[DGH] Daggerheart: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Enchantment – Background
When this Background enters, you may choose a champion. (If you do, your previously chosen champion steps down.)
Nomadic pack — Commander creatures you own and champion creatures you control have "Whenever this creature enters or attacks, you may discard a card. If you do, draw a card."
 U 
Creature – Dragon Knight
Whenever you are dealt damage, if you have two or more Valor cards in your graveyard, you get a shield counter.
As long as it's your turn and you have a shield counter, this creature has double strike.
3/4
 
 
No more uncommons
 
 
No more commons
 C 
Instant – Valor
Target creature gets +3/+3 until end of turn.
You get a shield counter.
 C 
Instant – Splendor
This spell deals 3 damage to target attacking or blocking creature, then action roll. (Roll a d12 each for hope and fear. Get a counter for the greater roll. Both for a pair.)
Success (11-20) — You may discard a card. If you do, draw a card.
Critical Success (21+ or pair) — You may discard up to two cards. If you do, draw that many cards.
 C 
Instant – Splendor
Draw two cards.
The next time you action roll this turn, you may ignore the result and action roll again instead.
"I believe in you."
 
 
No more commons
 
 
No more commons
 C 
Instant – Valor
Tap up to two target creatures, then action roll. (Roll a d12 each for hope and fear. Get a counter for the greater roll. Both for a pair.)
Success (11-20) — Put a stun counters on each of them.
Critical Success (21+ or pair) — Put two stun counters on each of them.
 C 
Instant – Valor
Create a 1/1 colorless Construct artifact creature token. Put a shield counter on it. You gain 1 stress.
Flashback {2}{w}.
 
 
No more commons
 
 
No more commons
 C 
Instant – Splendor
You gain 3 life and clear 3 stress.
You may spend a hope. If you do, draw a card.

Wanderborne (uncommon)
Valor-Touched Drakona (uncommon)
Bare Bones (common)
Bolt Beacon (common)
Reassurance (common)
Forceful Push (common)
I Am Your Shield (common)
Mending Touch (common)