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CardName: Rule of Blight Cost: B Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield, it's controller loses 1 life. Whenever a creature dies, it's controller loses 1 life. Flavour Text: 'Endless power brings only endless anguish...' Set/Rarity: Mythics Mythic

Rule of Blight
{b}
 
 M 
Enchantment
Whenever a creature enters the battlefield, it's controller loses 1 life.
Whenever a creature dies, it's controller loses 1 life.
'Endless power brings only endless anguish...'
Updated on 12 Aug 2018 by wurms

History: [-]

2018-08-08 18:44:28: wurms created the card Rule of Blight

Cool. Seems kind of more white because taxes, but i guess this is also kind of black because death. maybe orzhov? death and taxes?

Well it would certainly be more balanced at {w}{b}. I'm not sure that wurms is going for balanced, though.

Why is this a mythic? Heck, Trespasser's Curse was a common.

¯_(ツ)_/¯

Every card in the set is a mythic. The idea is this card buffs midrange/removal heavy decks, and hoses creature decks. play this and kill opponents creatures, and you probably win very fast.

As for the card being {w/b}, i would do that, but i prefer to keep it as 1 drop, (yes hybrid works, but doesnt feel like a mythic)

Also, adding white seems odd, because why would it ruin its own strategy. Still the idea of TAXING is super White Black, i am not 100% sure about it though.

It's mostly just an insane sideboard card. Those might not be fun, but they do serve a purpose. Still, I don't even play w. sideboards, and barely and Mythics are sideboard cards, they can fit that into rare... But it seems like something mythic doesn't do. Hmmm...

Overall, those are good ideas, but I'm not convinced to change it to Multicolor. It fits into more decks being monoblack, but maybe it can change. Still, thanks for the advice, and I will keep this in mind if I try to design another card like this. :)

If this card is a mythic because "every card in the set is a mythic" rather than being "mythic worthy" then why use rarity at all in the set?

Why would hybrid feel less like a mythic? My issue with a hybrid cost would be that {w} doesn't get life loss with this kind of frequency nor intensity - if at all. Actually, I see no reason whatsoever that the cost here should or could include any {w}. There's nothing {w} in this card.

Also let's throw out a reminder that power level isn't a good indicator of card's rarity. That being said, I don't even see this as that powerful of a card. It does essentially nothing when it enters play and the effect is symmetrical. Even if I were running a deck with no creatures and a bunch of board clears, I found it rather unlikely I would be interested in including this kind of a card in that decklist.

maybe turn the card into some sort of land sac/destruction/death/regain/etc thing? the name fits.. Maybe make a new design, it could be golgari?

i agree this doesnt make sense to be mythic, and idk y w/b is less mythic-y.. But I also do think there isn't any logic in being opposed to rarity in a mythic only set, as rather than just have the name, wurms also has the rarity symbol, removing that would change no facts and i don't see the reasoning behind it.

However don't mistake me, i do fully think all cards in a mythics set should feel like mythics.

I like the flavor, but it doesnt make alot of sense to me on this card, and still not on a golgari version as i suggested.

okay, i will think it over.

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