Preparation for Ragnarok: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.
6/6
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When Meadowfollower Neophyte dies, Attune (To attune, put a 1/1 green saproling creature token onto the battlefield.).
0/1
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Plot (When Frozenswallow Neophyte enters the battlefield, draw a card, then discard a card.)
1/1
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Lockdown (When Feathermight Neophyte enters the battlefield, you may tap target creature. It doesn't untap during it's controller's next untap step.)
1/1
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5/3
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Enchant Creature
Enchanted creature doesn't untap during its controller's untap step. ![]() : Attach stasis cell to target creature. |
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Might 1 (At the beginning of your upkeep, if Mightridge Neophyte has less than 1 +1/+1 counters on it, put a +1/+1 counter on Mightridge Neophyte.)
0/1
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Attune (To attune, put a 1/1 green saproling creature token onto the battlefield.)
Draw a card. |
Revelry (Gloomscream Neophyte gets +1/+1 as long as it is tapped.)
1/1
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Trample, Haste
Revelry (Reveling Lightning gets +1/+1 as long as it is tapped.) 5/1
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Destroy target artifact or enchantment.
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Deep-Sea Terror
(common)
Meadowfollower Neophyte
(common)
Frozenswallow Neophyte
(common)
Feathermight Neophyte
(common)
Renegade Demon
(common)
Stasis Cell
(common)
Mightridge Neophyte
(common)
Uniform Growth
(common)
Gloomscream Neophyte
(common)
Reveling Lightning
(common)
Naturalize
(common)




