Dayne: Virtual Booster
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15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
When Axiems, City of Thieves enters the battlefield, target creature can’t be blocked this turn.
: Add to your mana pool. |
Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard.
Put the top four cards of your graveyard into your graveyard. |
As Black Pearl enters the battlefield, you may pay . If you don't, Black Pearl enters the battlefield tapped.
: Add to your mana pool. |
When Trade Secret enters the battlefield, target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard.
: Return Trade Secret from your graveyard to your hand. 2/1
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Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, return an instant or sorcery card at random from your graveyard to your hand. Equip |
Counter target instant or sorcery spell. Its controller puts a 0/1 white Goat creature token onto the battlefield.
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Menace
1/1
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When Mage Tower enters the battlefield, draw a card, then discard a card.
: Add to your mana pool |
Destroy target monocolored creature.
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As Moon Opal enters the battlefield, you may pay . If you don't, Moon Opal enters the battlefield tapped.
: Add to your mana pool. |
Double strike, prowess
At the beginning of each upkeep choose a creature an opponent controls. When that creature dies this turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Whenever Dayne, Champion of Trickery deals combat damage to a player, you may cast an instant or sorcery card from your graveyard without paying its mana cost. Then exile it. 3/2
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Draw two cards, then put a card from your hand on the bottom of your library.
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Target creature gets -1/-1 until end of turn. Tap it.
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Prowess
1/1
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Inferno Pulse deals 3 damage to target creature or player.
Magelore — Inferno Pulse deals 5 damage to that creature or player instead if you cast an instant or sorcery spell this turn. |
Axiems, City of Thieves
(rare)
Spell Blot
(common)
Black Pearl
(common)
Trade Secret
(rare)
Arcane Athame
(rare)
Conjurer’s Dispel
(common)
Ugly Swine
(common)
Mage Tower
(uncommon)
Deadeye
(uncommon)
Moon Opal
(common)
Dayne, Champion of Trickery
(mythic)
Identify
(common)
Impale
(common)
Academy Initiatiate
(common)
Inferno Pulse
(common)