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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 ?cleric White Common 1{w} Creature – Human Warrior Cleric 2 1 Whenever ?cleric or another creature card enters your graveyard from anywhere, put it on the bottom of your library and gain 2 life. 0
2 Enchantment Bringer White Uncommon 2{1}{w} Enchantment Creature – Bringer 2 2 Enchantment cycling {w}{w} 4 1451724269 on 02 Jan 2016 by SadisticMystic
3 Mythsinger White Uncommon 4{2}{w}{w} Creature – Giant Cleric Ally 4 4 Whenever Mythsinger or another Ally enters the battlefield under your control, put target card in your graveyard on the bottom of your library and gain life equal to that card's converted mana cost. 0
4 Silverpelt Gaurdian White Uncommon 1{w} Enchantment Creature – Wolf 2 1 Constellation — Target creature gains protection from the colour of your choice until end of turn. 0
5 The Glamour Maze White Rare 3{1}{w}{w} Legendary Enchantment Draft The Glamour Maze face up.
Turn The Glamour Maze face down: Swap a non-enchantment card from your pool with an enchantment card from your current booster.
Constellation — Exile target nonbasic permanent until The Glamour Maze leaves the battlefield.
0
6 ?swapper Blue Uncommon 1{u} Instant – Arcane Draft ?swapper face up.
Turn ?swapper face down: Swap a non-arcane card from your pool with an arcane card from your current booster.
???
0
7 Arcane Bringer Blue Uncommon 2{1}{u} Creature – Wizard Bringer 2 2 Arcane cycling {1}{u} 0
8 Deep Thoughts Blue Common 2{u}{u} Sorcery Exile the top two cards of your library, then draw two cards. 0
9 Spellwind Courier Blue Uncommon 3{2}{u} Creature – Djinn Wizard 3 2 Flying
Whenever a player casts an instant, they add {1} to their mana pool.
0
10 Bel-Shamharoth Black Mythic 0 Legendary Creature – Demon 4 3 Creature Offering
When Bel-Shamharoth enter the battlefield, lose 4 life unless you control a swamp.
Retrace
2 1450458733 on 18 Dec 2015 by 4rmless
11 Black Bringer Black Uncommon 2{1}{b} Creature – Spirit Bringer 2 2 Black cycling {b}{b} 0
12 Charnel Ka Black Rare 5{3}{b}{b} Creature – Shapeshifter 6 6 Changeling
As Charnel Ka enters the battlefield exile a creature card from a graveyard. Charnel Ka has the exiled card’s power, toughness and abilities.
0
13 Discrimination Black Common 1{b} Instant Draft this card face up.
During the draft you may turn Discrimination face down. If you do, exchange a nonblack card from your pool with a black card from your current booster.
Destroy target creature with converted mana cost less than your devotion to black.
0
14 Harsh Winter Black Common 2{1}{b} Snow Sorcery Overload {s}{b}
Destroy target common or uncommon creature.
0
15 Imbibe Vitae Black Common 3{1}{b}{b} Instant Wither, lifelink
Imbibe Vitae deals 3 damage to target creature.
0
16 Ireshadow Black Common 1{b} Creature – Spririt Minion 2 2 Ireshadow has fading X, where X is your devotion to black. 0
17 Masochistic Fit Black Common 2{1}{b} Instant Target creature fights itself. 9 1450459494 on 18 Dec 2015 by 4rmless
18 Nether Ichor Black Uncommon 1{pb} Sorcery Infect
Nether Ichor deals 1 damage to target creature or player and 1 damage to you.
0
19 Nihilich Black Rare 6{3}{b}{b}{b} Creature – Zombie Wizard 6 5 Forecast—Sacrifice a permanent: The next spell you cast this turn costs {b}{b} less. 0
20 Reach into the Void Black Rare 5{2/b}{b} Sorcery Exile the top 3 cards of your library, then put an exiled card you own into your hand. 0
21 Shamble Forth Black Uncommon 3{1}{b}{b} Tribal Sorcery – Zombie Prowl {1}
Return a creature card from your graveyard to the battlefield, tapped and with a -1/-1 counter on it.
0
22 ?giant Red Common 1{r} Creature – Giant Barbarian 3 3 As an additional cost to cast ?giant discard a card at random. 0
23 ?gobbo Red Uncommon 3{1}{r}{r} Creature – Goblin Wizard 3 2 Dash {2}{r}
Cycling {1}{r}
Madness {1}{u}
0
24 ?wheeler Red Uncommon 4{2}{r}{r} Creature – Elemental 3 3 Whenever ?wheeler deals damage to a player, that player discards that many cards at random, then draws 3 cards. 0
25 Brutal Challenge Red Common 1{r} Sorcery Target creature you control fights target creature or player. 0
26 Magehunter Red Uncommon 1{r} Creature – Imp Berserker 0 1 Frenzy 3
Protection from Wizards
0
27 ?bursting Green Uncommon 4{3}{g} Creature 1 1 Sunburst
{t}, Remove {x} counters from ?bursting: Add {x} to your mana pool.
