[DGH] Daggerheart: Card List

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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 I Am Your Shield White Common 2{1}{w} Instant – Valor Create a 1/1 colorless Construct artifact creature token. Put a shield counter on it. You gain 1 stress.
Flashback {2}{w}.
1 1751246354 1 day ago by SecretInfiltrator
2 Valor-Touched Drakona White Uncommon 4{3}{w} Creature – Dragon Knight 3 4 Whenever you are dealt damage, if you have two or more Valor cards in your graveyard, you get a shield counter.
As long as it's your turn and you have a shield counter, this creature has double strike.
1 1751247524 1 day ago by SecretInfiltrator
3 Reassurance Blue Common 4{3}{u} Instant – Splendor Draw two cards.
The next time you action roll this turn, you may ignore the result and action roll again instead.
1 1751246730 1 day ago by SecretInfiltrator
4 Bare Bones Green Common 2{1}{g} Instant – Valor Target creature gets +3/+3 until end of turn.
You get a shield counter.
1 1751246852 1 day ago by SecretInfiltrator
5 Forceful Push Hybrid Common 4{1}{w/u} Instant – Valor Tap up to two target creatures, then action roll. (Roll a d12 each for hope and fear. Get a counter for the greater roll. Both for a pair.)
Success (11-20) — Put a stun counters on each of them.
Critical Success (21+ or pair) — Put two stun counters on each of them.
1 1751245401 1 day ago by SecretInfiltrator
6 Mending Touch Hybrid Common 4{1}{g/w} Instant – Splendor You gain 3 life and clear 3 stress.
You may spend a hope. If you do, draw a card.
1 1751244529 1 day ago by SecretInfiltrator
7 Wanderborne Hybrid Uncommon 4{1}{u/r} Enchantment – Background When this Background enters, you may choose a champion. (If you do, your previously chosen champion steps down.)
Nomadic pack — Commander creatures you own and champion creatures you control have "Whenever this creature enters or attacks, you may discard a card. If you do, draw a card."
1 1751240404 1 day ago by SecretInfiltrator
8 Bolt Beacon Hybrid Common 4{1}{r/w} Instant – Splendor This spell deals 3 damage to target attacking or blocking creature, then action roll. (Roll a d12 each for hope and fear. Get a counter for the greater roll. Both for a pair.)
Success (11-20) — You may discard a card. If you do, draw a card.
Critical Success (21+ or pair) — You may discard up to two cards. If you do, draw that many cards.
1 1751245746 1 day ago by SecretInfiltrator
[DGH] Daggerheart: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
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