balarggy

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Mechanics

Showing 8 of 8 Multicolour cards

Go to section: Colourless (3) White (2) Blue (1) Black (2) Green (3) Multicolour (8) Hybrid (1) Artifact (3) Land (5)

Show rarities: U R M

 U 
Creature – Human Soldier
When this attacks, other soldiers you control get vigilance until the end of turn.
When this defends, other soldiers you control get +0/+2 until the end of turn.
2/2
 M 
Legendary Enchantment – Trial
Trial – Whenever a creature is enchanted by an aura you control of equipped by an equipment you control, put a quest counter on this enchantment
 U 
Creature – Human
Wander (As a sorcery, you may exile this from your hand. You may cast it from exile. When you do, you may activate an ability below as an additional cost.)
- {w}: Untap target artifact or return target enchantment you control to your hand.
- {r}, Exile two instants and/or sorceries from your graveyard: Exile the top card of your library. You may play that card until the end of this turn.
1/1
 U 
Creature – Human Assassin
{2}, {t}: Target creature must block this turn if able.
{1}, {t}, Sacrifice this creature: Destroy target creature.
2/1
 U 
Creature – Human Hunter
Wander (As a sorcery, you may exile this from your hand. You may cast it from exile. When you do, you may activate an ability below as an additional cost.)
- {b}: wip
- {w}: Create a food token.
3/4
 U 
Creature – Human
Haste
Wander (As a sorcery, you may exile this from your hand. You may cast it from exile. When you do, you may activate an ability below as an additional cost.)
- {w}: Exile target nonland permanent with mana value 3 or less.
- {b}: Exile target card from a graveyard. If it was yous, put a +1/+1 counter on this creature.
3/2
 U 
Creature – Hydra
This creature enters with four +1/+1 counters.
When this creature dies, create two 0/0 hydra creature tokens with two +1/+1 counters.
0/0
 R 
Enchantment – Rune
{2}, Sacrifice this enchantment:
- If {w} was used to activate this ability, create three 1/1 creature tokens.
- If {b} was used to activate this ability, create three treasure tokens.
- If {r} or {g} was used to activate this ability, creatures you control gain +3/+3 until the end of turn. If you used {r} and {g}, they gain trample and haste as well.

Go to section: Colourless (3) White (2) Blue (1) Black (2) Green (3) Multicolour (8) Hybrid (1) Artifact (3) Land (5)

Show rarities: U R M


balarggy: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics