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Skeleton

CardName: Mindfever Skeleton Cost: 3BB Type: Creature - Skeleton Pow/Tgh: 3/1 Rules Text: Haste Wizard provoking (When this attacks, you may have target Wizard defending player controls untap and block it if able.) {B}: Regenerate Mindfever Skeleton. Flavour Text: Set/Rarity: Mashup: the Gathering Alpha Common

Mindfever Skeleton
{3}{b}{b}
 
 C 
Creature – Skeleton
Haste
Wizard provoking (When this attacks, you may have target Wizard defending player controls untap and block it if able.)
{b}: Regenerate Mindfever Skeleton.
3/1
Updated on 25 Sep 2012 by jmgariepy

Code: CB15

Active?: true

History: [-]

2011-07-28 06:08:52: jmgariepy created the card Mindfever Skeleton
2011-07-28 06:13:01: jmgariepy edited Mindfever Skeleton

Mashup up of Fever Charm and Drudge Skeleton. My first thought was to make a charm that regened, gave +1/+1 or tapped a creature, but there really wasn't much Fever Charm in that. Then I thought of Wizard provoking, and knew I needed to make a card with it.

I admit, I might be getting a bit greedy, calling this a common. Not only are there 3 abilities, but a 3 power regenerator often doesn't go there. Still, they're all keyword abilities (albeit, one's a little new) and this is the sort of card that makes interesting drafting complications (I can make the common wizards a touch better as well, with this guy around).

Yeah. Black does get all those abilities, but all at once is a bit much. OTOH, If it pays 3BB for them, fair enough...

I giggle at "one's a little new" :) But this is very nice in that it's very close to what would happen if you had a Drudge Skeletons and cast all 3 modes of Fever Charm. Nice work.

2011-11-20 05:45:11: jmgariepy moved the card Mindfever Skeleton from Mashup: the Gathering Workbench into Mashup: the Gathering Alpha
2012-05-05 07:31:09: jmgariepy edited Mindfever Skeleton
2012-08-01 03:51:53: jmgariepy edited Mindfever Skeleton
2012-09-25 03:51:13: jmgariepy edited Mindfever Skeleton

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