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CardName: Curse of Undeath Cost: 4BBB Type: Enchantment Pow/Tgh: / Rules Text: Planeswalkers don't die from having negative loyalty. You can activate loyalty abilities of planewalkers if they don't have enough loyalty counters. At the beginning of each player's end step they lose 7 life for each planewalker they control. Flavour Text: When they returned, they had... changed. Set/Rarity: SwissJ Tester Set Mythic

Curse of Undeath
{4}{b}{b}{b}
 
 M 
Enchantment
Planeswalkers don't die from having negative loyalty.

You can activate loyalty abilities of planewalkers if they don't have enough loyalty counters.

At the beginning of each player's end step they lose 7 life for each planewalker they control.

When they returned, they had... changed.
Updated on 08 Dec 2017 by SwissJ

History: [-]

2017-12-01 15:36:18: SwissJ created the card Curse of Undeath
2017-12-01 15:36:38: SwissJ edited Curse of Undeath

This card seems a little overpowered for its cost.

Wow. Yeah, all your ultimates every turn. And you only lose 7 life for it NEXT turn? If you can't get rid of it? Like there's going to BE a next turn after you fire off five different ultimates.

And the flip side of using it to punish players for playing with planeswalkers. "Oh, you've got three planeswalker? I drop this. Your turn, you lose."

Impressively mythic. But it probably needs some slight tweaks to not be quite so scary in both directions.

2017-12-01 19:05:29: SwissJ edited Curse of Undeath
2017-12-08 17:02:21: SwissJ edited Curse of Undeath

How does a planeswalker get to negative loyalty? Counters that cannot be removed are not removed, so you quickly end up with a lot of activated ultimates and planeswalkers at zero loyalty - at which point they die as 0 is not a negative number and the first ability is ineffectual.

You should cut out half of those line breaks - the site already uses correct formatting on the cards by having an increased spacing between paragraphs and the text is getting tiny.

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