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CardName: Call of the Wild Cost: 3GG Type: Sorcery Pow/Tgh: / Rules Text: Create a green 3/3 beast creature token with trample, a green 2/2 Fox creature token with haste, and a green 1/1 Snake creature token with deathtouch. Flavour Text: Set/Rarity: Magic: Reborn Rare

Call of the Wild
{3}{g}{g}
 
 R 
Sorcery
Create a green 3/3 beast creature token with trample, a green 2/2 Fox creature token with haste, and a green 1/1 Snake creature token with deathtouch.
Illus. Darek Zabrocki
Updated on 20 Apr 2017 by Wolfie

Code: RG01

Active?: false

History: [-]

2017-04-19 12:34:28: Wolfie created the card Call of the Wild

Nice flavourful touches. Name is taken by Call of the Wild but this is a much better use.

Hm. Pretty much a strict upgrade on Bestial Menace. Which was a direct mirror of Cone of Flame and Incremental Blight and Incremental Growth. The abilities on the tokens are nice, but I suspect would get really fiddly if you don't have proper token cards for them. "No, it's the penny that has deathtouch, the scrap of paper is the one with trample..."

@Vitenka

I have a hard time finding a more fitting name though. Call of the Wild just seems... Perfect. But thanks for the praise!

@Alex

Yeah i can see the card becoming a bit of a cluster unless you use proper tokens. But at the same time... Why wouldn't you use proper tokens? ;)

If your target audience is expected to always have the proper tokens on hand, that's fine. Casuals aren't expected to, but if you're not aiming this cardset at casuals, that's no problem.

Yeah, that's true. Kinda hard to fix the card around that, though ;/

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