balarggy
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Showing 8 of 8 Multicolour cards
Go to section: Colourless (3) White (2) Blue (1) Black (2) Green (3) Multicolour (8) Hybrid (1) Artifact (3) Land (5)
Show rarities: U R M
Trial – Whenever a creature is enchanted by an aura you control of equipped by an equipment you control, put a quest counter on this enchantment
Wander (As a sorcery, you may exile this from your hand. You may cast it from exile. When you do, you may activate an ability below as an additional cost.)
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: Untap target artifact or return target enchantment you control to your hand.
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, Exile two instants and/or sorceries from your graveyard: Exile the top card of your library. You may play that card until the end of this turn.
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: Untap target artifact or return target enchantment you control to your hand.
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, Exile two instants and/or sorceries from your graveyard: Exile the top card of your library. You may play that card until the end of this turn.1/1
,
: Target creature must block this turn if able.
,
, Sacrifice this creature: Destroy target creature.2/1
Wander (As a sorcery, you may exile this from your hand. You may cast it from exile. When you do, you may activate an ability below as an additional cost.)
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: wip
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: Create a food token.
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: wip
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: Create a food token.3/4
Haste
Wander (As a sorcery, you may exile this from your hand. You may cast it from exile. When you do, you may activate an ability below as an additional cost.)
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: Exile target nonland permanent with mana value 3 or less.
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: Exile target card from a graveyard. If it was yous, put a +1/+1 counter on this creature.
Wander (As a sorcery, you may exile this from your hand. You may cast it from exile. When you do, you may activate an ability below as an additional cost.)
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: Exile target nonland permanent with mana value 3 or less.
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: Exile target card from a graveyard. If it was yous, put a +1/+1 counter on this creature.3/2
This creature enters with four +1/+1 counters.
When this creature dies, create two 0/0 hydra creature tokens with two +1/+1 counters.
When this creature dies, create two 0/0 hydra creature tokens with two +1/+1 counters.
0/0
, Sacrifice this enchantment:
- If
was used to activate this ability, create three 1/1 creature tokens.
- If
was used to activate this ability, create three treasure tokens.
- If
or
was used to activate this ability, creatures you control gain +3/+3 until the end of turn. If you used
and
, they gain trample and haste as well.Go to section: Colourless (3) White (2) Blue (1) Black (2) Green (3) Multicolour (8) Hybrid (1) Artifact (3) Land (5)
Show rarities: U R M
| balarggy: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |

When this defends, other soldiers you control get +0/+2 until the end of turn.