Beyond the Mists
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| Mechanics | Skeleton |
Showing all 76 cards
Show frames: W U B R G M A
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Flying
Cycling
(
, Discard this card: Draw a card.)
Cycling
(
, Discard this card: Draw a card.)4/3
When this creature enters, other creatures you control get +1/+1 until end of turn.
Blazing Sun Celebrant
3/3
When this creature enters, create a Coffin token. (It’s a 0/1 artifact creature with defender and “When this creature dies, create a 1/1 black vampire spawn token.”)
1/1
When this creature dies, create a Coffin token. (It’s a 0/1 artifact creature with defender and “When this creature dies, create a 1/1 black vampire spawn token.”)
1/1
Whenever this creature attacks alone, it gains double strike until end of turn.
Wandering Argynvost Knight
3/2
Defender
,
: Tap target creature.
,
: Tap target creature.1/2
Enchant creature
Enchanted creature gets +3/+1 and has first strike.
:Exile enchanted creature, you may cast it for as long as it remains in exile.
Enchanted creature gets +3/+1 and has first strike.
:Exile enchanted creature, you may cast it for as long as it remains in exile.Exile target artifact.
Rout
(You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.)
Rout
(You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.)When this creature enters, you may return target Aura or Equipment card from your graveyard to your hand.
Reprint
3/2
Lifelink
Sacrifice this creature: Exile target card from a graveyard.
Sacrifice this creature: Exile target card from a graveyard.
Cleric of the Morninglord
2/1
Enchant creature
: Enchanted creature can’t attack this turn.
: Enchanted creature can’t block this turn.
: Enchanted creature can’t attack this turn.
: Enchanted creature can’t block this turn.Flying
When this creature enters or dies, gain 2 life.
When this creature enters or dies, gain 2 life.
1/1
Put a +1/+1 counter on target creature you control. It gains indestructible until end of turn.
Exile target creature, its controller gains 3 life.
_ Purge
This creature gets +0/+2 and has vigilance as long as you control a historic permanent (Artifacts, legendaries, and sagas are historic).
Argynvost Archivist
3/1
Vallakan Mule
1/3
Equipped creature gets +2/+1 and has vigilance.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Hexed 2 (When this equipment becomes unattached from an equipped creature, you take 2 damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Hexed 2 (When this equipment becomes unattached from an equipped creature, you take 2 damage.)
Revenant's Greatsword
Remove all counters from target creature, then it gets -X/-0, where X is your devotion to blue.(Each
in the mana costs of permanents you control counts toward your devotion to blue.)
in the mana costs of permanents you control counts toward your devotion to blue.)Cycling
(
, Discard this card: Draw a card.)
(
, Discard this card: Draw a card.)4/7
Flash
Defender

: This creature loses defender until end of turn. This ability costs
less to cast for each card you've discarded this turn.
Defender

: This creature loses defender until end of turn. This ability costs
less to cast for each card you've discarded this turn.Bulette
6/6
Whenever this creature deals combat damage to a player, draw a card.
Unseen Stalker
3/2
Flying
When this creature enters, draw a card.

, Sacrifice this creature: Scry 2, then draw a card.
When this creature enters, draw a card.

, Sacrifice this creature: Scry 2, then draw a card.
Tower Defender/Marshland Spirit
1/2
Flash
When this creature enters, counter target noncreature spell unless its controller pays
When this creature enters, counter target noncreature spell unless its controller pays

Vallaki Witchfinder
1/1
Enchanted creature has base power and toughness 0/4 and has defender.
At the beginning of the upkeep of enchanted creature’s controller, enchanted creature's controller exiles the top two cards of their library.
At the beginning of the upkeep of enchanted creature’s controller, enchanted creature's controller exiles the top two cards of their library.
Guy imprisoned in Burgomaster's mansion
Return target creature to its owner's hand. If you discarded a card this turn, instead return up to two target creatures to their owner's hands.
You may cast this card for 
if there is an instant or sorcery in your graveyard.
Discard your hand, then draw three cards

