balarggy: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Creature – Artificer
{2}, {t}, Tap target untapped artifact you control: Surveil 2, then draw 1.
"Don't use something for what it's not intended for. Give it another purpose."
2/3
Artificer of Chaos
{u}{b}{r}
 
 U 
Creature – Artificer
{2}, Sacrifice an artifact: Exile the top two cards of your library. You may cast one of those cards until the end of your next turn.
"Sometimes fire's more affective than cold steel."
3/2
 U 
Creature – Cultist
Haste
When this creature attacks, you may Commence Ritual (To commence ritual, if you haven't this turn, sacrifice a creature to add {1}.). If you do, another target attacking creature gains +2/+2 until the end of turn.
4/2
Cultist Intelligence
{u}{b}{r}
 
 U 
Creature – Cultist Rogue
{3}, {t}: Look at the top three cards of target opponent's library. If mana from Commence Ritual was spent to activate this ability, Surveil 1.
2/2
 U 
Creature – Knight
Sacrifice a creature: This creature gains flying until the end of turn. If the sacrificed creature was equipped, you may attach that equipment to this creature.
3/3
Woodland Troop
{g}{w}{u}
 
 U 
Creature – Knight
Whenever you attach an aura to this creature, create a 1/1 spirit creature token with flying.
2/4
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons

Artificer of Order (uncommon)
Rhymer of Grug (uncommon)
Lonesome Knight (uncommon)