Creatures/Enchants instead of 'Walkers: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Gideon Creajur White Mythic 5{3}{w}{w} Legendary Creature – Human Soldier 5 5 Gideon Creajur can block any number of creatures.
At the beginning of your end step, choose one:
- Put a +1/+1 counter on Gideon Creajur. During target opponent's next turn, creatures that player controls attack you if able.
- Put a -1/-1 counter on Gideon Creajur. Destroy target tapped creature.
6 1452374866 on 09 Jan 2016 by Alex
2 Tamiyo, the Enchantmoon Blue Mythic 5{3}{u}{u} Legendary Enchantment – Tamiyo When Tamiyo, the Enchantmoon enters the battlefield, draw a card for each tapped creature target player controls.
At the beginning of your first main phase, tap target permanent. It doesn't untap during its controller's next untap step.
0
3 Ob Nixilis Reinchanted Black Mythic 5{3}{b}{b} Legendary Enchantment – Nixilis When Ob Nixilis Reinchanted enters the battlefield, destroy target creature.
At the beginning of your upkeep, draw 1 card and lose 1 life.
0
4 Chandra, Pyrochantment Red Mythic 4{2}{r}{r} Legendary Enchantment – Chandra At the beginning of your first main phase, you may pay {1}. If you do, exile the top card of your library. You may play it this turn. Otherwise, Chandra, Pyrochantment deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. 1 1452211494 on 08 Jan 2016 by Alex
5 Pyromancy à la Chandra Red Mythic 4{3}{r} Enchantment – Chandra As Pyromancy à la Chandra enters the battlefield, choose Rage or Insight.
• Rage — At the beginning of combat on your turn, Pyromancy à la Chandra deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.
• Insight — At the beginning of your first main phase, exile the top card of your library. You may play it this turn.
1 1452211621 on 08 Jan 2016 by Alex
6 Tibalt, the Fiend-chantment Red Rare 2{r}{r} Legendary Enchantment – Tibalt At the beginning of your upkeep, you may draw a card, then discard a card at random.
Whenever you play a land, if you have 6 or more lands in play, you may sacrifice Tibalt, the Fiend-chantment. If you do, gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
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7 CARD NAME (Nissa, Sage Enchantmist) Green Mythic 3 {2}{g} Snow Bunny
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Legendary Enchantment – Nissa
2 2 The front half of this card needs no changes, therefore it is unchanged from retail.
As you might guess, the transform side of this card is an enchantment!
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At the beginning of your second main phase, you may pay {2}. If you do, put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. Otherwise, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
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