Elementis: Virtual Booster
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| Mechanics | Concept |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Vigilance
Angelic Host's Power and Toughness are each equal to the number of Air permanents you control. ( can be paid with either or one mana from an Air permanent) |
Earthen Grasp deals 3 damage to target creature with Flying. That creature loses flying until end of turn.
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Enchant Creature
Enchanted creature has Haste. : Enchanted creature gets +1/+0 until end of turn. |
multikicker
![]() (You may pay an additional ![]() any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time Chaining Bolt was kicked. Chaining Bolt deals 3 damage to each of them. |
Deathtouch
( can be paid with either or one mana from a Void permanent)They are the smallest of all mephits though what they lack in size they make up in pure deadliness.
1/1
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Target creature gains Flying until end of turn.
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No more commons
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Whenever you cast a Fire spell, Fire Mephit gets +1/+0 until end of turn.
( can be paid with either or one mana from a Fire permanent)Like calls to like, any fire nearby makes them burn all the brighter.
1/2
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Flying
( can be paid with either or one mana from an Air permanent.)2/1
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No more commons
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No more commons
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Earthwalk (This creature is unblockable as long as defending player controls an Earth land.)
2/2
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Target non-Void creature gets -1/-1 until end of turn.
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: Regenerate Earth Mephit.
( can be paid with either or one mana from an Earth permanent)They embody the resilience of their element.
1/2
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(
can be paid with either or one mana from a Water permanent)They effortlessly flow around all but the most mighty of blows.
1/3
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Angelic Host
(rare)
Earthen Grasp
(uncommon)
Imbue with Flame
(uncommon)
Chaining Bolt
(uncommon)
Void Mephit
(common)
Updraft
(common)
Fire Mephit
(common)
Air Mephit
(common)
Earthen Warrior
(common)
Touch of the Void
(common)
Earth Mephit
(common)
Water Mephit
(common)


Air Creature – Angel
or one mana from an Air permanent)

Void Creature – Devil
or one mana from a Void permanent)
Fire Creature – Devil
Earth Creature – Devil
Water Creature – Devil