if there is an instant or sorcery in your graveyard.
Discard your hand, then draw three cards
Counter target Spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard if you control a historic permanent. (Artifacts, legendaries, and sagas are historic)
Prowess
This creature has hexproof as long as you control a historic permanent. (Artifacts, legendaries, and sagas are historic)
This creature has hexproof as long as you control a historic permanent. (Artifacts, legendaries, and sagas are historic)
Vistani Seer
2/3
Whenever you discard one or more cards, target player mills three cards. (They put the top three cards of their library into their graveyard.)
Echoes of Olde Barovia
0/2
When this artifact enters the battlefield, draw two cards, then discard two cards.
Exile two cards from your graveyard: Add 
Exile two cards from your graveyard: Add 
Tarokka Deck/reading?
Whenever this creature deals combat damage, draw two cards.
5/4
Flash
When this creature enters, Scry 2. (Look at the top three cards of your library. You may put that card on the bottom.)
When this creature enters, Scry 2. (Look at the top three cards of your library. You may put that card on the bottom.)
Caravan Busybody
2/2
Put target creature, artifact, or saga on the bottom of its owner's library.
Lost in the Mists
Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Rout
(You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.)
Rout

(You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.)Dreadful Gaze
Equipped creature has prowess and "whenever this creature attacks, create a 1/1 blue imp creature token with flying"
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Hexed 2 (When this equipment becomes unattached from an equipped creature, you take 2 damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Hexed 2 (When this equipment becomes unattached from an equipped creature, you take 2 damage.)
Summoner's Scroll
This creature can't be blocked if you discarded a card this turn.
Cycling
(
, Discard this card: Draw a card.)
Cycling
(
, Discard this card: Draw a card.)Seafallen Drifter
2/1
Distribute three -1/-1 counters amongst any numnber of target creatures.
When this creature enters, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
in the mana costs of permanents you control counts toward your devotion to black.)Schismatic Spy
1/3
Equiped creature gets +1/+1 for each swamp you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Hexed 4 (When this equipment becomes unattached from an equipped creature, you take 4 damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Hexed 4 (When this equipment becomes unattached from an equipped creature, you take 4 damage.)
Wretched Oil-Blade
Destroy target creature. Create a Food token. (It’s an artifact with “
,
, Sacrifice this token: You gain 3 life.”)
,
, Sacrifice this token: You gain 3 life.”)Reprint
When this creature enters, target opponent loses 4 life and you gain 4 life.
Cycling
(
, Discard this card: Draw a card.)
Cycling

(
, Discard this card: Draw a card.)Skeletal Riders?
5/4
Haste, menace
This creature can't block.
Rout
(You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.)
This creature can't block.
Rout

(You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.)3/3
Wither (This deals damage to creatures in the form of -1/-1 counters.)
2/1
When this creature enters, if a creature left the battlefield this turn, destroy target artifact or creature with mana value 4 or less. If a creature was destroyed this way, put a lifelink counter on this creature.
Cycling
(
, Discard this card: Draw a card.)
Cycling

(
, Discard this card: Draw a card.)Argynvost Knight
2/2
When this creature enters, each player sacrifices a creature or planeswalker of their choice.
Reprint. Wachter book club.
3/1
When you cast this spell, you may sacrifice a land you control. If you do, destroy target land. Its controller loses 4 life.
2/3
Menace
At the beginning of your upkeep, discard a card.
At the beginning of your upkeep, discard a card.
Zoravan Throat-Slitter/Hireling
(Could have menace?)
(Could have menace?)
4/3
Destroy target nonhistoric creature. Its controller mills cards equal to its power. (To mill a card, put the top card of your library into your graveyard.)
Enchanted creature has lifelink.
Sacrifce a creature: Enchanted creature gains haste until end of turn.
Sacrifce a creature: Enchanted creature gains haste until end of turn.
Drop of Blood
When this creature dies, put a -1/-1 counter on target creature.
1/2
Flash
When this creature enters, if a creature entered your graveyard this turn, create a Coffin token. (It’s a 0/1 artifact creature with defender and “When this creature dies, create a 1/1 black vampire spawn token.”)
When this creature enters, if a creature entered your graveyard this turn, create a Coffin token. (It’s a 0/1 artifact creature with defender and “When this creature dies, create a 1/1 black vampire spawn token.”)
3/2
Create three 2/1 black vampire spawn creature tokens with lifelink.
Target card in your graveyard gains rout until end of turn. The rout cost is equal to its mana cost. (You may cast that card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.)
disinter
Deathtouch
Rout
(You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.)
Rout

