Ruins of Jordval: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Reach
Whenever a creature an opponent controls phases in, you may have Woepath Watcher fight that creature. 3/3
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Put a +1/+1 counter on target creature. It phases out.
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No more uncommons
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No more uncommons
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Untap target creature. It gets +1/+0 and gains haste until end of turn.
"You saw what they did to Harad. I couldn't just stand by and let it happen."
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Return target creature card from your graveyard to your hand. If an artifact card is in your graveyard, each opponent loses 1 life.
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, , Sacrifice Door to Secret Tunnels: Up to two target creatures can’t be blocked this turn.
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Enchant creature
Whenever enchanted creature attacks, you gain 1 life. |
When Wilderway Keeper enters the battlefield, you may have it phase out. If you do, search your library for a basic forest card and put it onto the battlefield tapped, then shuffle your library.
2/2
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Lifelink
Fade (You may have this phase in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 1/2
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Forsaken — Undercurrent Dweller can’t attack unless you control fewer creatures than each opponent.
5/5
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Flying
When Portal Tracer enters the battlefield, you may have it phase out. If you do, draw a card. 2/2
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Forsaken — As long as you control fewer creatures than each opponent, Void Scout has menace.
3/2
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Flying
Gate Hawk can’t attack unless a card you own is phased out. 2/1
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Woepath Watcher
(rare)
Pathway Journey
(uncommon)
Emotional Impulse
(common)
Search the Tunnels
(common)
Door to Secret Tunnels
(common)
Sanctified Steel
(common)
Wilderway Keeper
(common)
Wandering Healer
(common)
Undercurrent Dweller
(common)
Portal Tracer
(common)
Void Scout
(common)
Gate Hawk
(common)
Swamp
(basic)