>60 Cube: Virtual Booster

>60 Cube: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Elf Scout
Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counter on it)
When Warder of Nature enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2 and has lifelink.
{w}{w}, Return Divine Gift to its owner's hand: Creatures you control get +1/+2 and gain lifelink until end of turn.
 M 
Legendary Creature – Human Wizard
Lifelink, prowess
Whenever you gain life, exile cards from the top of your library until you exile a noncreature, nonland card whose converted mana cost is less than the amount of life gained. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in any order.
3/2
{r}{r}
 
 C 
Sorcery
As an additional cost to cast Ravage return a land you control to its owner’s hand.
Ravage deals 7 damage to target creature. It can be regenerated.
 R 
Creature – Angel
Flying
When Angel of Hope enters the battlefield, return all creatures with converted mana cost 2 or less from your graveyard to the battlefield.
4/4
 C 
Sorcery
Target creature gets +1/+1 and gains first strike and lifelink until end of turn.
{2}{r}
 
 U 
Instant
 C 
Creature – Human Soldier
Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counters on it)
1R: Sunspear Footman gains first strike and haste until end of turn.
1/2
 R 
Land
As Ocean Vents enters the battlefield, you may exile a card from your hand. If you don't, Ocean Vents enters the battlefield tapped.
T: Add {u}{r} to your mana pool.
 R 
Creature – Human Shaman
Whenever an instant or sorcery spell you control deals damage to a creature, you may have Flameblade Magus deals 2 damage to that creature’s controller.
3/2
 C 
Creature – Elf Druid
{t}: Untap target Forest.
1/1
 C 
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Magelore — If you cast an instant or sorcery spell this turn, target creature gains doble strike instead.
 R 
Creature – Hobbit Wizard
Flash
Magelore — When Pinnacle Wardmage enters the battlefield, you cast an instant or sorcery spell this turn, exile target nonland permanent an opponent controls until Pinnacle Wardmage leaves the battlefield.
2/2
 M 
Legendary Creature – Human Warrior
First strike
Whenever a land card is put into your graveyard from anywhere, Belkar Bitterleaf gets +3/+3 until end of turn.
Sacrifice a land: Belkar Bitterleaf gains hexproof until end of turn. Activate this ability only once each turn.
3/1
 U 
Instant
You may sacrifice a Mountain rather than pay Iron Blade's mana cost.
Target creature gets +1/+0 and gains first strike until end of turn.

Warder of Nature (common)
Divine Gift (common)
Tablin Kekops (mythic)
Ravage (common)
Angel of Hope (rare)
Might Strike (common)
CR05 (uncommon)
Sunspear Footman (common)
Ocean Vents (rare)
Flameblade Magus (rare)
Spireguard Branchbender (common)
Weapon Mastery (common)
Pinnacle Wardmage (rare)
Belkar Bitterleaf (mythic)
Iron Blade (uncommon)