Elementis: Virtual Booster
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Mechanics | Concept |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Voidwalk
Elder Voidwalker Power and Toughness are each equal to the number of Void permanents you control. ( ![]() ![]() */*
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Earthen Grasp deals 3 damage to target creature with Flying. That creature loses flying until end of turn.
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multikicker
![]() ![]() ![]() ![]() Choose target creature, then choose another target creature for each time Chaining Bolt was kicked. Chaining Bolt deals 3 damage to each of them. |
Enchant Creature
Enchanted creature has Haste. ![]() |
No more commons
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![]() ( ![]() ![]() They embody the resilience of their element.
1/2
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No more commons
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Deathtouch
( ![]() ![]() They are the smallest of all mephits though what they lack in size they make up in pure deadliness.
1/1
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Target non-Void creature gets -1/-1 until end of turn.
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Target creature gains Flying until end of turn.
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(
![]() ![]() They effortlessly flow around all but the most mighty of blows.
1/3
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Earthwalk (This creature is unblockable as long as defending player controls an Earth land.)
2/2
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Whenever you cast a Fire spell, Fire Mephit gets +1/+0 until end of turn.
( ![]() ![]() Like calls to like, any fire nearby makes them burn all the brighter.
1/2
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Flying
( ![]() ![]() 2/1
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No more commons
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Elder Voidwalker
(rare)
Earthen Grasp
(uncommon)
Chaining Bolt
(uncommon)
Imbue with Flame
(uncommon)
Earth Mephit
(common)
Void Mephit
(common)
Touch of the Void
(common)
Updraft
(common)
Water Mephit
(common)
Earthen Warrior
(common)
Fire Mephit
(common)
Air Mephit
(common)