Ruins of Jordval

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Mechanics

Showing 11 of 11 Black cards

Go to section: White (14) Blue (11) Black (11) Red (9) Green (4) Multicolour (2) Artifact (6)

Show rarities: C M

 C 
Sorcery
Destroy target creature.
Rummage (To rummage, put the top card of your library into your graveyard, then put a card from your graveyard on the bottom of your library.)
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks or blocks, it gets -2/-2 until end of turn.
 M 
Enchantment
Play with the bottom card of your library revealed.
At the beginning of your upkeep, destroy all nonland permanents that share a card type with the bottom card of your library, then shuffle your graveyard into your library.
 C 
Creature – Human Wizard
Deathtouch
Recover {b}{b} (When a creature is put into your graveyard from the battlefield, you may pay {b}{b}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
1/1
 C 
Creature – Spirit
Flying
When Lacerating Genferd enters the battlefield, you may have it phase out. If you do, each opponent loses 1 life and you gain life equal to the life lost this way.
2/2
 C 
Instant
Destroy target creature that entered the battlefield or phased in this turn.
 C 
Creature – Eye
As long as you control a phased-out permanent, Lonesome Watcher gets +1/+1.
1/2
 C 
Sorcery
Target player puts the top seven cards of his or her library into his or her graveyard unless he or she discards two cards.
 C 
Sorcery
Return target creature card from your graveyard to your hand. If an artifact card is in your graveyard, each opponent loses 1 life.
 C 
Creature – Troll
Fade (You may have this phase in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
2/4
 C 
Creature – Vardyger Human
Forsaken — As long as you control fewer creatures than each opponent, Void Scout has menace.
3/2

Go to section: White (14) Blue (11) Black (11) Red (9) Green (4) Multicolour (2) Artifact (6)

Show rarities: C M


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Mechanics