0
28 Creature Bringer Green Uncommon 2{1}{g} Creature – Bringer 2 2 Creature cycling {1}{g}
Scavenge?
0
29 Greenshoot Celebrant Green Common 1{g} Creature – Dryad Druid 1 1 Whenever a basic land enters the battlefield under your control, add {g} to your mana pool. 0
30 Guerilla Pack Green Common 3{2}{g} Creature – Ape Scout 2 3 Draft Guerilla Pack face up.
Turn Guerilla Pack face down: Swap a non-trap card from your pool with a trap card from your current booster.
When an instant or sorcery you own resolves, shuffle it into your library if its mana cost was not paid.
0
31 Lairy Troll Green Uncommon 3{1}{g}{g} Creature – Troll 3 3 Lairy Troll has shroud and indestructible while you control a lair. 0
32 Mutant Symbiote Swarm Green Uncommon 1{g} Creature – Shapeshifter 0 0 Changeling
Graft 1
Evolve
0
33 Sequoia Sapling Green Common 1{g} Creature – Treefolk Warrior 2 * Sequoia Sapling's toughness is equal to the number of forests you control. 0
34 Maedra, Scattercaster Multicolour Mythic 2{u}{r} Legendary Creature – Elemental 2 2 {u/r}: Reselect the targets of each spell that targets Maedra, Scattercaster at random.
{u/r}: The next time damage would be dealt to Maedra this turn, that damage is dealt to a random creature or player instead.
0
35 Chitinhoard Scarab Hybrid Common 0 Creature – Insect Mutant 3 3 Reinforce 3—{1}{w}{w}
Cycling {3}
Scavenge {1}{g}{g}
0
36 Empowering Chant Hybrid Uncommon 4{r}{r/g}{r/g}{g} Sorcery Convoke
Conspire
Bolster 3, then that creature fights another target creature.
0
37 ?swaparti Artifact Common 0 Artifact Draft ?swaparti face up.
Turn ?swaparti face down: Swap a nonartifact card from your pool with an artifact card from your current booster.
0
38 Icy Vitae Artifact Common 0{0} Snow Artifact {t}, Sacrifice Icy Vitae, Pay 1 life: {w}/{u}/{b}/{r}/{g}
Recover {1}
0
39 Citadel of Manifestation Land Rare 0 Land – Plains Lair Hideaway
{1}{w}{w}, {t}: Manifest an exiled card you own.
1 1450567349 on 19 Dec 2015 by 4rmless
40 Cloudbirth Spires Land Rare 0 Land – Island Hideaway
{u}{u}{u}, {t}: Put a face-down exiled card you own into your hand. Return Cloudbirth Spires to your hand at the beginning of the next end step.
0
41 Encroaching Faultline Land Rare 0 Land – Mountain Hideaway
{2}{r}, {t}, Put an exiled nonpermanent card you own into your graveyard: Target player sacrifices a land.
0
42 Glamered Utopia Land Rare 0 Enchantment Land Glamered Utopia enters the battlefield tapped.
{t}: {1}
Constellation — {w}/{u}/{b}/{r}/{g}
1 1650603117 on 22 Apr 2022 by zzo38
43 Interplanar Peninsula Land Rare 0 Legendary Land Land cards your opponents own have hideaway.
{t}, Put an exiled card you don't own into its owner's graveyard: Add one mana of any colour to your mana pool.
0
44 Kar-who Land None 0 Land – Gate Champion a non-Gate land
{t}: {r/b}{r/b}
3 1451766292 on 02 Jan 2016 by 4rmless
45 Production Line Land Uncommon 0 Artifact Land {t}: {1}
Metalcraft — {t}: {2}
0
46 Putrid Mausoleum Land Rare 0 Land – Swamp Hideaway
Wither
{b}, {t}, Put an exiled creature card you own into your graveyard: Deal 1 damage to target creature.
0
47 Seeding Grove (Wildsower) Land Rare 0 Land – Forest Lair
‑‑‑‑
Creature – Treefolk
3 3 Hideaway
{2}{g}: Transform Seeding Grove.
‑‑‑‑
Upkeep — Transform Wildsower.
Whenever Wildsower deals damage to a player, you may put an exiled land card onto the battlefield.
3 1450645906 on 20 Dec 2015 by dude1818
48 Vast Panorama Land Uncommon 0 Land – Locus {t}: {1}
Land cards in your hand have ‘landcycling {3}’.
0
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