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CardName: Cloudscape Overlord Cost: 3???? Type: Air Creature - Elemental Pow/Tgh: 5/5 Rules Text: Flying Affinity for Air (This spell costs {1} less to cast for each non-land Air Permanent you control.) When Cloudscape Overlord enters the battlefield, creatures you control gain Flying until end of turn, and creatures you don't control lose Flying until end of turn. ({?} can be paid with either {U} or one mana from an Air permanent.) Flavour Text: Set/Rarity: Elementis Rare Flying
Affinity for Air (This spell costs ![]() When Cloudscape Overlord enters the battlefield, creatures you control gain Flying until end of turn, and creatures you don't control lose Flying until end of turn. ( ![]() ![]() 5/5
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Not sure if this is splashy enough or balanced but it does show how Affinity would work in the set.
Though a 5/5 Flying creature that sends your whole team to the skies whilst grounding your opponents - potentially as early as Turn 4 - is pretty nifty.