Dayne
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Prowess
1/1
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Counter target instant or sorcery spell. Its controller puts a 0/1 white Goat creature token onto the battlefield.
Return target creature to its owner’s hand. Its controller draws a card.
Draw two cards, then put a card from your hand on the bottom of your library.
Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard.
Put the top four cards of your graveyard into your graveyard.
Put the top four cards of your graveyard into your graveyard.
Destroy target monocolored creature.
Target creature gets -1/-1 until end of turn. Tap it.
When Reanimation Lich enters the battlefield, exile all creature cards from all graveyards. Put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.

, Sacrifice another creature: Regenerate target Zombie.


1/3
Inferno Pulse deals 3 damage to target creature or player.
Magelore — Inferno Pulse deals 5 damage to that creature or player instead if you cast an instant or sorcery spell this turn.
Magelore — Inferno Pulse deals 5 damage to that creature or player instead if you cast an instant or sorcery spell this turn.
Menace
1/1
When Trade Secret enters the battlefield, target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard.

: Return Trade Secret from your graveyard to your hand.


2/1
Double strike, prowess
At the beginning of each upkeep choose a creature an opponent controls. When that creature dies this turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Whenever Dayne, Champion of Trickery deals combat damage to a player, you may cast an instant or sorcery card from your graveyard without paying its mana cost. Then exile it.
At the beginning of each upkeep choose a creature an opponent controls. When that creature dies this turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Whenever Dayne, Champion of Trickery deals combat damage to a player, you may cast an instant or sorcery card from your graveyard without paying its mana cost. Then exile it.
3/2
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, return an instant or sorcery card at random from your graveyard to your hand.
Equip
Whenever equipped creature deals combat damage to a player, return an instant or sorcery card at random from your graveyard to your hand.
Equip

As Black Pearl enters the battlefield, you may pay
. If you don't, Black Pearl enters the battlefield tapped.
: Add
to your mana pool.



As Fireeye Ruby enters the battlefield, you may pay
. If you don't, Fireeye Ruby enters the battlefield tapped.
: Add
to your mana pool.



As Moon Opal enters the battlefield, you may pay
. If you don't, Moon Opal enters the battlefield tapped.
: Add
to your mana pool.



Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a creature, exile that creature.
Equip
Whenever equipped creature deals combat damage to a creature, exile that creature.
Equip

When Axiems, City of Thieves enters the battlefield, target creature can’t be blocked this turn.
: Add
to your mana pool.


When Mage Tower enters the battlefield, draw a card, then discard a card.
: Add
to your mana pool


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Dayne: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |