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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Enchantment – Trial
Trial – Whenever a creature is enchanted by an aura you control of equipped by an equipment you control, put a quest counter on this enchantment
 U 
Creature – Human Soldier
When this attacks, other soldiers you control get vigilance until the end of turn.
When this defends, other soldiers you control get +0/+2 until the end of turn.
2/2
 U 
Sorcery – Charm
Choose one:
- If {u} was used to cast this spell, destroy target nonland permanent.
- If {g} was used to cast this spell, deal 2 damage to all creatures.
- Discard a card. If you do, draw three cards.
- Return target card from your graveyard to your hand.
 U 
Land
This land enters with a storage counter.
{t}, Remove a storage counter from this land: Add {w}, {u} or {b}.
{t}: Add {c}.
{1}{w}
 
 C 
Creature – Human Nomad
Wander (As a sorcery, you may exile this from your hand. Cast it from exile later and you may pay an additional cost. Activate the ability when this enters.)
- {g}: Create a 1/1 creature token.
- {u}: When this creature enters, put a +1/+1 counter on a target creature.
2/2
 C 
Artifact Creature – Eldrazi Druid
Devoid (This card has no color.)
{t}: Add {g}. Put a storage counter on target land.
{t}: Add {g}{g}. Use this mana only to activate wander abilities.
0/1
 C 
Sorcery
IF {c} was used to pay for {g/c}, put a storage counter on target land you control.
Destroy target artifact or enchantment.
{1}{b}
 
 C 
Creature – Human Nomad
Deathtouch
Wander (As a sorcery, you may exile this from your hand. Cast it from exile later and you may pay an additional cost. Activate the ability when this enters.)
- {u}: Scry 2.
- {r}: This creature enters with a menace counter.
2/2
 C 
Enchantment
Sacrifice this enchantment: Counter target spell or ability that targets you or a permanent you control.
 
 
No more commons
 C 
Creature – Faerie Nephilim Nomad
Flying
Wander (As a sorcery, you may exile this from your hand. Cast it from exile later and you may pay an additional cost. Activate the ability when this enters.)
- {w}: Tap target creature and put a stun counter on it.
- {b}: Put two -1/-1 counters on target creature.
1/1
 C 
Creature – Beast
Trample
Wander (As a sorcery, you may exile this from your hand. Cast it from exile later and you may pay an additional cost. Activate the ability when this enters.)
- {r}: This creature enters with haste.
- {w}: This creature enters with a +1/+1 counter.
4/2
{3}
 
 C 
Artifact
{t}, Remove a storage counter from a land you control: Add one mana of any color.
{2}
 
 C 
Artifact
{1}, {t}: Add one mana of any color.
Plains
 
 B 
Basic Land – Plains

Trial of ___ (mythic)
Empire's Front Line (uncommon)
Charm of Shamans (uncommon)
Barren Lake (uncommon)
CW02 (common)
Eldrazi Druid (common)
Raze Unnatural (common)
CB02 (common)
Axtraxa's Seal (common)
Impish Descendant (common)
Pack Beast (common)
CA06 (common)
CA05 (common)
Plains (basic)