanents you control counts toward your devotion to blue.)
 C 
Instant
Exile target artifact.
Rout {2}{w} (You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.)
 C 
Enchantment – Aura
Enchanted creature gets +2/+0 and has trample.
Rout {2}{g} (You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.)
 C 
Creature – Werewolf
When this creature enters, destroy target artifact or enchantment.
Werewolf outside the tower (Patient Stalker)
2/1
 C 
Sorcery
Thea's Thunderwave deals X damage to each creature without flying, where X is one plus the number of cards you own in your graveyard named Thea's Thunderwave.
A deck can have any number of cards named Thea's Thunderwave.
 C 
Instant
Strahd’s Thirst deals 2 damage to target creature and you gain 2 life. If target creature's controller controls a historic permanent Strahd’s Thirst instead deals 4 damage, and you gain 4 health.
 C 
Artifact – Equipment
Equiped creature gets +1/+1 for each swamp you control.
Equip {b} ({b}: Attach to target creature you control. Equip only as a sorcery.)
Hexed 4 (When this equipment becomes unattached from an equipped creature, you take 4 damage.)
Wretched Oil-Blade
Swamp
 
 B 
Basic Land – Swamp

Zombie Tapper (rare)
Devotion Counter (uncommon)
Hag's Cauldron (uncommon)
Morwen of Daggerford (uncommon)
UC Cursed (common)
Potion of Climbing (common)
Historic Hexproof (common)
Anti-counter Drain (common)
Exile Half-Naturalize (common)
Routing Rancor (common)
Destroy Artifact or Enchant (common)
Thea's Thunderwave (common)
Strahds's Thirst (common)
BC Cursed (common)
Swamp (basic)