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Mechanics | Skeleton

Showing all 28 cards

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 R 
Creature – Angel
Flying
When Angel of Hope enters the battlefield, return all creatures with converted mana cost 2 or less from your graveyard to the battlefield.
4/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2 and has lifelink.
{w}{w}, Return Divine Gift to its owner's hand: Creatures you control get +1/+2 and gain lifelink until end of turn.
 C 
Sorcery
Put four 1/1 white Soldier creature tokens onto the battlefield.
 C 
Sorcery
Target creature gets +1/+1 and gains first strike and lifelink until end of turn.
 R 
Creature – Hobbit Wizard
Flash
Magelore — When Pinnacle Wardmage enters the battlefield, you cast an instant or sorcery spell this turn, exile target nonland permanent an opponent controls until Pinnacle Wardmage leaves the battlefield.
2/2
 U 
Creature – Human Knight
First strike
Battle training 2 (Whenever this creature blocks or becomes blocked, put two +1/+1 counters on it)
2/2
 U 
Enchantment
Whenever you cast a creature spell, look at the top card of your library. If it's a creature card that shares a creature type with the spell, you may reveal it and put it into your hand.
 U 
Instant
Creatures you control gets +1/+1 and gain indestructible until end of turn.
Magelore — Creatures you control also gain lifelink until end of turn if you cast an instant or sorcery spell this turn
 C 
Creature – Human Soldier
Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counter on it)
{w}: Town Guard gains vigilance until end of turn.
1/1
 C 
Creature – Horse
Whenever Valiant Steed attacks, target creature gains first strike until end of turn.
2/3
{2}{r}
 
 U 
Instant
 U 
Enchantment – Aura
Enchant creature
Flash
When Crown of Flame enters the battlefield, it deals 2 damage to target creature or player.
Enchanted creature has "{r}, {t}: Return Crown of Flame to its owner's hand.
 C 
Creature – Human Soldier
Haste
Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counters on it)
Desnor Honorbound attacks each turn if able.
1/1
 R 
Creature – Human Shaman
Whenever an instant or sorcery spell you control deals damage to a creature, you may have Flameblade Magus deals 2 damage to that creature’s controller.
3/2
 U 
Instant
You may sacrifice a Mountain rather than pay Iron Blade's mana cost.
Target creature gets +1/+0 and gains first strike until end of turn.
 R 
Instant
Lightning Surge deals X damage to target creature or player.
Magelore — Crater's Claws deals X plus 2 damage to that creature or player instead if you cast an instant or sorcery spell this turn.
 C 
Sorcery
Destroy target artifact.
Draw a card.
{r}{r}
 
 C 
Sorcery
As an additional cost to cast Ravage return a land you control to its owner’s hand.
Ravage deals 7 damage to target creature. It can be regenerated.
 C 
Creature – Human Soldier
Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counters on it)
1R: Sunspear Footman gains first strike and haste until end of turn.
1/2
 C 
Sorcery
Thunderstrike deals 2 damage to target creature or player.
Magelore — Thunderstrike deals 3 damage to target creature or player instead if you cast an instant or sorcery spell this turn.
 C 
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Magelore — If you cast an instant or sorcery spell this turn, target creature gains doble strike instead.
 C 
Creature – Elf Druid
{t}: Untap target Forest.
1/1
 C 
Creature – Elf Scout
Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counter on it)
When Warder of Nature enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
1/1
 M 
Legendary Creature – Human Warrior
First strike
Whenever a land card is put into your graveyard from anywhere, Belkar Bitterleaf gets +3/+3 until end of turn.
Sacrifice a land: Belkar Bitterleaf gains hexproof until end of turn. Activate this ability only once each turn.
3/1
 M 
Legendary Creature – Cat Cleric
When Miw, Bast’s Servant enters the battlefield, choose one —
• Put a 3/3 green Cat creature token with first strike onto the battlefield.
• Return target permanent card with converted mana cost 5 or less from your graveyard to the battlefield.
{1}: Regenerate target creature.
1/3
 M 
Legendary Creature – Human Wizard
Lifelink, prowess
Whenever you gain life, exile cards from the top of your library until you exile a noncreature, nonland card whose converted mana cost is less than the amount of life gained. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in any order.
3/2
 R 
Legendary Creature – Human Warrior
Hexproof
Battle training 2 (Whenever this creature blocks or becomes blocked, put two +1/+1 counters on it)
2, Remove a +1/+1 counter from Savio Redwild: Savio Redwild deals 2 damage to target creature or player.
3/2
 R 
Land
As Ocean Vents enters the battlefield, you may exile a card from your hand. If you don't, Ocean Vents enters the battlefield tapped.
T: Add {u}{r} to your mana pool.

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>60 Cube: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton