Gate to Ukmor (Ideas/Graveyard)
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Whenever Copperhorn Scout attacks, untap each other creature you control.
1/1
Target creature you control gets +5/+5 and gains trample and [vanguard()] until end of turn. (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
Other creatures you control get +2/+2 and gain trample until end of turn.
Other creatures you control get +2/+2 and gain trample until end of turn.
When FLAGGED UG10 enters the battlefield, you may sacrifice a land. If you do, FLAGGED UG10 fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
4/2
+2 Tap or untap up to two target lands. Put a charge counter on each permanent you control.
-X Remove X charge counters from amongst permanents you control. Destroy X target noncreature nonland permanents.
-12 Each land you control becomes a Elemental creature with "This creature's power and toughness are each equal to the number of lands you control." They're still lands.
-X Remove X charge counters from amongst permanents you control. Destroy X target noncreature nonland permanents.
-12 Each land you control becomes a Elemental creature with "This creature's power and toughness are each equal to the number of lands you control." They're still lands.
3
Go to section: White (1) Blue (5) Black (3) Red (4) Green (5) Multicolour (8) Artifact (4) Land (1)
Show rarities: C U R M
Gate to Ukmor (Ideas/Graveyard): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
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last 2016-05-07 11:51:27 by morlor