(You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.)1/1
Strahd’s Thirst deals 2 damage to target creature and you gain 2 life. If target creature's controller controls a historic permanent Strahd’s Thirst instead deals 4 damage, and you gain 4 health.
Surveil 2 (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Target opponent discards two cards.
Target opponent discards two cards.
This creature can't block.
When this creature dies, create X 1/1 black snake creature tokens with deathtouch, where X is the amount of damage it took this turn.
When this creature dies, create X 1/1 black snake creature tokens with deathtouch, where X is the amount of damage it took this turn.
2/1
Alchemist's Goodbye deals 4 damage to target creature.
Cycling
(
, Discard this card: Draw a card.)
When you cycle Alchemist's Goodbye, put a -1/-1 counter on target creature.
Cycling

(
, Discard this card: Draw a card.)
When you cycle Alchemist's Goodbye, put a -1/-1 counter on target creature.
This creature enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Cycling
(
, Discard this card: Draw a card.)Vistani Revelers
4/3
When this creature enters, destroy target artifact or enchantment.
Werewolf outside the tower (Patient Stalker)
2/1
Haste
When this creature enters, it deals 3 damage divided as you choose amongst any number of targets.
When this creature enters, it deals 3 damage divided as you choose amongst any number of targets.
4/3
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Yester Hill Initiate
1/1
Haste
This creature must attack each turn if able.
Cycling
(
, Discard this card: Draw a card.)
This creature must attack each turn if able.
Cycling
(
, Discard this card: Draw a card.)Tepurich Rager
3/3
Defender
: This creature deals 1 damage to each opponent.
Whenever a creature or artifact you control is put into a graveyard from the battlefield, untap this creature.
: This creature deals 1 damage to each opponent.
Whenever a creature or artifact you control is put into a graveyard from the battlefield, untap this creature.
Druid Sharpshooter
0/3
Enchant creature
Enchanted creature has haste and “
, Discard a card: Draw a card.”
Enchanted creature has haste and “
, Discard a card: Draw a card.”Equipped creature has haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Hexed 3 (When this equipment becomes unattached from an equipped creature, you take 3 damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Hexed 3 (When this equipment becomes unattached from an equipped creature, you take 3 damage.)
Thea's Thunderwave deals X damage to each creature without flying, where X is one plus the number of cards you own in your graveyard named Thea's Thunderwave.
A deck can have any number of cards named Thea's Thunderwave.
A deck can have any number of cards named Thea's Thunderwave.
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Witherburn deals 2 damage to any target.
Witherburn deals 2 damage to any target.
Destroy target creature, its controller creates a 2/2 green wolf token.
As long as your devotion to blue is four or greater, creatures you control have hexproof.
As long as your devotion to black is four or greater, creatures you control have menace.
As long as your devotion to black is four or greater, creatures you control have menace.
Darklord's Shadow
2/2
When this creature enters, create X 0/1 blue spirit horse creature tokens with "
: Target creature gains horsemanship until end of turn."(Creatures with horsemanship can’t be blocked except by other creatures with horsemanship.)
: Target creature gains horsemanship until end of turn."(Creatures with horsemanship can’t be blocked except by other creatures with horsemanship.)2/3
When this artifact enters, draw a card.
Sacrifice two artifacts named Electrum Piece: Add one mana of any colour.
Sacrifice two artifacts named Electrum Piece: Add one mana of any colour.
,
: Create a 1/2 black demon creature token named Dretch. It has "When this token dies, put a -1/-1 counter on target creature."
, Sacrifice this artifact: Destroy target artifact or enchantment.Morninglord's Sigil
, Sacrifice this artifact: Until end of turn, target creature can be blocked only by creatures with flying.This potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
Show frames: W U B R G M A
Show rarities: C U R
Or view by sections
| Beyond the Mists: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |



Rout —Tap three untapped white creatures you control (You may cast this card from your graveyard for its rout cost if a land entered the battlefield under your control since it last entered the graveyard.).