Fellowship of the Ring: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Mountain Plains
({t}: Add {r} or {w} to your mana pool.)
Steppe Watchtower enters the battlefield tapped unless you control a legendary permanent.
In the first days of the North Kingdom a great watch-tower was built on Weathertop, Amon Sûl they called it. It was burned and broken, and nothing remains of it now but a tumbled ring, yet once it was tall and fair.
Illus. ladyinna
 U 
Enchantment – Aura
Enchant creature
Enchanted creature is a black Wraith in addition to its other colors and types.
Enchanted creature has, "Whenever this creature attacks, defending player discards a card."
Illus. HyperactiveTemplar
 U 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature, then you gain life equal to the number of +1/+1 counters on enchanted creature.
Illus. Paul Tobin
 U 
Creature – Human Berserker
First strike, trample
Harad Outlander can't block.
Whenever Harad Outlander attacks, it gets +2/+1 until end of turn.
Illus. Smirtouille
3/2
 C 
Creature – Elemental
Bruinen Elemental can't attack unless you pay {u}.
Bruinen Elemental's power and toughness are each equal to the number of Islands you control.
Illus. Natasaja007
*/*
 C 
Artifact
{t}: Add {c} to your mana pool.
{1}, {t}: Add {r} or {u} to your mana pool.
"...Seven for the dwarf-lords in their halls of stone..."
Illus. Lucas Durham
 C 
Creature – Elf Archer
Elevate (Archer of Mirkwood is legendary as long as you control no other permanents with the same name.)
Reach
Illus. Thomas Wievegg
1/2
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Freed from their stone tombs, the Nine Riders roamed freely across Middle Earth once more.
Illus. Diego Gisbert Llorens
 C 
Creature – Human Soldier
First Strike
When Guardian of Dale enters the battlefield, put a +1/+1 counter on target creature. That creature gains first strike until end of turn.
Illus. Magali Villeneuve
2/2
 C 
Sorcery
Target creature gets +3/+1 and gains haste until end of turn. If that creature is legendary, scry 2.
Illus. Unknown
 C 
Creature – Horse
Hardy Packhorse gets +1/+1 and has vigilance as long as you control a creature with indestructible.
Illus. Eva Maria Toker
1/3
 C 
Enchantment
Sacrifice Rise of the Nine: Return target creature card from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.
"...Nine for Mortal Men doomed to die..."
Illus. SpartanK42
 C 
Instant
Draw a card. If you control a legendary creature, draw two cards instead.
Illus. Lucas Durham
 C 
Enchantment
Whenever a land enters the battlefield under your control, you gain 1 life.
Illus. Tamsin M Wong
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Elemental
1/2

Steppe Watchtower (rare)
Figure of Shadow (uncommon)
Tranquility of Rivendell (uncommon)
Harad Outlander (uncommon)
Bruinen Elemental (common)
Dwarven Treasure (common)
Archer of Mirkwood (common)
Disentomb (common)
Guardian of Dale (common)
Fateful Leap (common)
Hardy Packhorse (common)
Rise of the Nine (common)
Elrond's Research (common)
Lanterns on the Party Tree (common)
Mountain (basic)
Elemental (token)