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Mechanics | Skeleton |
CardName: Flickwitcher Cost: 2UU Type: Creature - Faerie Wizard Pow/Tgh: 2/1 Rules Text: Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.) Flying When Flickwitcher enters the battlefield, return target instant from your graveyard to your hand. Flavour Text: Back side: CardName: Wristbiter Cost: Type: Creature - Faerie Rogue Pow/Tgh: 1/1 Rules Text: Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.) Flying {1}{B}, Sacrifice Wristbiter: Target player discards a card at random. Play this ability only when you could play a sorcery. Flavour Text: Set/Rarity: The Fading Aurora Uncommon Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
Flying When Flickwitcher enters the battlefield, return target instant from your graveyard to your hand. 2/1
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)
Flying ![]() ![]() 1/1
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Code: UU01 History: [-] |
Weird to have the sorcery-speed effect on the dark side (since it's more likely to be light-side up during your own turn).
Not necessarily. Once you have the Dark aspect online, coming back to the Light is entirely up to you.
Should Wristbiter have flying?