Preparation for Ragnarok: Virtual Booster

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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Elemental
Trample, Haste
Revelry (Reveling Lightning gets +1/+1 as long as it is tapped.)
5/1
 C 
Creature – Spirit
Flying
Partying Spirit can't block.
2/2
 C 
Creature – Human Monk
Revelry (Shrieking Monk gets +1/+1 as long as it is tapped.)
3/1
 C 
Creature – Human Shaman
Might 1 (At the beginning of your upkeep, if Mightridge Neophyte has less than 1 +1/+1 counters on it, put a +1/+1 counter on Mightridge Neophyte.)
0/1
 C 
Sorcery
Attune (To attune, put a 1/1 green saproling creature token onto the battlefield.)
Draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
 C 
Instant
Destroy target artifact or enchantment.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature doesn't untap during its controller's untap step.
{3}{u}: Attach stasis cell to target creature.
 C 
Creature – Human Wizard
Plot (When Frozenswallow Neophyte enters the battlefield, draw a card, then discard a card.)
1/1
 C 
Creature – Demon
5/3
 C 
Creature – Serpent
Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.
6/6

Reveling Lightning (common)
Partying Spirit (common)
Shrieking Monk (common)
Mightridge Neophyte (common)
Uniform Growth (common)
Pacifism (common)
Naturalize (common)
Stasis Cell (common)
Frozenswallow Neophyte (common)
Renegade Demon (common)
Deep-Sea Terror (common)